Player Matchup

Kuzenbo
Kuzenbo
J0OBZ
Kuzenbo
Level 63
God Stats
3W - 4L
1,085 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Chiron
Chiron
Pittadank
Chiron
Level 103
God Stats
3W - 6L
1,559 SR
Queue Stats
48W - 46L
1,576 Elo+
Party 2
Merlin
Merlin
Valendio
Merlin
Level 127
God Stats
3W - 7L
1,518 SR
Queue Stats
131W - 128L
1,463 Elo+
Solo
Team Averages
Level 98
1,387 SR
1,513 Elo+

VS

Team Averages
Level 76
1,431 SR
1,342 Elo+
Kukulkan
Kukulkan
Gooneb
Kukulkan
Level 47
God Stats
1W - 2L
1,150 SR
Queue Stats
75W - 129L
1,267 Elo+
Solo
Ares
Ares
The12thdocter
Ares
Level 115
God Stats
10W - 8L
1,608 SR
Queue Stats
161W - 254L
1,381 Elo+
Party 1
Da Ji
Da Ji
kingbust212
Da Ji
Level 66
God Stats
15W - 16L
1,535 SR
Queue Stats
100W - 159L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
J0OBZ
Kuzenbo
10
0 / 0 / 4
6,320
632
2,921
5,903
5,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Pittadank
Chiron
10
2 / 4 / 2
6,920
692
5,516
7,645
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Valendio
Merlin
11
2 / 4 / 2
7,502
750
7,385
7,507
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gooneb
Kukulkan
12
0 / 2 / 6
6,787
679
5,198
6,239
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 6
7,231
723
3,980
11,234
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 1 / 3
7,171
717
6,642
6,298
2,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
7
8
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gooneb
Kukulkan
0
2
6
1.5
L
Kuzenbo
J0OBZ
Kuzenbo
0
0
4
2
L
Chiron
Pittadank
Chiron
2
4
2
0.75
W
2
1
6
5
L
Merlin
Valendio
Merlin
2
4
2
0.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
15,820
21,055
Taken
23,771
11,937
Mitigated
14,647
1,520
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gooneb
Kukulkan
5,198
435
0
270
6,239
2,474
160
2,835
3,196
36,736
0
L
Kuzenbo
J0OBZ
Kuzenbo
2,921
1,483
0
233
5,903
5,596
0
3,415
2,488
8,510
0
L
Chiron
Pittadank
Chiron
5,516
1,422
396
891
7,645
3,252
18
3,452
4,193
0
19,233
W
3,980
110
175
3,577
11,234
9,331
40
4,149
6,615
9,468
0
L
Merlin
Valendio
Merlin
7,385
421
0
0
7,507
3,089
336
2,664
4,843
27,885
0
W
6,642
1,448
0
283
6,298
2,842
0
2,941
3,173
0
11,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,742
Gold Earned
21,189
100
Minions Killed
96
5
Camps Cleared
4
524,486
Distance Traveled
545,696
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,787
679
74
7
3
159,212
0
L
Kuzenbo
6,320
632
9
1
1
183,149
0
L
Chiron
6,920
692
35
4
1
165,664
1
W
Ares
7,231
723
9
1
1
194,208
0
L
Merlin
7,502
750
56
6
3
175,673
5
W
Da Ji
7,171
717
13
1
0
192,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role