Player Matchup

Ullr
Ullr
Dattjacobs
Ullr
Level 144
God Stats
3W - 2L
1,412 SR
Queue Stats
208W - 241L
1,469 Elo+
Party 2
Thoth
Thoth
Lil Trapperr
Thoth
Level 43
God Stats
3W - 8L
1,196 SR
Queue Stats
15W - 23L
1,413 Elo+
Party 2
King Arthur
King Arthur
Packitis
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Team Averages
Level 91
1,369 SR
1,487 Elo+

VS

Team Averages
Level 113
1,525 SR
1,363 Elo+
Atlas
Atlas
Father Ganesha
Atlas
Level 154
God Stats
2W - 1L
1,901 SR
Queue Stats
19W - 26L
1,505 Elo+
Party 1
Thoth
Thoth
JotunnsWill
Thoth
Level 149
God Stats
79W - 72L
1,547 SR
Queue Stats
154W - 166L
1,534 Elo+
Party 1
Cupid
Cupid
Obito9999
Cupid
Level 36
God Stats
0W - 1L
1,128 SR
Queue Stats
7W - 30L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,687
668
11,895
13,634
6,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 2
10,729
671
7,533
4,012
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Packitis
King Arthur
15
2 / 2 / 2
9,907
619
4,564
14,259
11,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,985
624
9,867
15,369
18,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
1 / 3 / 3
10,401
650
13,501
13,419
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Obito9999
Cupid
4
0 / 0 / 0
7,342
459
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
3
2
1
1.75
L
1
3
3
0.83
W
2
0
2
3
L
Cupid
Obito9999
Cupid
0
0
0
0
W
King Arthur
Packitis
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
23,368
31,905
Taken
28,788
19,552
Mitigated
23,509
1,568
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,895
4,642
0
624
13,634
6,552
1,911
10,757
2,389
0
61,712
L
9,867
2,731
438
1,538
15,369
18,154
0
4,672
10,697
34,131
0
L
13,501
247
0
1,667
13,419
5,355
0
3,494
9,925
56,118
0
W
7,533
209
0
564
4,012
1,881
301
3,139
773
42,023
0
L
Cupid
Obito9999
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Packitis
King Arthur
4,564
796
0
380
14,259
11,119
95
8,902
5,050
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
27,728
202
Minions Killed
147
7
Camps Cleared
6
857,564
Distance Traveled
557,063
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,687
668
101
6
5
290,523
2
L
Atlas
9,985
624
46
3
4
282,231
3
L
Thoth
10,401
650
101
6
2
272,664
4
W
Thoth
10,729
671
84
5
1
282,718
0
L
Cupid
7,342
459
0
0
0
2,168
0
W
King Arthur
9,907
619
17
1
1
284,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role