Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Raff345
Sun Wukong
Level 89
God Stats
4W - 13L
1,429 SR
Queue Stats
38W - 85L
1,257 Elo+
Party 1
Artemis
Artemis
raffnotdead
Artemis
Level 22
God Stats
0W - 3L
1,535 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Team Averages
Level 62
1,488 SR
1,311 Elo+

VS

Team Averages
Level 90
1,521 SR
1,465 Elo+
Ne Zha
Ne Zha
Eduardosuy
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 474L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
HupidStillbilly
Gilgamesh
Level 18
God Stats
18W - 10L
1,577 SR
Queue Stats
51W - 56L
1,428 Elo+
Party 2
Scylla
Scylla
iLexure
Scylla
Level 106
God Stats
2W - 0L
1,487 SR
Queue Stats
153W - 157L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 7 / 8
17,607
677
25,970
34,526
19,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Raff345
Sun Wukong
20
4 / 3 / 14
18,273
703
19,793
42,859
56,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
raffnotdead
Artemis
20
5 / 10 / 7
16,978
653
24,396
26,927
13,514
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eduardosuy
Ne Zha
20
10 / 8 / 5
20,384
784
33,198
31,696
27,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HupidStillbilly
Gilgamesh
20
3 / 5 / 16
17,503
673
26,777
27,994
44,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
iLexure
Scylla
20
7 / 7 / 8
18,129
697
29,312
19,386
12,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
20
Kills
20
20
Deaths
20
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
11
7
8
2.14
W
Ne Zha
Eduardosuy
Ne Zha
10
8
5
1.56
W
Gilgamesh
HupidStillbilly
Gilgamesh
3
5
16
2.2
L
Sun Wukong
Raff345
Sun Wukong
4
3
14
3.67
W
Scylla
iLexure
Scylla
7
7
8
1.57
L
Artemis
raffnotdead
Artemis
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,159
Damage
89,287
104,312
Taken
79,076
89,304
Mitigated
84,260
21,981
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
25,970
12,949
0
5,026
34,526
19,654
946
7,732
26,555
0
66,672
W
Ne Zha
Eduardosuy
Ne Zha
33,198
15,050
0
10,384
31,696
27,686
1,554
82
31,614
0
110,986
W
Gilgamesh
HupidStillbilly
Gilgamesh
26,777
6,958
0
1,300
27,994
44,452
292
209
27,785
0
48,250
L
Sun Wukong
Raff345
Sun Wukong
19,793
4,452
213
12,174
42,859
56,136
735
10,596
31,841
0
67,298
W
Scylla
iLexure
Scylla
29,312
2,289
0
2,410
19,386
12,122
0
171
19,215
102,765
0
L
Artemis
raffnotdead
Artemis
24,396
11,553
992
3,576
26,927
13,514
1,185
10,856
15,557
0
70,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
56,016
238
Minions Killed
286
10
Camps Cleared
14
1,330,260
Distance Traveled
1,314,313
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,607
677
61
2
5
461,975
1
W
Ne Zha
20,384
784
105
4
6
428,312
2
W
Gilgamesh
17,503
673
32
1
2
451,633
0
L
Sun Wukong
18,273
703
87
3
0
504,640
2
W
Scylla
18,129
697
149
6
6
434,368
1
L
Artemis
16,978
653
90
3
5
363,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role