Player Matchup

The Morrigan
The Morrigan
Bilybob273
The Morrigan
Level 46
God Stats
7W - 10L
1,550 SR
Queue Stats
325W - 310L
1,493 Elo+
Solo
Shiva
Shiva
GenericName-_-69
Shiva
Level 83
God Stats
5W - 6L
1,591 SR
Queue Stats
249W - 257L
1,411 Elo+
Solo
Ra
Ra
LIGHT_UMBRA
Ra
Level 26
God Stats
2W - 3L
1,512 SR
Queue Stats
3W - 6L
1,417 Elo+
Solo
Vulcan
Vulcan
PuRe_Papi_Vulcan
Vulcan
Level 86
God Stats
18W - 11L
1,452 SR
Queue Stats
48W - 49L
1,469 Elo+
Solo
Ganesha
Ganesha
Xwesly_pipesX
Ganesha
Level 78
God Stats
0W - 1L
1,039 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo
Team Averages
Level 64
1,429 SR
1,383 Elo+

VS

Team Averages
Level 75
1,531 SR
1,440 Elo+
Camazotz
Camazotz
ElectCryPress8
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Scylla
Scylla
HustleGawdMi_
Scylla
Level 64
God Stats
11W - 13L
1,462 SR
Queue Stats
115W - 135L
1,382 Elo+
Solo
Thoth
Thoth
knight2489
Thoth
Level 64
God Stats
2W - 1L
1,488 SR
Queue Stats
64W - 92L
1,378 Elo+
Solo
Jormungandr
Jormungandr
sahha
Jormungandr
Level 159
God Stats
4W - 3L
1,596 SR
Queue Stats
34W - 40L
1,280 Elo+
Solo
Achilles
Achilles
xX_KUI_JoKeR_Xx
Achilles
Level 80
God Stats
17W - 15L
1,607 SR
Queue Stats
94W - 94L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bilybob273
The Morrigan
17
3 / 2 / 2
9,373
721
13,194
8,934
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
8,330
641
6,916
7,854
5,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 3 / 6
9,797
754
8,934
12,319
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 5 / 3
10,346
796
18,694
10,877
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
11
0 / 0 / 0
7,401
569
171
1,178
536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
1 / 4 / 4
8,866
682
6,041
15,025
6,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 6
10,034
772
4,949
9,412
4,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
15
2 / 4 / 4
9,204
708
5,033
8,484
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
sahha
Jormungandr
16
1 / 1 / 5
9,490
730
8,143
20,936
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
17
3 / 1 / 4
9,947
765
7,733
12,622
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
11
12
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bilybob273
The Morrigan
3
2
2
2
W
Camazotz
1
4
4
0.75
L
3
2
1
1.75
W
4
3
6
2.33
L
2
3
6
1.67
L
5
5
3
1.3
L
Ganesha
0
0
0
0
W
Thoth
2
4
4
1
W
Jormungandr
sahha
Jormungandr
1
1
5
3.5
W
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
31,899
41,162
Taken
66,479
20,213
Mitigated
34,418
6,603
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bilybob273
The Morrigan
13,194
3,310
0
186
8,934
3,581
932
3,718
5,037
34,947
2,894
W
Camazotz
6,041
1,240
0
5,468
15,025
6,902
0
8,898
5,937
0
27,902
L
6,916
583
84
449
7,854
5,002
0
2,938
4,916
0
14,863
W
4,949
788
0
1,649
9,412
4,068
1,144
4,138
5,274
35,990
0
L
8,934
917
380
3,502
12,319
6,367
48
5,421
6,898
41,766
1,607
L
18,694
7,123
0
1,858
10,877
4,727
0
5,869
5,008
45,560
0
L
Ganesha
171
0
0
144
1,178
536
0
0
1,178
755
0
W
Thoth
5,033
295
210
1,090
8,484
3,641
1,196
6,705
1,721
23,528
0
W
Jormungandr
sahha
Jormungandr
8,143
2,079
0
9,367
20,936
13,623
383
11,298
9,482
40,647
0
W
Achilles
7,733
2,017
0
1,425
12,622
6,184
0
6,177
6,231
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
47,541
214
Minions Killed
250
0
Camps Cleared
0
979,572
Distance Traveled
1,246,623
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,373
721
56
4
0
224,676
2
W
Camazotz
8,866
682
30
2
0
266,652
5
L
Shiva
8,330
641
17
1
0
191,837
2
W
Scylla
10,034
772
57
4
0
236,417
0
L
Ra
9,797
754
76
6
0
273,912
1
L
Vulcan
10,346
796
65
5
0
263,559
0
L
Ganesha
7,401
569
0
0
0
25,588
0
W
Thoth
9,204
708
44
3
0
186,878
0
W
Jormungandr
9,490
730
50
4
0
262,072
2
W
Achilles
9,947
765
69
5
0
294,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role