Player Matchup

Hou Yi
Hou Yi
Bronze III
BlueJammyDodger
Hou Yi
Bronze III
Level 46
God Stats
1W - 2L
1,544 SR
Queue Stats
1W - 2L
1,553 MMR
Solo
Achilles
Achilles
Bronze V
Omega Red 92
Achilles
Bronze V
Level 134
God Stats
0W - 3L
1,408 SR
Queue Stats
8W - 49L
774 MMR
Solo
Geb
Geb
Silver IV
Piet-TheOne
Geb
Silver IV
Level 101
God Stats
7W - 5L
1,602 SR
Queue Stats
168W - 226L
963 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,518 SR
1,097 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,614 SR
1,687 MMR
Kuzenbo
Kuzenbo
Gold IV
Gemiñi
Kuzenbo
Gold IV
Level 135
God Stats
20W - 9L
1,753 SR
Queue Stats
22W - 12L
1,628 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Miezbusch
Zhong Kui
Gold IV
Level 158
God Stats
7W - 1L
1,588 SR
Queue Stats
31W - 28L
1,652 MMR
Party 1
Fenrir
Fenrir
Gold II
Smithy D
Fenrir
Gold II
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 9L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,279
628
6,646
9,425
4,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Omega Red 92
Achilles
9
0 / 4 / 1
5,801
580
6,278
13,475
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 1
6,592
659
7,685
12,022
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetAh Muzen CabUllrAtlasKumbhakarna

VS

Bans
ShivaLokiBaron SamediApolloPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gemiñi
Kuzenbo
12
1 / 1 / 8
7,720
772
5,595
9,407
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Miezbusch
Zhong Kui
13
6 / 0 / 4
8,252
825
16,177
11,516
7,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Smithy D
Fenrir
13
4 / 0 / 5
7,576
758
6,868
6,668
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Kuzenbo
Gemiñi
Kuzenbo
1
1
8
5
W
Zhong Kui
Miezbusch
Zhong Kui
6
0
4
8
L
Achilles
Omega Red 92
Achilles
0
4
1
0.13
L
0
1
1
0.5
W
Fenrir
Smithy D
Fenrir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
28,640
34,922
Taken
27,591
25,023
Mitigated
20,888
8,045
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
3,445
0
501
9,425
4,326
0
6,221
3,090
0
18,450
W
Kuzenbo
Gemiñi
Kuzenbo
5,595
2,557
557
4,142
9,407
10,172
295
3,118
5,987
15,554
0
W
Zhong Kui
Miezbusch
Zhong Kui
16,177
1,975
0
7,013
11,516
7,259
683
3,085
8,116
41,952
0
L
Achilles
Omega Red 92
Achilles
6,278
2,202
0
3,942
13,475
10,807
0
8,438
4,857
0
14,011
L
7,685
812
0
3,602
12,022
9,890
24
7,113
4,809
23,147
0
W
Fenrir
Smithy D
Fenrir
6,868
1,722
0
2,524
6,668
3,457
681
2,357
4,261
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
23,548
94
Minions Killed
117
1
Camps Cleared
8
471,231
Distance Traveled
571,072
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,279
628
55
6
0
143,236
0
W
Kuzenbo
7,720
772
8
1
0
194,170
4
W
Zhong Kui
8,252
825
74
7
4
182,252
0
L
Achilles
5,801
580
17
2
0
155,635
2
L
Geb
6,592
659
22
2
1
172,360
2
W
Fenrir
7,576
758
35
4
4
194,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role