Player Matchup

Shiva
Shiva
Artificers_Pen
Shiva
Level 43
God Stats
5W - 5L
1,415 SR
Queue Stats
114W - 140L
1,306 Elo+
Party 1
Artio
Artio
Azemption
Artio
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 37L
1,550 Elo+
Party 4
Anubis
Anubis
Carrmahh
Anubis
Level 35
God Stats
5W - 2L
1,654 SR
Queue Stats
114W - 138L
1,311 Elo+
Party 1
Athena
Athena
ILOVELAMPSDOU
Athena
Level 64
God Stats
26W - 30L
1,526 SR
Queue Stats
165W - 147L
1,487 Elo+
Party 4
Charybdis
Charybdis
Otonashi1999
Charybdis
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Team Averages
Level 61
1,557 SR
1,431 Elo+

VS

Team Averages
Level 60
1,531 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
ProdByHellBent
Tsukuyomi
Level 33
God Stats
4W - 1L
1,662 SR
Queue Stats
100W - 97L
1,394 Elo+
Party 2
Ullr
Ullr
SuperMCFreak
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 3
Eset
Eset
Tanzaku1hyuga
Eset
Level 86
God Stats
3W - 2L
1,766 SR
Queue Stats
178W - 171L
1,443 Elo+
Party 2
Hel
Hel
ZakBurnap
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,387 Elo+
Party 3
Nike
Nike
tDrakkon
Nike
Level 108
God Stats
1W - 1L
1,226 SR
Queue Stats
32W - 24L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,297
488
9,131
18,972
9,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Azemption
Artio
12
4 / 1 / 8
8,378
493
6,751
18,759
22,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Carrmahh
Anubis
13
3 / 7 / 2
7,994
470
9,983
17,212
9,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 0
8,427
496
7,107
12,604
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Otonashi1999
Charybdis
13
5 / 0 / 4
7,975
469
9,852
5,882
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ProdByHellBent
Tsukuyomi
16
9 / 2 / 2
10,012
589
13,330
16,816
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 10 / 1
6,170
363
3,370
15,294
4,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 8
9,098
535
15,457
8,899
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 3
7,131
419
3,937
11,642
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
0 / 1 / 1
9,612
565
6,026
12,741
9,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
12
12
Deaths
20
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
Artio
Azemption
Artio
4
1
8
8
W
Anubis
Carrmahh
Anubis
3
7
2
0.57
W
2
0
0
2
W
Charybdis
Otonashi1999
Charybdis
5
0
4
7
L
Tsukuyomi
ProdByHellBent
Tsukuyomi
9
2
2
5
L
0
10
1
0.05
L
3
2
8
3.5
L
0
5
3
0.3
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
42,120
73,429
Taken
65,392
55,517
Mitigated
29,907
20,076
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,131
3,361
166
6,686
18,972
9,353
0
4,528
14,444
0
56,236
W
Artio
Azemption
Artio
6,751
788
921
3,670
18,759
22,600
382
4,923
13,836
28,387
0
W
Anubis
Carrmahh
Anubis
9,983
961
0
5,127
17,212
9,519
164
8,351
8,861
55,128
0
W
7,107
1,541
0
2,453
12,604
11,371
0
1,909
10,695
58,068
0
W
Charybdis
Otonashi1999
Charybdis
9,852
6,250
0
1,053
5,882
2,674
1,428
1,558
4,324
0
57,264
L
Tsukuyomi
ProdByHellBent
Tsukuyomi
13,330
4,817
0
5,020
16,816
7,913
317
5,225
11,535
0
65,305
L
3,370
2,065
0
223
15,294
4,197
484
4,157
11,137
0
16,564
L
15,457
1,880
1,250
2,568
8,899
3,399
609
5,405
3,459
56,344
0
L
3,937
933
1,434
1,567
11,642
4,610
392
2,252
9,390
16,959
0
L
Nike
6,026
861
0
750
12,741
9,788
570
5,939
6,030
10,371
66,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
42,023
427
Minions Killed
360
0
Camps Cleared
0
1,554,147
Distance Traveled
1,547,600
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,297
488
90
5
0
337,562
0
W
Artio
8,378
493
41
2
0
320,167
3
W
Anubis
7,994
470
103
6
0
252,595
4
W
Athena
8,427
496
109
6
0
344,734
1
W
Charybdis
7,975
469
84
5
0
299,089
0
L
Tsukuyomi
10,012
589
89
5
0
352,474
2
L
Ullr
6,170
363
21
1
0
283,906
0
L
Eset
9,098
535
82
5
0
339,448
5
L
Hel
7,131
419
21
1
0
267,078
3
L
Nike
9,612
565
147
9
0
304,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role