Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
S0laire0fAstora
Ullr
Level 160
God Stats
22W - 22L
1,468 SR
Queue Stats
350W - 366L
1,609 Elo+
Solo
Anubis
Anubis
TheUltMagnet
Anubis
Level 146
God Stats
7W - 3L
1,772 SR
Queue Stats
855W - 430L
1,717 Elo+
Party 2
Ares
Ares
gTiam
Ares
Level 105
God Stats
5W - 1L
1,706 SR
Queue Stats
6W - 3L
1,633 Elo+
Party 2
Anhur
Anhur
mowlester
Anhur
Level 122
God Stats
2W - 0L
1,636 SR
Queue Stats
84W - 36L
1,784 Elo+
Party 2
Team Averages
Level 139
1,616 SR
1,649 Elo+

VS

Team Averages
Level 128
1,525 SR
1,650 Elo+
Poseidon
Poseidon
FDP25
Poseidon
Level 108
God Stats
5W - 8L
1,641 SR
Queue Stats
203W - 170L
1,683 Elo+
Party 1
Jing Wei
Jing Wei
Hiersen
Jing Wei
Level 160
God Stats
0W - 3L
1,399 SR
Queue Stats
141W - 107L
1,685 Elo+
Party 1
Loki
Loki
Oskitar181
Loki
Level 64
God Stats
28W - 10L
1,772 SR
Queue Stats
51W - 36L
1,670 Elo+
Solo
Vulcan
Vulcan
PlaTön
Vulcan
Level 160
God Stats
4W - 6L
1,314 SR
Queue Stats
534W - 433L
1,592 Elo+
Party 1
Yemoja
Yemoja
Tilda
Yemoja
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 102L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 2 / 5
10,307
644
9,202
14,078
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 11
8,852
553
8,874
13,754
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
8 / 2 / 7
9,764
610
18,927
16,887
10,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
gTiam
Ares
14
5 / 1 / 8
9,048
566
8,044
14,301
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
mowlester
Anhur
16
1 / 1 / 1
9,534
596
5,352
8,572
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FDP25
Poseidon
13
3 / 8 / 2
8,695
543
5,805
14,526
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Hiersen
Jing Wei
11
0 / 8 / 1
7,079
442
10,275
15,489
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 1 / 0
8,099
506
2,376
12,285
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
PlaTön
Vulcan
11
2 / 7 / 2
7,023
439
12,045
11,706
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Tilda
Yemoja
10
1 / 2 / 3
7,087
443
4,484
9,452
9,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
26
Kills
7
7
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
5
6.25
L
Poseidon
FDP25
Poseidon
3
8
2
0.5
L
Jing Wei
Hiersen
Jing Wei
0
8
1
0.06
L
1
1
0
1
L
Vulcan
PlaTön
Vulcan
2
7
2
0.43
W
2
1
11
7.5
W
Anubis
8
2
7
5.75
L
Yemoja
Tilda
Yemoja
1
2
3
1.25
W
Ares
gTiam
Ares
5
1
8
9
W
Anhur
mowlester
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
34,985
67,592
Taken
63,458
42,053
Mitigated
28,347
27,070
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,202
1,942
0
5,886
14,078
6,315
0
3,319
10,759
0
84,701
L
Poseidon
FDP25
Poseidon
5,805
1,319
0
3,396
14,526
4,930
0
3,980
10,546
51,769
0
L
Jing Wei
Hiersen
Jing Wei
10,275
8,100
0
2,288
15,489
5,233
0
11,864
3,625
0
48,325
L
2,376
292
0
4,476
12,285
4,092
0
1,089
11,196
0
68,932
L
Vulcan
PlaTön
Vulcan
12,045
2,280
0
741
11,706
4,956
0
4,015
7,691
42,022
0
W
8,874
3,272
0
3,483
13,754
6,205
185
7,396
6,358
0
71,496
W
Anubis
18,927
1,415
0
11,294
16,887
10,159
523
5,870
11,017
75,763
0
L
Yemoja
Tilda
Yemoja
4,484
909
2,533
913
9,452
9,136
0
6,023
3,429
18,195
0
W
Ares
gTiam
Ares
8,044
362
0
2,346
14,301
15,881
462
3,980
10,321
34,918
0
W
Anhur
mowlester
Anhur
5,352
2,549
0
4,061
8,572
3,493
116
1,769
6,803
0
96,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,505
Gold Earned
37,983
573
Minions Killed
383
0
Camps Cleared
0
1,567,684
Distance Traveled
1,506,483
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,307
644
134
8
0
323,009
1
L
Poseidon
8,695
543
91
6
0
305,538
8
L
Jing Wei
7,079
442
86
5
0
290,520
4
L
Loki
8,099
506
116
7
0
335,720
7
L
Vulcan
7,023
439
68
4
0
301,250
2
W
Ullr
8,852
553
111
7
0
332,528
8
W
Anubis
9,764
610
124
8
0
295,674
1
L
Yemoja
7,087
443
22
1
0
273,455
5
W
Ares
9,048
566
33
2
0
341,325
7
W
Anhur
9,534
596
171
11
0
275,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role