Player Matchup

Ne Zha
Ne Zha
DirtyGinger33
Ne Zha
Level 28
God Stats
2W - 2L
1,356 SR
Queue Stats
41W - 50L
1,327 Elo+
Party 1
Zeus
Zeus
WZM Mystic
Zeus
Level 24
God Stats
5W - 2L
1,622 SR
Queue Stats
35W - 42L
1,325 Elo+
Party 2
Baron Samedi
Baron Samedi
WZM Rampage
Baron Samedi
Level 57
God Stats
52W - 39L
1,458 SR
Queue Stats
107W - 132L
1,311 Elo+
Party 2
Ymir
Ymir
XRecyclop5X
Ymir
Level 1
God Stats
4W - 8L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
YunterHoung19
Danzaburou
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 49L
1,355 Elo+
Party 1
Team Averages
Level 35
1,487 SR
1,364 Elo+

VS

Team Averages
Level 57
1,407 SR
1,412 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Cheriebell7081
Bastet
Level 57
God Stats
1W - 5L
1,255 SR
Queue Stats
29W - 36L
1,387 Elo+
Party 3
Nox
Nox
Fabistuta
Nox
Level 83
God Stats
17W - 9L
1,597 SR
Queue Stats
21W - 18L
1,432 Elo+
Party 4
Jing Wei
Jing Wei
Kiyomi dx
Jing Wei
Level 56
God Stats
0W - 4L
1,181 SR
Queue Stats
33W - 47L
1,241 Elo+
Party 3
Nemesis
Nemesis
KuteBug
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,748
1,075
13,499
11,462
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 10
10,795
1,080
9,641
9,933
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
WZM Rampage
Baron Samedi
17
6 / 0 / 7
11,011
1,101
11,149
5,660
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 7
9,970
997
4,007
11,192
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
YunterHoung19
Danzaburou
17
4 / 1 / 11
11,707
1,171
13,745
11,480
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

272

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 4
10,547
1,055
9,368
6,879
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 0 / 3
10,237
1,024
7,897
6,591
2,998
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 5
10,509
1,051
9,573
10,039
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Kiyomi dx
Jing Wei
16
0 / 8 / 6
9,827
983
11,817
15,735
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
KuteBug
Nemesis
15
1 / 8 / 4
9,705
971
4,100
17,515
12,554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
21
Kills
10
10
Deaths
21
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
4
2.5
L
3
0
3
4.5
W
7
3
6
3.33
L
3
3
5
1.83
L
Jing Wei
Kiyomi dx
Jing Wei
0
8
6
0.38
L
Nemesis
KuteBug
Nemesis
1
8
4
0.38
W
4
4
10
2.25
W
Baron Samedi
WZM Rampage
Baron Samedi
6
0
7
9.5
W
0
2
7
1.75
W
Danzaburou
YunterHoung19
Danzaburou
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
42,755
49,727
Taken
56,759
29,793
Mitigated
29,983
11,661
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,368
435
0
544
6,879
2,719
0
3,036
3,843
31,786
0
L
7,897
2,097
0
583
6,591
2,998
0
3,728
2,863
0
16,851
W
13,499
5,778
0
2,166
11,462
5,736
0
3,182
8,280
0
25,735
L
9,573
458
0
0
10,039
4,659
0
2,428
7,611
29,147
0
L
Jing Wei
Kiyomi dx
Jing Wei
11,817
9,993
0
376
15,735
7,053
0
7,555
8,180
0
24,400
L
Nemesis
KuteBug
Nemesis
4,100
1,714
0
724
17,515
12,554
0
8,050
9,465
0
10,061
W
9,641
2,008
0
215
9,933
4,462
0
4,462
5,471
17,738
0
W
Baron Samedi
WZM Rampage
Baron Samedi
11,149
535
2,531
2,787
5,660
3,294
0
944
4,716
36,444
0
W
4,007
768
0
856
11,192
10,643
0
5,144
6,048
11,643
0
W
Danzaburou
YunterHoung19
Danzaburou
13,745
8,995
0
3,106
11,480
5,658
0
5,209
6,271
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,231
Gold Earned
50,825
179
Minions Killed
166
6
Camps Cleared
6
972,851
Distance Traveled
856,992
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,547
1,055
47
5
1
171,441
0
L
Bastet
10,237
1,024
21
2
0
191,609
0
W
Ne Zha
10,748
1,075
25
3
1
193,257
0
L
Nox
10,509
1,051
55
6
1
168,723
0
L
Jing Wei
9,827
983
23
2
4
181,602
0
L
Nemesis
9,705
971
20
2
0
143,617
2
W
Zeus
10,795
1,080
22
2
3
182,960
1
W
Baron Samedi
11,011
1,101
56
6
0
197,647
2
W
Ymir
9,970
997
12
1
1
211,236
1
W
Danzaburou
11,707
1,171
64
6
1
187,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role