Player Matchup

Cthulhu
Cthulhu
Basedrod910
Cthulhu
Level 16
God Stats
10W - 9L
1,673 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DinosGoRawwwr
Ah Muzen Cab
Level 69
God Stats
20W - 16L
1,486 SR
Queue Stats
63W - 59L
1,411 Elo+
Party 1
Ymir
Ymir
HockeeFreek
Ymir
Level 62
God Stats
2W - 2L
1,724 SR
Queue Stats
20W - 18L
1,390 Elo+
Party 1
Team Averages
Level 49
1,627 SR
1,409 Elo+

VS

Team Averages
Level 74
1,426 SR
1,339 Elo+
He Bo
He Bo
FELP1NHO
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 74L
1,168 Elo+
Solo
Awilix
Awilix
TrentKnows
Awilix
Level 116
God Stats
8W - 5L
1,244 SR
Queue Stats
175W - 151L
1,424 Elo+
Party 2
Vamana
Vamana
beanskrt
Vamana
Level 24
God Stats
20W - 9L
1,534 SR
Queue Stats
140W - 125L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basedrod910
Cthulhu
20
2 / 6 / 5
14,859
572
19,105
30,884
43,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
DinosGoRawwwr
Ah Muzen Cab
19
4 / 8 / 3
15,340
590
29,029
27,266
9,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 5
14,815
570
8,705
28,200
28,011
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FELP1NHO
He Bo
20
5 / 3 / 11
16,701
642
25,414
23,747
11,162
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
TrentKnows
Awilix
20
11 / 1 / 6
18,703
719
30,894
19,317
10,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
beanskrt
Vamana
19
2 / 4 / 13
15,660
602
21,222
35,088
36,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
18
18
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Basedrod910
Cthulhu
2
6
5
0.75
L
Ah Muzen Cab
DinosGoRawwwr
Ah Muzen Cab
4
8
3
0.69
W
He Bo
FELP1NHO
He Bo
5
3
11
3.5
L
2
4
5
1.13
W
Awilix
TrentKnows
Awilix
11
1
6
14
W
Vamana
beanskrt
Vamana
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,839
Damage
77,530
86,350
Taken
78,152
81,211
Mitigated
58,074
9,091
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Basedrod910
Cthulhu
19,105
939
740
1,486
30,884
43,573
152
12,884
18,000
57,471
0
L
Ah Muzen Cab
DinosGoRawwwr
Ah Muzen Cab
29,029
16,409
213
6,049
27,266
9,627
0
5,459
21,807
0
87,102
W
He Bo
FELP1NHO
He Bo
25,414
1,379
0
5,727
23,747
11,162
0
9,682
13,343
88,980
0
L
8,705
1,326
0
603
28,200
28,011
235
7,244
20,956
24,815
0
W
Awilix
TrentKnows
Awilix
30,894
10,668
0
2,776
19,317
10,637
1,860
6,088
12,955
0
111,803
W
Vamana
beanskrt
Vamana
21,222
11,441
0
10,582
35,088
36,275
596
12,290
21,980
0
70,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
51,064
234
Minions Killed
321
2
Camps Cleared
19
1,255,782
Distance Traveled
1,483,657
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,859
572
73
3
1
423,538
0
L
Ah Muzen Cab
15,340
590
130
5
1
382,607
0
W
He Bo
16,701
642
110
4
4
450,485
7
L
Ymir
14,815
570
31
1
0
449,637
2
W
Awilix
18,703
719
148
6
13
540,305
3
W
Vamana
15,660
602
63
2
2
492,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role