Player Matchup

Merlin
Merlin
JimothyBagel
Merlin
Level 22
God Stats
16W - 13L
1,489 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 2
Bellona
Bellona
LittleGlow
Bellona
Level 16
God Stats
2W - 0L
1,665 SR
Queue Stats
9W - 11L
1,468 Elo+
Solo
Medusa
Medusa
MCFreakinX
Medusa
Level 125
God Stats
9W - 11L
1,385 SR
Queue Stats
114W - 100L
1,547 Elo+
Party 2
Odin
Odin
NotoriousDeck
Odin
Level 47
God Stats
9W - 7L
1,460 SR
Queue Stats
229W - 246L
1,422 Elo+
Solo
Agni
Agni
SuppleButterNut
Agni
Level 80
God Stats
1W - 0L
1,765 SR
Queue Stats
101W - 91L
1,552 Elo+
Party 2
Team Averages
Level 58
1,553 SR
1,487 Elo+

VS

Team Averages
Level 66
1,477 SR
1,468 Elo+
The Morrigan
The Morrigan
Bilybob273
The Morrigan
Level 46
God Stats
7W - 10L
1,473 SR
Queue Stats
325W - 310L
1,468 Elo+
Solo
Nu Wa
Nu Wa
LovetaMoon
Nu Wa
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
OTBTaco
Jing Wei
Level 82
God Stats
11W - 7L
1,636 SR
Queue Stats
254W - 231L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
Rodrignicus
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
tybaltc
Erlang Shen
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 181L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 3
8,020
802
4,148
5,798
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
LittleGlow
Bellona
15
7 / 1 / 9
8,914
891
12,333
11,041
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
MCFreakinX
Medusa
17
9 / 0 / 4
9,621
962
11,222
8,156
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 12
7,988
799
6,173
6,746
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 10
8,122
812
7,769
5,088
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bilybob273
The Morrigan
14
0 / 6 / 0
7,346
735
3,117
8,077
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
12
1 / 4 / 1
6,666
667
2,273
5,892
2,155
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
OTBTaco
Jing Wei
15
3 / 2 / 1
8,009
801
7,160
8,884
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Rodrignicus
Danzaburou
11
0 / 3 / 1
6,467
647
1,212
6,678
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
tybaltc
Erlang Shen
13
1 / 6 / 2
7,252
725
9,142
17,148
14,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
21
Kills
5
5
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bilybob273
The Morrigan
0
6
0
0
W
Merlin
2
3
3
1.17
W
Bellona
LittleGlow
Bellona
7
1
9
11.5
L
Nu Wa
1
4
1
0.38
W
Medusa
MCFreakinX
Medusa
9
0
4
11
W
2
1
12
8
L
Jing Wei
OTBTaco
Jing Wei
3
2
1
1.75
L
Danzaburou
Rodrignicus
Danzaburou
0
3
1
0.17
W
1
0
10
6
L
Erlang Shen
tybaltc
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,645
Damage
22,904
36,829
Taken
46,679
27,966
Mitigated
27,354
7,578
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bilybob273
The Morrigan
3,117
578
0
1,124
8,077
4,053
0
3,270
4,593
24,244
2,534
W
Merlin
4,148
575
0
500
5,798
2,865
361
794
5,004
26,879
0
W
Bellona
LittleGlow
Bellona
12,333
4,127
0
2,398
11,041
11,484
464
828
10,213
0
23,442
L
Nu Wa
2,273
774
0
15
5,892
2,155
0
1,608
4,232
6,166
0
W
Medusa
MCFreakinX
Medusa
11,222
4,305
0
2,061
8,156
3,902
1,695
726
7,430
0
49,130
W
6,173
1,367
0
2,119
6,746
7,600
1,073
964
5,782
0
13,261
L
Jing Wei
OTBTaco
Jing Wei
7,160
6,023
0
879
8,884
3,755
0
2,505
6,189
0
23,947
L
Danzaburou
Rodrignicus
Danzaburou
1,212
334
0
444
6,678
2,627
0
1,637
4,942
0
6,199
W
7,769
664
0
500
5,088
2,115
1,721
1,186
3,902
31,539
0
L
Erlang Shen
tybaltc
Erlang Shen
9,142
4,565
0
2,049
17,148
14,764
0
2,897
13,568
0
19,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
35,740
235
Minions Killed
138
0
Camps Cleared
0
1,088,915
Distance Traveled
841,107
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,346
735
58
6
0
164,169
1
W
Merlin
8,020
802
51
5
0
175,993
3
W
Bellona
8,914
891
28
3
0
227,095
4
L
Nu Wa
6,666
667
3
0
0
151,543
2
W
Medusa
9,621
962
85
9
0
230,922
2
W
Odin
7,988
799
20
2
0
233,214
1
L
Jing Wei
8,009
801
50
5
0
203,663
1
L
Danzaburou
6,467
647
11
1
0
115,573
0
W
Agni
8,122
812
51
5
0
221,691
3
L
Erlang Shen
7,252
725
16
2
0
206,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role