Player Matchup

Discordia
Discordia
BagmanPT
Discordia
Level 129
God Stats
2W - 6L
1,616 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gouki666
Kumbhakarna
Level 155
God Stats
0W - 1L
1,619 SR
Queue Stats
14W - 27L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LittleDwarf
Ah Muzen Cab
Level 46
God Stats
2W - 3L
1,557 SR
Queue Stats
8W - 16L
1,394 Elo+
Party 1
Fenrir
Fenrir
Storsh
Fenrir
Level 65
God Stats
1W - 2L
1,509 SR
Queue Stats
12W - 16L
1,434 Elo+
Party 1
Ra
Ra
andrenabo
Ra
Level 83
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 11L
1,248 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,370 Elo+

VS

Team Averages
Level 67
1,472 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PinkFloyd123
Anubis
Level 103
God Stats
133W - 129L
1,507 SR
Queue Stats
133W - 134L
1,510 Elo+
Solo
Heimdallr
Heimdallr
SirCalvito
Heimdallr
Level 45
God Stats
7W - 10L
1,354 SR
Queue Stats
105W - 128L
1,383 Elo+
Solo
Rama
Rama
chronoscriminal
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BagmanPT
Discordia
17
3 / 4 / 7
10,382
799
15,755
9,485
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Gouki666
Kumbhakarna
14
1 / 4 / 3
8,474
652
3,289
15,046
16,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LittleDwarf
Ah Muzen Cab
17
4 / 5 / 3
9,737
749
9,412
11,543
5,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Storsh
Fenrir
15
1 / 2 / 6
8,969
690
8,030
14,810
7,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 4
10,342
796
9,025
13,049
6,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 1 / 7
10,663
820
15,632
8,822
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
16
2 / 2 / 9
9,384
722
5,700
16,346
15,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
5 / 4 / 8
10,575
813
16,452
13,623
8,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SirCalvito
Heimdallr
17
4 / 2 / 4
10,155
781
7,367
10,867
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 5
10,557
812
8,277
14,760
6,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
13
Kills
20
20
Deaths
13
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
7
7.5
W
Bellona
 
Bellona
2
2
9
3.25
L
Discordia
BagmanPT
Discordia
3
4
7
1.63
L
Kumbhakarna
Gouki666
Kumbhakarna
1
4
3
0.63
L
Ah Muzen Cab
LittleDwarf
Ah Muzen Cab
4
5
3
1.1
W
Anubis
5
4
8
2.25
W
Heimdallr
SirCalvito
Heimdallr
4
2
4
3
L
Fenrir
Storsh
Fenrir
1
2
6
2
L
4
5
4
1.2
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
53,428
63,933
Taken
64,418
39,034
Mitigated
40,263
6,448
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,632
1,292
0
1,032
8,822
4,124
1,262
5,404
3,418
55,743
0
W
Bellona
 
Bellona
5,700
878
0
3,683
16,346
15,269
1,063
7,287
9,059
0
10,670
L
Discordia
BagmanPT
Discordia
15,755
578
0
0
9,485
3,620
384
5,276
4,209
37,964
0
L
Kumbhakarna
Gouki666
Kumbhakarna
3,289
241
0
0
15,046
16,976
130
8,186
6,860
10,054
0
L
Ah Muzen Cab
LittleDwarf
Ah Muzen Cab
9,412
2,767
0
822
11,543
5,215
0
3,733
7,810
0
33,414
W
Anubis
16,452
765
0
5,118
13,623
8,441
1,482
6,488
7,135
40,441
0
W
Heimdallr
SirCalvito
Heimdallr
7,367
2,454
0
1,441
10,867
5,637
1,207
3,425
7,442
0
38,833
L
Fenrir
Storsh
Fenrir
8,030
1,856
0
568
14,810
7,218
0
8,450
6,360
0
22,573
L
9,025
1,397
1,700
3,358
13,049
6,005
871
6,439
6,610
43,869
0
W
8,277
6,152
0
2,991
14,760
6,792
880
5,465
9,295
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
51,334
225
Minions Killed
313
0
Camps Cleared
0
1,380,263
Distance Traveled
1,293,475
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,663
820
101
8
0
295,645
1
W
Bellona
9,384
722
17
1
0
290,380
1
L
Discordia
10,382
799
47
4
0
265,096
3
L
Kumbhakarna
8,474
652
5
0
0
291,085
0
L
Ah Muzen Cab
9,737
749
49
4
0
286,091
1
W
Anubis
10,575
813
53
4
0
245,814
1
W
Heimdallr
10,155
781
70
5
0
213,383
0
L
Fenrir
8,969
690
35
3
0
287,225
5
L
Ra
10,342
796
89
7
0
250,766
3
W
Rama
10,557
812
72
6
0
248,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role