Player Matchup

Thanatos
Thanatos
BIGMANFISH101
Thanatos
Level 109
God Stats
9W - 11L
1,419 SR
Queue Stats
54W - 67L
1,356 Elo+
Solo
Zeus
Zeus
Brian28152
Zeus
Level 42
God Stats
24W - 21L
1,503 SR
Queue Stats
31W - 34L
1,357 Elo+
Solo
Guan Yu
Guan Yu
Rakeev_2004
Guan Yu
Level 50
God Stats
3W - 1L
1,543 SR
Queue Stats
20W - 30L
1,278 Elo+
Party 1
Izanami
Izanami
chef-curry-17
Izanami
Level 46
God Stats
11W - 17L
1,389 SR
Queue Stats
57W - 89L
1,156 Elo+
Solo
Atlas
Atlas
lifeishardCoViD
Atlas
Level 68
God Stats
10W - 12L
1,538 SR
Queue Stats
45W - 69L
1,313 Elo+
Party 1
Team Averages
Level 63
1,478 SR
1,292 Elo+

VS

Team Averages
Level 67
1,446 SR
1,299 Elo+
King Arthur
King Arthur
CusedCreed
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,133 Elo+
Solo
Cernunnos
Cernunnos
Jace66132
Cernunnos
Level 36
God Stats
16W - 12L
1,500 SR
Queue Stats
73W - 75L
1,227 Elo+
Solo
Janus
Janus
TheMrHeaven777
Janus
Level 108
God Stats
1W - 6L
1,420 SR
Queue Stats
829W - 840L
1,372 Elo+
Solo
Shiva
Shiva
dremen1423
Shiva
Level 68
God Stats
22W - 20L
1,385 SR
Queue Stats
245W - 247L
1,357 Elo+
Solo
Fenrir
Fenrir
spepa555
Fenrir
Level 88
God Stats
5W - 6L
1,425 SR
Queue Stats
54W - 41L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGMANFISH101
Thanatos
14
4 / 5 / 4
8,705
484
6,878
17,722
8,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 1
8,250
458
6,217
5,594
1,920
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rakeev_2004
Guan Yu
15
4 / 0 / 2
9,813
545
9,709
13,664
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
15
9 / 2 / 3
10,271
571
13,762
12,529
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 6
8,327
463
6,903
17,104
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CusedCreed
King Arthur
12
0 / 6 / 0
7,287
405
1,732
14,858
10,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Jace66132
Cernunnos
11
0 / 6 / 2
6,716
373
4,756
10,315
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 3
7,261
403
5,836
6,516
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
11
2 / 6 / 2
8,184
455
13,061
20,526
16,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
spepa555
Fenrir
16
7 / 2 / 0
9,522
529
12,984
14,211
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
23
Kills
9
12
Deaths
23
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BIGMANFISH101
Thanatos
4
5
4
1.2
W
4
2
1
2.25
L
King Arthur
CusedCreed
King Arthur
0
6
0
0
L
Cernunnos
Jace66132
Cernunnos
0
6
2
0.17
W
Guan Yu
Rakeev_2004
Guan Yu
4
0
2
5
L
0
3
3
0.5
W
Izanami
9
2
3
5.25
L
Shiva
2
6
2
0.5
W
2
3
6
1.67
L
Fenrir
spepa555
Fenrir
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
38,369
66,613
Taken
66,426
44,579
Mitigated
36,920
21,230
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BIGMANFISH101
Thanatos
6,878
1,608
18
11,073
17,722
8,399
764
3,856
13,866
0
53,373
W
6,217
2,141
0
0
5,594
1,920
674
0
5,594
36,352
0
L
King Arthur
CusedCreed
King Arthur
1,732
260
0
800
14,858
10,683
584
6,199
8,659
0
26,048
L
Cernunnos
Jace66132
Cernunnos
4,756
2,793
0
652
10,315
2,958
365
2,172
8,143
0
25,306
W
Guan Yu
Rakeev_2004
Guan Yu
9,709
1,489
366
2,408
13,664
13,918
934
1,862
11,802
0
57,005
L
5,836
109
0
376
6,516
1,283
616
225
6,291
46,413
0
W
Izanami
13,762
11,272
0
5,450
12,529
5,181
6,817
1,356
11,173
0
89,367
L
Shiva
13,061
2,440
136
4,313
20,526
16,420
0
3,309
17,217
10,188
33,001
W
6,903
3,047
152
1,763
17,104
15,161
577
914
16,190
19,959
0
L
Fenrir
spepa555
Fenrir
12,984
4,362
0
2,916
14,211
5,576
0
1,215
12,996
0
69,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
38,970
395
Minions Killed
292
0
Camps Cleared
0
1,498,856
Distance Traveled
1,554,026
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,705
484
81
5
0
323,012
1
W
Zeus
8,250
458
52
3
0
184,968
0
L
King Arthur
7,287
405
37
2
0
294,699
0
L
Cernunnos
6,716
373
40
2
0
373,582
0
W
Guan Yu
9,813
545
98
5
0
340,571
0
L
Janus
7,261
403
68
4
0
230,382
3
W
Izanami
10,271
571
146
8
0
318,113
0
L
Shiva
8,184
455
42
2
0
323,245
0
W
Atlas
8,327
463
18
1
0
332,192
0
L
Fenrir
9,522
529
105
6
0
332,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role