Player Matchup

King Arthur
King Arthur
BlazinAsian777
King Arthur
Level 146
God Stats
5W - 4L
1,613 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Thanatos
Thanatos
CIULLO81347
Thanatos
Level 158
God Stats
5W - 9L
1,755 SR
Queue Stats
707W - 590L
1,658 Elo+
Party 1
Tiamat
Tiamat
MutantPolarBear
Tiamat
Level 159
God Stats
16W - 6L
1,806 SR
Queue Stats
300W - 294L
1,607 Elo+
Solo
Arachne
Arachne
Psych96
Arachne
Level 160
God Stats
8W - 13L
1,834 SR
Queue Stats
370W - 342L
1,634 Elo+
Party 1
Poseidon
Poseidon
UnwontedFriend
Poseidon
Level 158
God Stats
7W - 2L
1,712 SR
Queue Stats
333W - 285L
1,705 Elo+
Party 1
Team Averages
Level 156
1,744 SR
1,615 Elo+

VS

Team Averages
Level 136
1,656 SR
1,638 Elo+
Yemoja
Yemoja
Genesis v33
Yemoja
Level 157
God Stats
82W - 106L
1,502 SR
Queue Stats
406W - 381L
1,647 Elo+
Party 2
Odin
Odin
Icicles6989
Odin
Level 118
God Stats
16W - 13L
1,690 SR
Queue Stats
488W - 422L
1,515 Elo+
Party 2
Artemis
Artemis
MsMistilia
Artemis
Level 129
God Stats
38W - 36L
1,643 SR
Queue Stats
167W - 148L
1,646 Elo+
Party 2
Shiva
Shiva
Raikir16
Shiva
Level 154
God Stats
2W - 2L
1,944 SR
Queue Stats
53W - 40L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
Septeviia
Baron Samedi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 67L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazinAsian777
King Arthur
14
1 / 3 / 0
8,303
593
5,370
13,232
11,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CIULLO81347
Thanatos
15
10 / 0 / 4
9,152
654
19,182
15,429
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 5
7,864
562
6,665
7,833
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Psych96
Arachne
13
4 / 2 / 3
7,298
521
3,098
11,713
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
3 / 0 / 7
8,396
600
5,524
8,327
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 1
5,904
422
2,912
10,658
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 1
8,045
575
5,832
11,929
7,962
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
MsMistilia
Artemis
10
2 / 4 / 0
6,137
438
5,850
7,909
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Raikir16
Shiva
12
2 / 5 / 0
7,235
517
5,761
15,830
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Septeviia
Baron Samedi
13
1 / 3 / 1
7,311
522
5,397
9,701
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
6
6
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlazinAsian777
King Arthur
1
3
0
0.33
W
Thanatos
CIULLO81347
Thanatos
10
0
4
12
L
Yemoja
0
4
1
0.13
L
1
2
1
0.75
L
Artemis
MsMistilia
Artemis
2
4
0
0.5
W
0
1
5
2.5
W
Arachne
Psych96
Arachne
4
2
3
2.75
L
Shiva
Raikir16
Shiva
2
5
0
0.4
L
Baron Samedi
Septeviia
Baron Samedi
1
3
1
0.5
W
Poseidon
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
25,752
56,534
Taken
56,027
30,976
Mitigated
22,351
31,607
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlazinAsian777
King Arthur
5,370
1,027
0
2,709
13,232
11,113
0
554
12,678
0
62,648
W
Thanatos
CIULLO81347
Thanatos
19,182
8,665
0
16,008
15,429
7,447
206
2,860
12,569
0
84,111
L
Yemoja
2,912
1,156
2,127
2,058
10,658
3,280
0
1,033
9,625
11,281
0
L
5,832
1,573
0
3,623
11,929
7,962
786
2,909
9,020
0
62,488
L
Artemis
MsMistilia
Artemis
5,850
1,623
0
158
7,909
1,741
0
492
7,417
0
37,941
W
6,665
505
0
3,171
7,833
4,320
0
3,496
4,337
57,705
0
W
Arachne
Psych96
Arachne
3,098
1,544
0
4,725
11,713
5,380
0
1,460
10,253
0
44,524
L
Shiva
Raikir16
Shiva
5,761
763
224
5,248
15,830
5,169
0
2,701
13,129
0
51,278
L
Baron Samedi
Septeviia
Baron Samedi
5,397
269
0
2,130
9,701
4,199
0
5,054
4,647
48,084
0
W
Poseidon
5,524
947
0
4,994
8,327
2,716
0
401
7,926
75,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
34,632
517
Minions Killed
395
0
Camps Cleared
0
1,536,476
Distance Traveled
1,304,596
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,303
593
118
8
0
290,541
4
W
Thanatos
9,152
654
109
8
0
297,399
5
L
Yemoja
5,904
422
22
2
0
268,261
5
L
Odin
8,045
575
132
9
0
259,741
3
L
Artemis
6,137
438
61
4
0
207,435
5
W
Tiamat
7,864
562
104
7
0
284,511
1
W
Arachne
7,298
521
51
4
0
317,019
0
L
Shiva
7,235
517
86
6
0
303,354
2
L
Baron Samedi
7,311
522
94
7
0
265,805
5
W
Poseidon
8,396
600
135
10
0
347,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role