Player Matchup

Thor
Thor
Counteronion
Thor
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 61L
1,368 Elo+
Solo
Hel
Hel
DEADLYHELLHOUND
Hel
Level 160
God Stats
14W - 13L
1,518 SR
Queue Stats
359W - 341L
1,529 Elo+
Party 1
Artemis
Artemis
InquisitorIceMaw
Artemis
Level 148
God Stats
1W - 1L
1,741 SR
Queue Stats
153W - 134L
1,522 Elo+
Party 1
Terra
Terra
Otaku-demon97
Terra
Level 124
God Stats
13W - 8L
1,695 SR
Queue Stats
143W - 158L
1,455 Elo+
Party 1
Ra
Ra
SlapYaSilly93
Ra
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 42L
1,485 Elo+
Party 1
Team Averages
Level 133
1,591 SR
1,472 Elo+

VS

Team Averages
Level 100
1,476 SR
1,436 Elo+
Sol
Sol
Lord_AJAB
Sol
Level 107
God Stats
9W - 6L
1,550 SR
Queue Stats
201W - 226L
1,431 Elo+
Party 3
Scylla
Scylla
MegaPoopyMan
Scylla
Level 87
God Stats
44W - 54L
1,462 SR
Queue Stats
688W - 762L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
Syrd Cheese
Cliodhna
Level 61
God Stats
3W - 9L
1,237 SR
Queue Stats
367W - 447L
1,458 Elo+
Party 2
Horus
Horus
TheOnlyGeo
Horus
Level 123
God Stats
11W - 9L
1,598 SR
Queue Stats
451W - 491L
1,431 Elo+
Party 3
Ullr
Ullr
zConvictions
Ullr
Level 124
God Stats
29W - 21L
1,532 SR
Queue Stats
389W - 425L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,257
407
548
2,321
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,692
587
4,782
5,735
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,427
553
3,562
3,863
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 0
4,548
569
1,258
5,973
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,024
628
2,196
4,735
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,781
598
3,649
2,084
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Scylla
9
2 / 0 / 0
4,845
606
2,685
4,353
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Syrd Cheese
Cliodhna
10
2 / 1 / 0
5,248
656
2,664
6,119
2,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
7
0 / 0 / 1
4,661
583
1,652
6,445
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 3
4,900
613
3,601
4,567
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
1
0
0
1
W
Scylla
2
0
0
2
L
0
0
0
0
L
1
2
0
0.5
W
Cliodhna
Syrd Cheese
Cliodhna
2
1
0
2
W
Horus
0
0
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
14,251
22,627
Taken
23,568
8,277
Mitigated
9,281
9,466
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
548
115
0
133
2,321
550
0
390
1,931
0
3,260
L
4,782
45
234
1,820
5,735
2,064
0
1,834
3,901
33,289
0
L
3,562
1,469
0
1,533
3,863
1,042
0
1,190
2,673
0
32,494
W
3,649
1,694
0
851
2,084
496
880
203
1,881
33,554
0
W
Scylla
2,685
0
0
990
4,353
1,749
0
3,627
726
25,492
0
L
1,258
346
834
3,240
5,973
3,083
0
2,920
3,053
9,857
0
L
2,196
536
0
1,672
4,735
1,538
52
0
4,735
32,639
0
W
Cliodhna
Syrd Cheese
Cliodhna
2,664
78
0
1,704
6,119
2,278
0
2,161
3,958
0
33,564
W
Horus
1,652
563
603
3,579
6,445
3,102
140
983
5,462
0
11,467
W
3,601
1,554
0
1,934
4,567
1,656
0
1,262
3,305
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
24,435
193
Minions Killed
251
0
Camps Cleared
0
634,163
Distance Traveled
801,791
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,257
407
7
1
0
40,279
1
L
Hel
4,692
587
52
7
0
176,442
1
L
Artemis
4,427
553
59
7
0
127,223
1
W
Sol
4,781
598
57
7
0
138,634
0
W
Scylla
4,845
606
45
6
0
166,422
0
L
Terra
4,548
569
17
2
0
162,799
5
L
Ra
5,024
628
58
7
0
127,420
0
W
Cliodhna
5,248
656
73
9
0
165,489
0
W
Horus
4,661
583
17
2
0
149,559
4
W
Ullr
4,900
613
59
7
0
181,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role