Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DaGMan09
Serqet
Level 128
God Stats
3W - 2L
1,778 SR
Queue Stats
81W - 92L
1,419 Elo+
Solo
Olorun
Olorun
FB_Homie
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Geb
Geb
FB_Milos
Geb
Level 103
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
King Arthur
King Arthur
FTF_Stormzz
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Team Averages
Level 82
1,491 SR
1,269 Elo+

VS

Team Averages
Level 84
1,327 SR
1,416 Elo+
Vulcan
Vulcan
BULLSx423x
Vulcan
Level 87
God Stats
6W - 10L
1,113 SR
Queue Stats
39W - 51L
1,302 Elo+
Solo
Nemesis
Nemesis
Idontcare31835
Nemesis
Level 49
God Stats
1W - 2L
1,267 SR
Queue Stats
229W - 221L
1,444 Elo+
Solo
Hou Yi
Hou Yi
Palavicini03
Hou Yi
Level 125
God Stats
3W - 8L
1,121 SR
Queue Stats
647W - 688L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
Level 96
God Stats
26W - 35L
1,596 SR
Queue Stats
97W - 106L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
TheChozen1ne
Baron Samedi
Level 64
God Stats
17W - 15L
1,537 SR
Queue Stats
130W - 155L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 13 / 3
11,073
443
17,377
24,797
9,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
DaGMan09
Serqet
18
2 / 7 / 4
11,334
453
11,724
26,054
11,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
FB_Homie
Olorun
14
0 / 10 / 1
8,731
349
3,848
17,252
6,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 6 / 2
10,431
417
6,480
26,320
28,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FTF_Stormzz
King Arthur
17
4 / 4 / 1
11,932
477
26,262
34,054
32,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BULLSx423x
Vulcan
20
10 / 1 / 9
13,782
551
23,343
11,759
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 13
12,468
499
10,380
17,629
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
19
9 / 4 / 11
12,638
506
16,158
26,198
12,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
20
7 / 2 / 10
12,443
498
25,154
27,326
15,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheChozen1ne
Baron Samedi
18
10 / 2 / 13
12,400
496
24,021
19,388
10,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
12
Kills
40
40
Deaths
12
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
13
3
0.42
W
Vulcan
BULLSx423x
Vulcan
10
1
9
14.5
L
Serqet
DaGMan09
Serqet
2
7
4
0.57
L
Olorun
FB_Homie
Olorun
0
10
1
0.05
L
2
6
2
0.5
L
King Arthur
FTF_Stormzz
King Arthur
4
4
1
1.13
W
4
3
13
3.5
W
Hou Yi
9
4
11
3.63
W
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
7
2
10
6
W
Baron Samedi
TheChozen1ne
Baron Samedi
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,691
Damage
99,056
128,477
Taken
102,300
89,150
Mitigated
52,886
17,716
Healing
36,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,377
6,667
376
678
24,797
9,338
0
10,614
14,183
0
56,849
W
Vulcan
BULLSx423x
Vulcan
23,343
10,981
0
5,013
11,759
6,092
1,399
2,284
8,851
112,654
0
L
Serqet
DaGMan09
Serqet
11,724
2,995
0
2,350
26,054
11,902
398
9,597
16,457
0
89,520
L
Olorun
FB_Homie
Olorun
3,848
2,361
0
2,177
17,252
6,640
0
9,751
7,501
38,293
0
L
6,480
627
0
917
26,320
28,518
646
8,659
17,661
38,206
0
L
King Arthur
FTF_Stormzz
King Arthur
26,262
3,368
0
11,218
34,054
32,752
342
8,821
25,233
0
98,931
W
10,380
5,715
0
396
17,629
8,342
4,769
1,781
15,438
0
110,851
W
Hou Yi
16,158
8,405
439
6,449
26,198
12,206
2,004
3,113
22,692
0
93,922
W
Gilgamesh
TRAGIKPRODAKILL
Gilgamesh
25,154
11,929
0
12,658
27,326
15,615
250
1,417
25,483
78
108,238
W
Baron Samedi
TheChozen1ne
Baron Samedi
24,021
3,088
4,056
7,011
19,388
10,631
2,494
2,289
16,532
73,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
63,731
452
Minions Killed
675
0
Camps Cleared
0
2,114,180
Distance Traveled
2,313,877
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,073
443
69
3
0
401,949
0
W
Vulcan
13,782
551
157
6
0
489,571
0
L
Serqet
11,334
453
132
5
0
458,516
0
L
Olorun
8,731
349
59
2
0
354,909
7
L
Geb
10,431
417
48
2
0
442,331
3
L
King Arthur
11,932
477
144
6
0
456,475
1
W
Nemesis
12,468
499
142
6
0
488,601
0
W
Hou Yi
12,638
506
136
5
0
410,253
3
W
Gilgamesh
12,443
498
146
6
0
498,644
2
W
Baron Samedi
12,400
496
94
4
0
426,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role