Player Matchup

Tyr
Tyr
CoochyCuddler
Tyr
Level 93
God Stats
2W - 3L
1,079 SR
Queue Stats
136W - 128L
1,528 Elo+
Party 3
Sol
Sol
Fattenedd
Sol
Level 126
God Stats
3W - 2L
1,530 SR
Queue Stats
232W - 203L
1,572 Elo+
Party 3
Sun Wukong
Sun Wukong
OcheeTawa
Sun Wukong
Level 26
God Stats
1W - 0L
1,578 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 2
Danzaburou
Danzaburou
SpunqMonke
Danzaburou
Level 144
God Stats
1W - 0L
1,775 SR
Queue Stats
39W - 32L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
scrodum
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 162L
1,470 Elo+
Party 3
Team Averages
Level 84
1,492 SR
1,578 Elo+

VS

Team Averages
Level 107
1,540 SR
1,461 Elo+
Da Ji
Da Ji
AC1D1C N4TUR3
Da Ji
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 198L
1,536 Elo+
Party 1
Odin
Odin
Bingthaat
Odin
Level 121
God Stats
3W - 3L
1,617 SR
Queue Stats
167W - 164L
1,536 Elo+
Party 1
Atlas
Atlas
MrBreezyG
Atlas
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 193L
1,513 Elo+
Party 1
Bakasura
Bakasura
ltsMews
Bakasura
Level 151
God Stats
2W - 6L
1,581 SR
Queue Stats
275W - 249L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
markco2205
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 21
12,374
773
16,237
17,006
12,173
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 6 / 15
12,364
773
19,189
14,173
6,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
OcheeTawa
Sun Wukong
20
9 / 2 / 15
13,466
842
11,058
14,704
18,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
SpunqMonke
Danzaburou
20
10 / 5 / 17
13,855
866
26,531
18,238
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
scrodum
Xing Tian
20
6 / 4 / 23
13,128
821
9,793
21,985
29,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 7
9,966
623
8,845
22,587
13,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
7 / 7 / 8
11,520
720
11,842
20,849
26,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
MrBreezyG
Atlas
20
5 / 6 / 9
12,256
766
24,090
22,732
28,965
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ltsMews
Bakasura
20
6 / 10 / 8
12,533
783
19,405
26,129
26,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
markco2205
Cabrakan
3
0 / 1 / 1
4,494
281
0
1,181
454

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
54
36
Kills
21
21
Deaths
36
91
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
12
7
0.54
L
Odin
7
7
8
1.57
W
6
4
21
4.13
W
5
6
15
2.08
L
Atlas
MrBreezyG
Atlas
5
6
9
1.58
W
Sun Wukong
OcheeTawa
Sun Wukong
9
2
15
8.25
W
Danzaburou
SpunqMonke
Danzaburou
10
5
17
3.7
L
Bakasura
ltsMews
Bakasura
6
10
8
1
L
Cabrakan
markco2205
Cabrakan
0
1
1
0.5
W
Xing Tian
scrodum
Xing Tian
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,808
Damage
64,182
86,106
Taken
93,478
76,926
Mitigated
96,291
26,580
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,845
1,221
848
1,150
22,587
13,608
224
5,181
17,406
0
18,286
L
Odin
11,842
2,878
2,240
2,258
20,849
26,487
96
7,344
13,505
0
23,346
W
16,237
2,125
937
3,089
17,006
12,173
896
3,983
8,961
0
24,232
W
19,189
8,624
1,322
3,028
14,173
6,651
5,264
4,342
9,025
46,898
0
L
Atlas
MrBreezyG
Atlas
24,090
6,370
572
1,555
22,732
28,965
90
6,402
16,330
51,144
0
W
Sun Wukong
OcheeTawa
Sun Wukong
11,058
1,601
1,267
5,214
14,704
18,681
778
5,975
8,262
0
34,663
W
Danzaburou
SpunqMonke
Danzaburou
26,531
13,571
1,165
5,951
18,238
9,739
3,155
4,556
12,374
0
46,618
L
Bakasura
ltsMews
Bakasura
19,405
9,593
1,360
4,571
26,129
26,777
540
10,055
16,074
0
22,613
L
Cabrakan
markco2205
Cabrakan
0
0
0
0
1,181
454
0
0
1,181
0
0
W
Xing Tian
scrodum
Xing Tian
9,793
859
1,018
3,589
21,985
29,682
462
5,234
14,077
18,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,187
Gold Earned
50,769
168
Minions Killed
118
0
Camps Cleared
0
1,513,175
Distance Traveled
931,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,966
623
16
1
0
193,443
4
L
Odin
11,520
720
17
1
0
247,757
0
W
Tyr
12,374
773
13
1
0
307,429
0
W
Sol
12,364
773
73
5
0
248,013
0
L
Atlas
12,256
766
44
3
0
238,955
0
W
Sun Wukong
13,466
842
34
2
0
360,947
0
W
Danzaburou
13,855
866
35
2
0
268,064
0
L
Bakasura
12,533
783
41
3
0
250,794
0
L
Cabrakan
4,494
281
0
0
0
597
0
W
Xing Tian
13,128
821
13
1
0
328,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role