Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Nellyious
Fenrir
Level 128
God Stats
8W - 12L
1,488 SR
Queue Stats
267W - 268L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
Orpheos90
Kukulkan
Level 52
God Stats
0W - 2L
1,320 SR
Queue Stats
10W - 17L
1,371 Elo+
Solo
Mulan
Mulan
i liek ch33z
Mulan
Level 103
God Stats
1W - 1L
1,246 SR
Queue Stats
78W - 82L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
silfarion89
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 167L
1,503 Elo+
Solo
Team Averages
Level 110
1,411 SR
1,482 Elo+

VS

Team Averages
Level 119
1,594 SR
1,596 Elo+
Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Insanity_Trooll
Shiva
Level 147
God Stats
7W - 14L
1,557 SR
Queue Stats
517W - 559L
1,461 Elo+
Solo
Loki
Loki
Luke020100
Loki
Level 124
God Stats
3W - 0L
1,725 SR
Queue Stats
18W - 2L
1,796 Elo+
Party 1
Ah Puch
Ah Puch
Stirlinz
Ah Puch
Level 104
God Stats
146W - 67L
1,754 SR
Queue Stats
870W - 300L
1,803 Elo+
Party 1
The Morrigan
The Morrigan
okonkret_drama
The Morrigan
Level 67
God Stats
20W - 29L
1,434 SR
Queue Stats
257W - 273L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 0
9,552
955
6,336
20,625
22,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Nellyious
Fenrir
15
0 / 6 / 1
9,373
937
12,179
16,311
8,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Orpheos90
Kukulkan
15
0 / 5 / 1
9,619
962
6,204
10,511
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 0
8,917
892
15,215
22,593
19,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
silfarion89
Zhong Kui
14
1 / 7 / 0
9,069
907
7,750
21,138
14,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

165

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 1 / 21
11,219
1,122
8,230
15,039
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 0 / 19
10,780
1,078
19,972
13,716
16,601
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 0 / 9
11,352
1,135
28,649
10,586
5,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Stirlinz
Ah Puch
17
6 / 1 / 16
11,332
1,133
20,053
9,205
5,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
okonkret_drama
The Morrigan
16
4 / 0 / 13
10,082
1,008
8,189
4,629
2,679
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
104
2
Kills
26
26
Deaths
2
2
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
W
Athena
 
Athena
2
1
21
12.5
W
4
0
19
13.5
W
10
0
9
14.5
L
Fenrir
Nellyious
Fenrir
0
6
1
0.08
L
Kukulkan
Orpheos90
Kukulkan
0
5
1
0.1
W
Ah Puch
Stirlinz
Ah Puch
6
1
16
14
L
0
7
0
0
W
The Morrigan
okonkret_drama
The Morrigan
4
0
13
10.5
L
Zhong Kui
silfarion89
Zhong Kui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
85,093
91,178
Taken
53,175
69,209
Mitigated
49,548
7,874
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,336
1,909
295
2,134
20,625
22,394
0
8,253
12,372
0
14,052
W
Athena
 
Athena
8,230
1,671
0
1,151
15,039
20,036
0
6,727
8,053
17,052
0
W
19,972
3,714
1,283
1,676
13,716
16,601
0
3,544
9,754
0
37,638
W
28,649
9,195
0
2,230
10,586
5,169
0
1,787
8,719
0
39,474
L
Fenrir
Nellyious
Fenrir
12,179
2,226
0
295
16,311
8,096
0
5,124
11,187
52
23,547
L
Kukulkan
Orpheos90
Kukulkan
6,204
731
0
154
10,511
4,671
0
4,191
6,320
40,433
0
W
Ah Puch
Stirlinz
Ah Puch
20,053
364
0
1,809
9,205
5,063
0
1,073
7,990
42,962
0
L
15,215
4,031
0
3,626
22,593
19,680
0
9,689
12,904
109
38,259
W
The Morrigan
okonkret_drama
The Morrigan
8,189
1,211
0
672
4,629
2,679
0
984
3,604
20,325
238
L
Zhong Kui
silfarion89
Zhong Kui
7,750
689
0
1,370
21,138
14,368
0
8,977
12,161
17,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
54,765
211
Minions Killed
160
7
Camps Cleared
7
957,131
Distance Traveled
951,294
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,552
955
14
1
0
213,154
0
W
Athena
11,219
1,122
19
2
1
184,122
0
W
Shiva
10,780
1,078
38
4
0
202,900
0
W
Loki
11,352
1,135
12
1
5
216,317
0
L
Fenrir
9,373
937
27
3
5
211,486
0
L
Kukulkan
9,619
962
97
10
1
174,264
0
W
Ah Puch
11,332
1,133
53
5
1
185,279
0
L
Mulan
8,917
892
47
5
1
186,666
0
W
The Morrigan
10,082
1,008
38
4
0
162,676
0
L
Zhong Kui
9,069
907
26
3
0
171,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role