Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beeeeeeaa
Tsukuyomi
Level 158
God Stats
13W - 4L
1,540 SR
Queue Stats
281W - 311L
1,413 Elo+
Party 2
Artemis
Artemis
Nativekai
Artemis
Level 84
God Stats
1W - 1L
1,305 SR
Queue Stats
273W - 299L
1,446 Elo+
Solo
Ymir
Ymir
Treehuggr_
Ymir
Level 145
God Stats
4W - 2L
1,671 SR
Queue Stats
458W - 468L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
x MOMENTAI x
Sun Wukong
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 269L
1,428 Elo+
Party 2
Team Averages
Level 139
1,503 SR
1,444 Elo+

VS

Team Averages
Level 121
1,563 SR
1,401 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Berg Bonfim
Atlas
Level 159
God Stats
4W - 6L
1,416 SR
Queue Stats
189W - 221L
1,428 Elo+
Solo
King Arthur
King Arthur
ElAutocrata
King Arthur
Level 79
God Stats
6W - 10L
1,780 SR
Queue Stats
275W - 263L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
JeesusG
Hun Batz
Level 95
God Stats
4W - 7L
1,500 SR
Queue Stats
330W - 310L
1,170 Elo+
Party 1
Hercules
Hercules
eldemocrata
Hercules
Level 118
God Stats
9W - 10L
1,621 SR
Queue Stats
489W - 481L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 2 / 15
14,370
719
31,414
13,098
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Beeeeeeaa
Tsukuyomi
20
6 / 3 / 18
13,468
673
28,042
20,410
13,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Nativekai
Artemis
18
2 / 7 / 17
11,993
600
29,160
22,035
13,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 18
14,410
721
18,631
28,967
38,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
x MOMENTAI x
Sun Wukong
20
6 / 2 / 19
14,514
726
19,043
30,642
49,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
0 / 6 / 11
11,057
553
13,858
19,175
10,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 8
13,798
690
23,503
34,903
26,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
ElAutocrata
King Arthur
20
4 / 6 / 7
11,959
598
11,007
27,449
35,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
JeesusG
Hun Batz
17
3 / 11 / 7
10,974
549
11,823
21,978
12,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
eldemocrata
Hercules
19
4 / 5 / 7
11,560
578
15,104
33,669
24,135
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
57
29
Kills
17
17
Deaths
29
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
15
7.75
L
Ullr
 
Ullr
0
6
11
0.92
W
Tsukuyomi
Beeeeeeaa
Tsukuyomi
6
3
18
5
L
6
1
8
10
L
King Arthur
ElAutocrata
King Arthur
4
6
7
1.25
L
Hun Batz
JeesusG
Hun Batz
3
11
7
0.59
W
Artemis
Nativekai
Artemis
2
7
17
1.5
W
7
3
18
5.33
L
Hercules
eldemocrata
Hercules
4
5
7
1.5
W
Sun Wukong
x MOMENTAI x
Sun Wukong
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,290
Damage
75,295
115,152
Taken
137,174
125,170
Mitigated
108,700
40,668
Healing
54,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
31,414
3,546
3,687
3,563
13,098
9,591
2,616
2,645
10,453
78,869
0
L
Ullr
 
Ullr
13,858
6,029
1,425
2,517
19,175
10,690
0
5,584
13,591
0
39,439
W
Tsukuyomi
Beeeeeeaa
Tsukuyomi
28,042
5,997
2,679
6,316
20,410
13,574
1,472
3,940
16,470
0
51,589
L
23,503
8,564
3,305
19,013
34,903
26,540
0
14,807
20,096
49,651
0
L
King Arthur
ElAutocrata
King Arthur
11,007
939
2,547
4,272
27,449
35,264
0
9,401
18,048
6,742
21,481
L
Hun Batz
JeesusG
Hun Batz
11,823
2,672
5,371
2,444
21,978
12,071
0
8,921
13,057
0
21,114
W
Artemis
Nativekai
Artemis
29,160
13,253
2,284
1,760
22,035
13,573
2,012
5,819
16,216
0
41,709
W
18,631
1,597
1,031
3,228
28,967
38,438
378
7,637
21,330
32,506
0
L
Hercules
eldemocrata
Hercules
15,104
2,617
2,718
10,458
33,669
24,135
0
11,503
22,166
0
26,507
W
Sun Wukong
x MOMENTAI x
Sun Wukong
19,043
2,603
7,172
8,948
30,642
49,994
549
6,323
24,319
462
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
59,348
215
Minions Killed
171
0
Camps Cleared
0
1,780,881
Distance Traveled
1,641,119
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,370
719
110
6
0
369,922
7
L
Ullr
11,057
553
63
3
0
283,137
0
W
Tsukuyomi
13,468
673
28
1
0
380,128
5
L
Atlas
13,798
690
38
2
0
370,184
5
L
King Arthur
11,959
598
35
2
0
348,283
1
L
Hun Batz
10,974
549
14
1
0
318,588
1
W
Artemis
11,993
600
31
2
0
330,612
0
W
Ymir
14,410
721
25
1
0
320,160
0
L
Hercules
11,560
578
21
1
0
320,927
2
W
Sun Wukong
14,514
726
21
1
0
380,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role