Player Matchup

Gilgamesh
Gilgamesh
HercBodyPillow
Gilgamesh
Level 157
God Stats
18W - 18L
1,380 SR
Queue Stats
251W - 194L
1,578 Elo+
Party 1
Ganesha
Ganesha
Jkhersh13
Ganesha
Level 149
God Stats
6W - 4L
1,791 SR
Queue Stats
297W - 293L
1,526 Elo+
Solo
Nox
Nox
SaRyuRen
Nox
Level 147
God Stats
20W - 14L
1,547 SR
Queue Stats
322W - 322L
1,518 Elo+
Solo
Chiron
Chiron
SeventhKnight
Chiron
Level 157
God Stats
178W - 177L
1,579 SR
Queue Stats
406W - 409L
1,482 Elo+
Solo
Nu Wa
Nu Wa
TheGoldBussy
Nu Wa
Level 160
God Stats
24W - 19L
1,603 SR
Queue Stats
146W - 117L
1,587 Elo+
Party 1
Team Averages
Level 154
1,580 SR
1,538 Elo+

VS

Team Averages
Level 97
1,560 SR
1,482 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrackSmoker2006
Izanami
Level 116
God Stats
9W - 9L
1,801 SR
Queue Stats
178W - 171L
1,548 Elo+
Solo
Ullr
Ullr
MrGam3andWatch
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,412 Elo+
Party 2
Zeus
Zeus
Welfbane
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HercBodyPillow
Gilgamesh
16
2 / 0 / 11
9,761
976
17,062
17,478
18,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Jkhersh13
Ganesha
16
0 / 0 / 14
11,016
1,102
5,018
13,272
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 0 / 10
10,136
1,014
11,306
8,425
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 1 / 8
10,918
1,092
15,259
10,302
5,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 13
10,998
1,100
22,710
7,469
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

313

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 3 / 0
9,818
982
8,445
24,189
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
 
Terra
14
0 / 2 / 1
8,851
885
8,639
10,427
10,026
14
0 / 7 / 0
8,945
895
19,227
21,384
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 0
8,948
895
7,073
10,652
4,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
14
0 / 4 / 0
8,691
869
9,992
9,408
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
17
Kills
1
1
Deaths
17
56
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
L
Terra
 
Terra
0
2
1
0.25
L
0
7
0
0
W
Gilgamesh
HercBodyPillow
Gilgamesh
2
0
11
7.5
W
Ganesha
Jkhersh13
Ganesha
0
0
14
7
L
0
1
0
0
W
4
0
10
9
W
8
1
8
12
W
3
0
13
9.5
L
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,355
Damage
53,376
56,946
Taken
76,060
49,113
Mitigated
38,199
12,689
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,445
3,915
1,563
3,456
24,189
12,584
0
13,051
10,914
0
25,482
L
Terra
 
Terra
8,639
754
1,927
737
10,427
10,026
0
4,853
5,383
16,759
0
L
19,227
9,449
0
1,253
21,384
7,565
0
9,579
11,699
0
46,985
W
Gilgamesh
HercBodyPillow
Gilgamesh
17,062
5,893
0
3,813
17,478
18,034
0
5,452
12,026
0
23,240
W
Ganesha
Jkhersh13
Ganesha
5,018
265
0
2,391
13,272
16,854
0
4,111
9,161
13,184
0
L
7,073
3,340
0
10
10,652
4,275
0
6,966
3,491
0
22,811
W
11,306
1,116
417
447
8,425
4,771
0
2,568
5,857
28,887
0
W
15,259
5,129
2,121
2,971
10,302
5,518
0
3,548
6,754
0
33,277
W
22,710
7,337
0
529
7,469
3,936
0
2,952
4,517
51,889
0
L
Zeus
9,992
1,328
0
66
9,408
3,749
0
3,757
5,539
22,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
45,253
187
Minions Killed
185
11
Camps Cleared
5
1,007,640
Distance Traveled
896,184
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,818
982
38
4
0
201,516
1
L
Terra
8,851
885
24
2
2
166,994
1
L
Izanami
8,945
895
63
6
3
172,688
2
W
Gilgamesh
9,761
976
22
2
1
216,515
0
W
Ganesha
11,016
1,102
1
0
0
208,655
0
L
Ullr
8,948
895
38
4
0
183,016
0
W
Nox
10,136
1,014
55
6
3
196,274
3
W
Chiron
10,918
1,092
33
3
3
211,254
5
W
Nu Wa
10,998
1,100
76
8
4
174,942
0
L
Zeus
8,691
869
22
2
0
171,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role