Player Matchup

Janus
Janus
Ammazigh
Janus
Level 27
God Stats
30W - 19L
1,521 SR
Queue Stats
137W - 151L
1,496 Elo+
Party 2
Mercury
Mercury
Elhad69
Mercury
Level 34
God Stats
23W - 19L
1,292 SR
Queue Stats
152W - 164L
1,404 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Frelon14
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 2
Osiris
Osiris
K1dem69
Osiris
Level 29
God Stats
1W - 2L
1,670 SR
Queue Stats
21W - 23L
1,539 Elo+
Party 2
Bacchus
Bacchus
Yanisdsainf69
Bacchus
Level 86
God Stats
2W - 0L
1,738 SR
Queue Stats
78W - 63L
1,517 Elo+
Party 2
Team Averages
Level 40
1,544 SR
1,479 Elo+

VS

Team Averages
Level 33
1,506 SR
1,451 Elo+
Achilles
Achilles
BtschBoi
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
HuGeOmGiTzPeEk
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Remizoff162001
Jormungandr
Level 40
God Stats
8W - 4L
1,517 SR
Queue Stats
25W - 23L
1,387 Elo+
Party 3
Cliodhna
Cliodhna
Zweethelm
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
h00k1etta
Hou Yi
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
16W - 13L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ammazigh
Janus
20
8 / 2 / 5
13,270
531
14,012
9,546
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Elhad69
Mercury
20
8 / 0 / 6
14,176
567
18,640
20,264
10,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Frelon14
Morgan Le Fay
20
4 / 2 / 10
12,810
512
22,062
15,433
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
K1dem69
Osiris
18
5 / 0 / 12
11,570
463
10,413
23,062
21,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
16
7 / 3 / 12
12,236
489
9,158
19,935
32,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BtschBoi
Achilles
15
1 / 7 / 1
10,304
412
9,538
22,245
26,053
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 9 / 4
10,272
411
10,253
18,312
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Remizoff162001
Jormungandr
15
2 / 6 / 2
10,013
401
10,970
24,433
16,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Zweethelm
Cliodhna
15
0 / 7 / 0
9,466
379
6,510
23,237
10,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
h00k1etta
Hou Yi
17
4 / 4 / 2
11,462
458
9,867
18,468
8,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
32
Kills
7
7
Deaths
33
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Ammazigh
Janus
8
2
5
5.25
L
Achilles
BtschBoi
Achilles
1
7
1
0.21
W
Mercury
Elhad69
Mercury
8
0
6
11
W
Morgan Le Fay
Frelon14
Morgan Le Fay
4
2
10
4.5
L
0
9
4
0.22
W
Osiris
K1dem69
Osiris
5
0
12
11
L
Jormungandr
Remizoff162001
Jormungandr
2
6
2
0.5
W
Bacchus
7
3
12
4.33
L
Cliodhna
Zweethelm
Cliodhna
0
7
0
0
L
Hou Yi
h00k1etta
Hou Yi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,285
Damage
47,138
88,240
Taken
106,695
75,402
Mitigated
68,310
19,076
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ammazigh
Janus
14,012
382
0
989
9,546
3,864
900
3,004
6,542
105,735
0
L
Achilles
BtschBoi
Achilles
9,538
2,822
0
2,297
22,245
26,053
0
4,141
17,892
0
54,879
W
Mercury
Elhad69
Mercury
18,640
10,632
0
1,032
20,264
10,515
2,768
1,581
18,683
0
171,505
W
Morgan Le Fay
Frelon14
Morgan Le Fay
22,062
2,188
459
4,983
15,433
7,321
1,994
5,284
10,149
111,711
0
L
10,253
367
0
1,820
18,312
7,401
0
10,938
6,868
70,721
0
W
Osiris
K1dem69
Osiris
10,413
2,403
157
6,504
23,062
21,268
1,024
6,243
16,819
0
51,344
L
Jormungandr
Remizoff162001
Jormungandr
10,970
3,649
0
1,998
24,433
16,023
0
15,072
8,716
61,667
0
W
Bacchus
9,158
906
0
4,952
19,935
32,434
669
6,665
13,270
31,898
0
L
Cliodhna
Zweethelm
Cliodhna
6,510
595
0
6,197
23,237
10,316
0
3,776
19,355
0
83,784
L
Hou Yi
h00k1etta
Hou Yi
9,867
5,305
0
3,852
18,468
8,517
0
10,544
7,578
0
68,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,062
Gold Earned
51,517
658
Minions Killed
462
0
Camps Cleared
0
2,547,044
Distance Traveled
2,188,233
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,270
531
168
7
0
486,528
4
L
Achilles
10,304
412
80
3
0
437,187
0
W
Mercury
14,176
567
208
8
0
599,019
0
W
Morgan Le Fay
12,810
512
175
7
0
470,692
2
L
Thoth
10,272
411
103
4
0
408,258
0
W
Osiris
11,570
463
64
3
0
508,695
1
L
Jormungandr
10,013
401
74
3
0
439,147
1
W
Bacchus
12,236
489
43
2
0
482,110
5
L
Cliodhna
9,466
379
110
4
0
440,040
4
L
Hou Yi
11,462
458
95
4
0
463,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role