Player Matchup

Ganesha
Ganesha
DadBob_
Ganesha
Level 140
God Stats
61W - 72L
1,540 SR
Queue Stats
289W - 370L
1,341 Elo+
Party 1
Medusa
Medusa
HeyItsRyno
Medusa
Level 123
God Stats
3W - 1L
1,717 SR
Queue Stats
136W - 153L
1,412 Elo+
Solo
Arachne
Arachne
Purplewolfee
Arachne
Level 118
God Stats
15W - 20L
1,495 SR
Queue Stats
483W - 554L
1,315 Elo+
Solo
Mulan
Mulan
Teddybear_knight
Mulan
Level 124
God Stats
65W - 45L
1,567 SR
Queue Stats
239W - 302L
1,361 Elo+
Party 1
Scylla
Scylla
sudhunter
Scylla
Level 108
God Stats
5W - 9L
1,382 SR
Queue Stats
173W - 186L
1,385 Elo+
Solo
Team Averages
Level 123
1,540 SR
1,363 Elo+

VS

Team Averages
Level 47
1,488 SR
1,329 Elo+
Sol
Sol
AlmightyGG666
Sol
Level 27
God Stats
9W - 19L
1,293 SR
Queue Stats
13W - 25L
1,410 Elo+
Solo
Izanami
Izanami
Coach_MT91
Izanami
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 102L
1,259 Elo+
Solo
Ah Puch
Ah Puch
Jere04
Ah Puch
Level 25
God Stats
3W - 2L
1,799 SR
Queue Stats
15W - 12L
1,460 Elo+
Solo
Hercules
Hercules
cincybengal_09
Hercules
Level 156
God Stats
4W - 13L
1,490 SR
Queue Stats
184W - 208L
1,358 Elo+
Solo
Thor
Thor
feardiablo
Thor
Level 16
God Stats
1W - 4L
1,358 SR
Queue Stats
11W - 26L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DadBob_
Ganesha
17
0 / 3 / 15
11,417
714
8,893
22,165
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
HeyItsRyno
Medusa
20
8 / 1 / 8
13,276
830
18,009
9,013
5,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Purplewolfee
Arachne
19
4 / 0 / 7
11,999
750
7,178
11,835
7,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 1 / 10
12,341
771
20,505
14,617
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
sudhunter
Scylla
19
5 / 0 / 12
12,217
764
14,856
13,517
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,102
631
6,411
19,117
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Coach_MT91
Izanami
17
0 / 3 / 1
10,604
663
3,739
8,724
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Jere04
Ah Puch
19
1 / 2 / 3
11,246
703
20,127
14,347
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
2 / 2 / 2
11,011
688
11,916
27,774
19,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 8 / 2
9,374
586
3,227
14,804
5,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
25
Kills
5
5
Deaths
25
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Izanami
Coach_MT91
Izanami
0
3
1
0.17
W
Ganesha
DadBob_
Ganesha
0
3
15
2.5
W
Medusa
HeyItsRyno
Medusa
8
1
8
12
L
Ah Puch
Jere04
Ah Puch
1
2
3
1.25
W
Arachne
Purplewolfee
Arachne
4
0
7
7.5
W
8
1
10
13
L
Hercules
2
2
2
1.5
L
0
8
2
0.13
W
Scylla
sudhunter
Scylla
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,441
Damage
45,420
71,147
Taken
84,766
59,546
Mitigated
39,974
24,856
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
2,367
0
2,281
19,117
6,364
507
7,478
11,447
37,418
0
L
Izanami
Coach_MT91
Izanami
3,739
2,458
0
528
8,724
3,443
84
2,181
6,479
0
38,020
W
Ganesha
DadBob_
Ganesha
8,893
525
530
6,040
22,165
25,703
15
6,395
15,256
25,581
0
W
Medusa
HeyItsRyno
Medusa
18,009
6,334
0
3,595
9,013
5,068
3,415
3,658
5,269
0
71,595
L
Ah Puch
Jere04
Ah Puch
20,127
747
37
6,625
14,347
5,901
599
3,117
11,033
69,941
0
W
Arachne
Purplewolfee
Arachne
7,178
4,897
0
4,340
11,835
7,516
1,682
4,129
7,590
0
46,775
W
20,505
3,701
0
3,661
14,617
14,392
164
4,145
10,210
0
39,198
L
Hercules
11,916
3,430
0
11,877
27,774
19,213
0
7,391
19,422
0
39,096
L
3,227
162
0
20
14,804
5,053
144
3,437
11,034
0
20,704
W
Scylla
sudhunter
Scylla
14,856
1,061
479
6,211
13,517
6,867
1,840
8,211
5,196
49,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,250
Gold Earned
52,337
324
Minions Killed
330
0
Camps Cleared
0
1,676,062
Distance Traveled
1,256,288
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,102
631
47
3
0
242,549
3
L
Izanami
10,604
663
89
6
0
186,768
3
W
Ganesha
11,417
714
4
0
0
325,194
1
W
Medusa
13,276
830
104
7
0
333,156
3
L
Ah Puch
11,246
703
108
7
0
294,352
0
W
Arachne
11,999
750
76
5
0
379,000
0
W
Mulan
12,341
771
54
3
0
334,717
0
L
Hercules
11,011
688
63
4
0
314,954
1
L
Thor
9,374
586
23
1
0
217,665
0
W
Scylla
12,217
764
86
5
0
303,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role