Player Matchup

Hercules
Hercules
Kempzilla
Hercules
Level 63
God Stats
2W - 5L
1,325 SR
Queue Stats
30W - 71L
1,286 Elo+
Party 2
Medusa
Medusa
Salvea
Medusa
Level 29
God Stats
2W - 1L
1,383 SR
Queue Stats
7W - 31L
1,180 Elo+
Party 2
Zeus
Zeus
Spearced
Zeus
Level 26
God Stats
4W - 4L
1,414 SR
Queue Stats
9W - 27L
1,230 Elo+
Party 2
Team Averages
Level 39
1,374 SR
1,232 Elo+

VS

Team Averages
Level 44
1,374 SR
1,337 Elo+
Baron Samedi
Baron Samedi
Handykap
Baron Samedi
Level 16
God Stats
13W - 13L
1,547 SR
Queue Stats
23W - 30L
1,352 Elo+
Party 1
Vamana
Vamana
maderjuan
Vamana
Level 75
God Stats
0W - 2L
1,283 SR
Queue Stats
146W - 190L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
tarelfe
Cernunnos
Level 42
God Stats
0W - 3L
1,293 SR
Queue Stats
2W - 11L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kempzilla
Hercules
20
4 / 3 / 13
17,467
624
19,884
37,857
51,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Salvea
Medusa
20
6 / 6 / 6
17,623
629
19,827
23,478
13,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
20
10 / 8 / 6
18,986
678
35,799
24,570
11,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Handykap
Baron Samedi
17
0 / 12 / 6
15,435
551
10,513
22,651
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
maderjuan
Vamana
20
17 / 3 / 0
22,753
813
53,544
58,170
58,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
tarelfe
Cernunnos
10
0 / 5 / 0
12,890
460
4,852
9,558
3,515
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
17
17
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Handykap
Baron Samedi
0
12
6
0.25
W
Hercules
Kempzilla
Hercules
4
3
13
3.5
W
Medusa
Salvea
Medusa
6
6
6
1.5
W
Zeus
10
8
6
1.63
L
Vamana
maderjuan
Vamana
17
3
0
5.67
L
Cernunnos
tarelfe
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,510
Damage
68,909
85,905
Taken
90,379
76,256
Mitigated
72,406
15,224
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Handykap
Baron Samedi
10,513
1,015
351
2,406
22,651
10,623
0
10,351
11,678
28,851
0
W
Hercules
Kempzilla
Hercules
19,884
5,197
0
9,008
37,857
51,228
49
4,179
33,678
0
36,393
W
Medusa
Salvea
Medusa
19,827
11,499
0
4,282
23,478
13,394
1,853
3,082
20,396
0
75,578
W
Zeus
35,799
5,582
0
1,934
24,570
11,634
743
3,972
20,598
91,731
0
L
Vamana
maderjuan
Vamana
53,544
32,140
8
23,586
58,170
58,268
1,110
21,456
34,239
0
156,887
L
Cernunnos
tarelfe
Cernunnos
4,852
2,716
0
264
9,558
3,515
0
3,054
6,067
0
12,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
51,078
241
Minions Killed
212
9
Camps Cleared
8
1,484,010
Distance Traveled
912,700
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,435
551
36
1
0
172,694
0
W
Hercules
17,467
624
38
1
3
527,898
8
W
Medusa
17,623
629
99
4
2
494,683
2
W
Zeus
18,986
678
104
4
4
461,429
15
L
Vamana
22,753
813
162
6
8
569,314
4
L
Cernunnos
12,890
460
14
1
0
170,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role