Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
Batsman Liezert
Nox
Gold IV
Level 157
God Stats
17W - 18L
1,415 SR
Queue Stats
217W - 226L
1,410 MMR
Party 1
Chiron
Chiron
Gold V
Classic Imrie
Chiron
Gold V
Level 152
God Stats
176W - 153L
1,506 SR
Queue Stats
303W - 310L
1,329 MMR
Party 1
Khepri
Khepri
Silver III
cskoch16
Khepri
Silver III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,363 MMR
Solo
Bellona
Bellona
Silver III
xTiTOz
Bellona
Silver III
Level 146
God Stats
1W - 1L
1,522 SR
Queue Stats
58W - 54L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,489 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,568 SR
1,370 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
PupsToDust6999
Mulan
Gold II
Level 49
God Stats
0W - 6L
1,450 SR
Queue Stats
23W - 29L
1,350 MMR
Solo
Cerberus
Cerberus
Bronze III
Victor-kun1
Cerberus
Bronze III
Level 69
God Stats
1W - 1L
1,556 SR
Queue Stats
7W - 12L
1,354 MMR
Solo
Charybdis
Charybdis
Gold IV
imgeek97
Charybdis
Gold IV
Level 153
God Stats
1W - 2L
1,775 SR
Queue Stats
288W - 297L
1,361 MMR
Solo
Chaac
Chaac
Silver I
phillykilla60
Chaac
Silver I
Level 108
God Stats
105W - 104L
1,558 SR
Queue Stats
190W - 196L
1,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,948
564
1,951
3,951
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,029
576
732
2,530
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 0
3,836
548
2,807
3,021
876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
cskoch16
Khepri
5
0 / 1 / 0
3,820
546
1,130
4,473
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xTiTOz
Bellona
8
0 / 0 / 0
4,678
668
2,161
4,286
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaCthulhuSkadiKing Arthur

VS

Bans
ArachneThothJing WeiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 1 / 0
3,956
565
2,361
3,744
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,138
591
1,876
3,213
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Victor-kun1
Cerberus
6
1 / 0 / 1
3,962
566
1,494
5,343
3,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
imgeek97
Charybdis
1
0 / 0 / 0
1,263
180
0
0
0
7
0 / 0 / 0
3,965
566
2,461
5,494
4,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
0
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
0
0
L
Sol
 
Sol
0
1
0
0
W
0
0
1
0.5
W
0
1
0
0
L
1
0
1
1.5
L
Cerberus
Victor-kun1
Cerberus
1
0
1
1.5
W
Khepri
cskoch16
Khepri
0
1
0
0
L
Charybdis
imgeek97
Charybdis
0
0
0
0
L
0
0
0
0
W
Bellona
xTiTOz
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,781
Damage
8,192
18,261
Taken
17,794
8,835
Mitigated
9,315
7,374
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,951
556
0
2,082
3,951
1,229
0
709
3,242
0
15,389
L
Sol
 
Sol
2,361
1,223
0
1,998
3,744
922
704
582
3,162
25,632
0
W
732
111
0
115
2,530
1,065
0
1,598
932
20,444
0
W
2,807
1,365
195
1,128
3,021
876
1,116
617
2,404
0
22,132
L
1,876
625
0
1,637
3,213
1,290
0
618
2,595
0
23,138
L
Cerberus
Victor-kun1
Cerberus
1,494
443
109
2,993
5,343
3,063
0
662
4,681
11,580
0
W
Khepri
cskoch16
Khepri
1,130
370
50
995
4,473
2,703
498
931
3,542
10,541
0
L
Charybdis
imgeek97
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
2,461
395
0
2,576
5,494
4,040
0
0
5,494
0
23,289
W
Bellona
xTiTOz
Bellona
2,161
932
0
2,809
4,286
2,962
0
0
4,286
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,311
Gold Earned
17,284
193
Minions Killed
164
0
Camps Cleared
0
625,639
Distance Traveled
508,257
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,948
564
45
6
0
143,485
4
L
Sol
3,956
565
51
7
0
116,761
1
W
Nox
4,029
576
33
5
0
132,631
3
W
Chiron
3,836
548
37
5
0
92,176
0
L
Mulan
4,138
591
46
7
0
147,362
1
L
Cerberus
3,962
566
25
4
0
114,364
0
W
Khepri
3,820
546
17
2
0
123,156
2
L
Charybdis
1,263
180
0
0
0
0
0
L
Chaac
3,965
566
42
6
0
129,770
1
W
Bellona
4,678
668
61
9
0
134,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role