Player Matchup

Zhong Kui
Zhong Kui
DrSteampnk
Zhong Kui
Level 108
God Stats
0W - 2L
1,362 SR
Queue Stats
80W - 110L
1,411 Elo+
Party 1
Apollo
Apollo
Legion1271
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 198L
1,448 Elo+
Solo
Jormungandr
Jormungandr
PonyApeHands
Jormungandr
Level 65
God Stats
6W - 6L
1,433 SR
Queue Stats
127W - 134L
1,454 Elo+
Solo
Freya
Freya
RiftedNova
Freya
Level 68
God Stats
8W - 6L
1,422 SR
Queue Stats
20W - 34L
1,392 Elo+
Party 1
Mercury
Mercury
sawwalker
Mercury
Level 7
God Stats
0W - 4L
1,267 SR
Queue Stats
10W - 25L
1,322 Elo+
Solo
Team Averages
Level 70
1,397 SR
1,406 Elo+

VS

Team Averages
Level 52
1,455 SR
1,426 Elo+
Skadi
Skadi
Cappalot 999
Skadi
Level 45
God Stats
17W - 12L
1,373 SR
Queue Stats
83W - 100L
1,380 Elo+
Solo
Ares
Ares
MRBURGERTHE2ND
Ares
Level 18
God Stats
2W - 1L
1,695 SR
Queue Stats
72W - 58L
1,564 Elo+
Solo
Ravana
Ravana
MeatyAlbatross
Ravana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,406 Elo+
Solo
Sol
Sol
big__rob76
Sol
Level 124
God Stats
14W - 20L
1,417 SR
Queue Stats
149W - 168L
1,397 Elo+
Solo
Poseidon
Poseidon
elissandersonrj
Poseidon
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 5L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrSteampnk
Zhong Kui
16
1 / 7 / 5
9,961
623
14,760
24,291
15,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Legion1271
Apollo
18
5 / 9 / 4
11,224
702
14,701
20,215
10,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
PonyApeHands
Jormungandr
19
6 / 9 / 5
11,554
722
18,030
23,907
27,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
16
3 / 9 / 8
10,492
656
13,365
21,323
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
sawwalker
Mercury
17
1 / 7 / 8
10,160
635
8,757
17,680
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 20
11,304
707
19,103
11,813
7,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 3 / 22
14,568
911
20,129
31,157
52,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 2 / 16
13,812
863
20,855
19,185
17,004
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 2 / 18
13,415
838
22,619
14,570
9,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
18
3 / 7 / 14
11,824
739
12,328
13,364
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
16
Kills
41
41
Deaths
16
30
Assists
90
Player
Kills
Deaths
Assists
KDA
W
1
2
20
5.5
L
Zhong Kui
DrSteampnk
Zhong Kui
1
7
5
0.5
L
Apollo
Legion1271
Apollo
5
9
4
0.78
W
15
3
22
8.67
W
14
2
16
11
L
Jormungandr
PonyApeHands
Jormungandr
6
9
5
0.94
L
Freya
3
9
8
0.78
W
8
2
18
8.5
W
Poseidon
3
7
14
1.43
L
Mercury
sawwalker
Mercury
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,613
Damage
95,034
107,416
Taken
90,089
71,162
Mitigated
95,231
12,860
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,103
10,917
0
1,152
11,813
7,525
4,244
7,781
4,032
0
29,976
L
Zhong Kui
DrSteampnk
Zhong Kui
14,760
1,952
0
6,596
24,291
15,539
0
11,332
12,675
37,286
0
L
Apollo
Legion1271
Apollo
14,701
5,780
0
1,496
20,215
10,734
0
10,855
9,143
0
34,518
W
20,129
2,852
0
3,989
31,157
52,628
1,494
13,576
17,581
39,889
0
W
20,855
6,073
0
5,153
19,185
17,004
2,826
11,377
7,808
0
37,793
L
Jormungandr
PonyApeHands
Jormungandr
18,030
3,626
0
592
23,907
27,201
0
12,240
11,170
57,262
0
L
Freya
13,365
3,590
0
3,683
21,323
9,504
0
8,821
12,388
27,106
0
W
22,619
8,154
1,198
5,578
14,570
9,213
1,835
6,639
7,931
82,361
0
W
Poseidon
12,328
1,385
0
674
13,364
8,861
1,376
6,782
6,582
49,935
1,449
L
Mercury
sawwalker
Mercury
8,757
4,358
0
493
17,680
8,184
0
10,944
6,580
0
28,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,391
Gold Earned
64,923
218
Minions Killed
268
0
Camps Cleared
0
1,342,668
Distance Traveled
1,548,458
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,304
707
31
2
0
308,568
1
L
Zhong Kui
9,961
623
51
3
0
271,639
2
L
Apollo
11,224
702
46
3
0
231,928
0
W
Ares
14,568
911
40
3
0
322,875
0
W
Ravana
13,812
863
37
2
0
326,837
1
L
Jormungandr
11,554
722
58
4
0
249,358
1
L
Freya
10,492
656
26
2
0
272,954
0
W
Sol
13,415
838
95
6
0
316,013
1
W
Poseidon
11,824
739
65
4
0
274,165
0
L
Mercury
10,160
635
37
2
0
316,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role