Player Matchup

Chang'e
Chang'e
Antoine77181
Chang'e
Level 67
God Stats
9W - 16L
1,451 SR
Queue Stats
120W - 126L
1,466 Elo+
Party 1
Yemoja
Yemoja
GlockGuy727
Yemoja
Level 121
God Stats
25W - 18L
1,559 SR
Queue Stats
281W - 299L
1,484 Elo+
Solo
Chernobog
Chernobog
Maxilla767
Chernobog
Level 89
God Stats
13W - 12L
1,500 SR
Queue Stats
104W - 116L
1,701 Elo+
Solo
Hel
Hel
Omax-77
Hel
Level 65
God Stats
15W - 21L
1,431 SR
Queue Stats
152W - 162L
1,471 Elo+
Party 1
Arachne
Arachne
TheFinalCanvas
Arachne
Level 59
God Stats
28W - 25L
1,521 SR
Queue Stats
133W - 125L
1,506 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,526 Elo+

VS

Team Averages
Level 133
1,549 SR
1,518 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BUNNY-Reborn
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,532 Elo+
Solo
Vulcan
Vulcan
DEMONLORDofH3LL
Vulcan
Level 136
God Stats
99W - 95L
1,504 SR
Queue Stats
207W - 200L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikification
Baron Samedi
Level 117
God Stats
5W - 4L
1,553 SR
Queue Stats
140W - 109L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xX1FAMAS1Xx
Kumbhakarna
Level 156
God Stats
6W - 4L
1,688 SR
Queue Stats
118W - 92L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antoine77181
Chang'e
12
0 / 3 / 0
7,800
1,114
8,212
13,189
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
0 / 0 / 0
7,116
1,017
6,926
6,921
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Maxilla767
Chernobog
13
0 / 4 / 0
7,470
1,067
7,355
11,205
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
0 / 3 / 0
7,213
1,030
5,155
11,539
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
6,704
958
2,196
7,010
2,799
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

256

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 9
8,128
1,161
6,834
9,451
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
BUNNY-Reborn
Izanami
14
2 / 0 / 9
8,450
1,207
8,933
5,978
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
8,766
1,252
13,430
2,593
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Mikification
Baron Samedi
14
3 / 0 / 7
8,187
1,170
10,230
6,722
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xX1FAMAS1Xx
Kumbhakarna
14
2 / 0 / 11
8,070
1,153
5,750
9,040
9,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
14
14
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
9
6.5
L
Chang'e
Antoine77181
Chang'e
0
3
0
0
W
Izanami
BUNNY-Reborn
Izanami
2
0
9
6.5
W
5
0
4
7
L
Yemoja
0
0
0
0
L
Chernobog
Maxilla767
Chernobog
0
4
0
0
W
Baron Samedi
Mikification
Baron Samedi
3
0
7
6.5
L
Hel
0
3
0
0
L
0
4
0
0
W
Kumbhakarna
xX1FAMAS1Xx
Kumbhakarna
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
45,177
49,864
Taken
33,784
21,734
Mitigated
25,016
13,327
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,834
2,380
357
2,211
9,451
8,410
0
6,358
3,093
0
9,709
L
Chang'e
Antoine77181
Chang'e
8,212
292
1,322
2,011
13,189
6,777
0
7,027
6,132
25,588
0
W
Izanami
BUNNY-Reborn
Izanami
8,933
6,459
470
2,340
5,978
2,475
0
3,569
2,409
0
33,572
W
13,430
6,517
0
0
2,593
1,221
0
1,993
600
35,648
0
L
Yemoja
6,926
1,131
1,109
372
6,921
2,876
0
3,837
2,938
15,924
0
L
Chernobog
Maxilla767
Chernobog
7,355
3,753
0
1,366
11,205
4,078
0
7,321
3,772
0
30,529
W
Baron Samedi
Mikification
Baron Samedi
10,230
1,289
2,981
2,171
6,722
3,025
0
3,258
3,464
21,307
0
L
Hel
5,155
0
3,796
3,127
11,539
5,204
0
6,363
5,102
23,606
0
L
2,196
1,548
0
224
7,010
2,799
0
4,454
2,510
0
2,707
W
Kumbhakarna
xX1FAMAS1Xx
Kumbhakarna
5,750
1,018
0
496
9,040
9,885
0
5,115
3,925
7,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
41,601
144
Minions Killed
168
6
Camps Cleared
6
616,031
Distance Traveled
728,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,128
1,161
4
1
1
162,492
0
L
Chang'e
7,800
1,114
35
5
1
149,088
0
W
Izanami
8,450
1,207
65
9
3
120,870
0
W
Vulcan
8,766
1,252
64
9
1
161,101
0
L
Yemoja
7,116
1,017
16
2
0
116,962
0
L
Chernobog
7,470
1,067
38
5
5
117,920
0
W
Baron Samedi
8,187
1,170
33
5
1
146,402
0
L
Hel
7,213
1,030
55
8
0
145,874
0
L
Arachne
6,704
958
0
0
0
86,187
0
W
Kumbhakarna
8,070
1,153
2
0
0
137,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role