Player Matchup

Zeus
Zeus
CASPY19
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,278 Elo+
Solo
Nox
Nox
Ekli 1PacT
Nox
Level 121
God Stats
6W - 2L
1,717 SR
Queue Stats
163W - 173L
1,482 Elo+
Solo
Da Ji
Da Ji
Hass_997
Da Ji
Level 144
God Stats
2W - 0L
1,742 SR
Queue Stats
188W - 218L
1,460 Elo+
Party 1
Thanatos
Thanatos
SAUDx
Thanatos
Level 102
God Stats
9W - 6L
1,139 SR
Queue Stats
920W - 890L
1,472 Elo+
Party 1
Vulcan
Vulcan
Warbeanhead28
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,388 Elo+

VS

Team Averages
Level 92
1,516 SR
1,496 Elo+
Danzaburou
Danzaburou
Evade_Mikixx96
Danzaburou
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 200L
1,559 Elo+
Party 2
Odin
Odin
So22 Dan
Odin
Level 155
God Stats
1W - 3L
1,476 SR
Queue Stats
274W - 322L
1,494 Elo+
Solo
Achilles
Achilles
Y_EquilibriuM_Y
Achilles
Level 159
God Stats
5W - 5L
1,676 SR
Queue Stats
246W - 242L
1,429 Elo+
Party 2
Cerberus
Cerberus
guantanamo_bay1
Cerberus
Level 28
God Stats
1W - 3L
1,429 SR
Queue Stats
175W - 187L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
thegreatone22
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CASPY19
Zeus
20
5 / 10 / 19
14,348
624
29,437
19,554
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 22
16,048
698
21,860
17,599
9,551
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Hass_997
Da Ji
20
4 / 7 / 18
14,841
645
17,883
23,487
20,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SAUDx
Thanatos
20
17 / 8 / 17
18,515
805
34,068
25,831
20,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 7 / 15
16,820
731
31,078
19,501
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evade_Mikixx96
Danzaburou
20
6 / 11 / 21
15,924
692
22,712
29,661
13,978
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odin
20
9 / 8 / 15
16,189
704
14,425
26,028
23,131
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
7 / 10 / 15
14,145
615
16,909
49,920
72,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
20
9 / 7 / 16
14,512
631
19,761
35,151
59,940
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
thegreatone22
Sun Wukong
20
4 / 8 / 15
13,630
593
11,842
28,738
23,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
117
43
Kills
35
36
Deaths
44
91
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zeus
CASPY19
Zeus
5
10
19
1.45
W
7
4
22
4.5
L
Danzaburou
Evade_Mikixx96
Danzaburou
6
11
21
1.5
W
Da Ji
Hass_997
Da Ji
4
7
18
1.86
W
Thanatos
SAUDx
Thanatos
17
8
17
3.19
L
Odin
9
8
15
2.06
W
10
7
15
2.5
L
Achilles
7
10
15
1.45
L
Cerberus
9
7
16
2.43
L
Sun Wukong
thegreatone22
Sun Wukong
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,326
Damage
85,649
105,972
Taken
169,498
66,903
Mitigated
193,368
38,445
Healing
46,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CASPY19
Zeus
29,437
3,352
799
1,654
19,554
7,391
2,686
4,902
14,323
57,753
0
W
21,860
1,612
2,695
4,384
17,599
9,551
1,845
3,273
14,055
56,561
0
L
Danzaburou
Evade_Mikixx96
Danzaburou
22,712
11,617
684
6,574
29,661
13,978
901
16,965
12,696
0
63,176
W
Da Ji
Hass_997
Da Ji
17,883
2,866
1,371
6,428
23,487
20,198
3,255
4,351
18,901
0
33,781
W
Thanatos
SAUDx
Thanatos
34,068
13,901
2,488
15,765
25,831
20,618
3,382
4,058
21,449
0
54,540
L
Odin
14,425
2,388
4,041
2,692
26,028
23,131
496
12,772
13,256
0
37,207
W
31,078
13,739
468
2,393
19,501
9,145
482
5,281
13,998
63,375
0
L
Achilles
16,909
3,070
901
13,594
49,920
72,823
222
20,970
28,950
6,634
22,430
L
Cerberus
19,761
229
1,930
9,836
35,151
59,940
282
17,945
17,206
38,095
0
L
Sun Wukong
thegreatone22
Sun Wukong
11,842
2,395
382
5,780
28,738
23,496
1,030
13,723
15,015
0
28,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,572
Gold Earned
74,400
262
Minions Killed
233
0
Camps Cleared
0
1,948,909
Distance Traveled
1,856,809
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,348
624
44
2
0
345,962
1
W
Nox
16,048
698
74
3
0
419,779
0
L
Danzaburou
15,924
692
98
4
0
335,313
0
W
Da Ji
14,841
645
35
2
0
382,093
2
W
Thanatos
18,515
805
41
2
0
400,398
0
L
Odin
16,189
704
34
1
0
393,937
4
W
Vulcan
16,820
731
68
3
0
400,677
0
L
Achilles
14,145
615
13
1
0
389,131
0
L
Cerberus
14,512
631
46
2
0
364,148
3
L
Sun Wukong
13,630
593
42
2
0
374,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role