Player Matchup

Neith
Neith
KruciF1eR
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
LFCRAYJ
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
NotReeko
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
SOGwizard
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SlidAtomix
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,530 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,506 Elo+

VS

Team Averages
Level 80
1,443 SR
1,433 Elo+
Izanami
Izanami
DHGCatWoman
Izanami
Level 97
God Stats
26W - 12L
1,566 SR
Queue Stats
51W - 50L
1,484 Elo+
Solo
Rama
Rama
Og_Yanc
Rama
Level 124
God Stats
12W - 18L
1,425 SR
Queue Stats
254W - 262L
1,467 Elo+
Solo
Vamana
Vamana
Sgt_Odd-Ballx
Vamana
Level 75
God Stats
3W - 1L
1,260 SR
Queue Stats
68W - 65L
1,547 Elo+
Solo
Khepri
Khepri
Thenobody348769
Khepri
Level 28
God Stats
4W - 5L
1,574 SR
Queue Stats
23W - 22L
1,279 Elo+
Solo
Chang'e
Chang'e
xfoxxe
Chang'e
Level 74
God Stats
6W - 7L
1,390 SR
Queue Stats
33W - 48L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KruciF1eR
Neith
17
1 / 6 / 1
9,860
657
14,508
12,448
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LFCRAYJ
Medusa
17
1 / 7 / 3
10,328
689
12,079
16,538
8,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
1 / 7 / 2
9,599
640
7,250
18,092
9,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
16
0 / 4 / 1
9,463
631
5,462
22,847
30,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
SlidAtomix
Aphrodite
18
1 / 2 / 1
10,269
685
8,683
20,651
17,482
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DHGCatWoman
Izanami
19
4 / 1 / 7
12,026
802
10,574
14,407
7,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Og_Yanc
Rama
20
12 / 0 / 11
12,935
862
24,428
12,146
6,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 12
11,084
739
15,251
22,796
27,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
0 / 0 / 16
11,205
747
7,758
14,142
15,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
xfoxxe
Chang'e
19
6 / 1 / 10
11,921
795
18,588
15,601
11,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
4
Kills
26
26
Deaths
4
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
DHGCatWoman
Izanami
4
1
7
7.5
L
Neith
KruciF1eR
Neith
1
6
1
0.25
L
Medusa
LFCRAYJ
Medusa
1
7
3
0.36
L
Thor
1
7
2
0.29
W
Rama
Og_Yanc
Rama
12
0
11
17.5
L
Ymir
0
4
1
0.13
W
4
2
12
5
L
Aphrodite
SlidAtomix
Aphrodite
1
2
1
0.75
W
0
0
16
8
W
Chang'e
xfoxxe
Chang'e
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
76,599
90,576
Taken
79,092
73,874
Mitigated
67,801
12,516
Healing
36,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DHGCatWoman
Izanami
10,574
7,619
0
3,808
14,407
7,205
4,002
2,511
11,896
0
76,911
L
Neith
KruciF1eR
Neith
14,508
8,520
0
1,185
12,448
7,729
483
4,018
8,195
0
41,817
L
Medusa
LFCRAYJ
Medusa
12,079
4,954
0
1,073
16,538
8,781
0
4,728
11,363
0
33,791
L
Thor
7,250
1,473
0
434
18,092
9,636
0
3,705
14,075
0
14,109
W
Rama
Og_Yanc
Rama
24,428
18,207
97
5,381
12,146
6,631
2,353
1,706
10,440
0
62,100
L
Ymir
5,462
874
0
0
22,847
30,246
90
3,818
18,202
24,609
0
W
15,251
6,225
0
7,714
22,796
27,094
677
3,128
19,477
0
27,240
L
Aphrodite
SlidAtomix
Aphrodite
8,683
1,123
2,732
7,092
20,651
17,482
0
8,394
11,603
55,344
0
W
7,758
0
548
2,608
14,142
15,760
212
1,763
10,664
26,303
0
W
Chang'e
xfoxxe
Chang'e
18,588
406
8,213
7,993
15,601
11,111
2,207
5,037
10,564
45,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
59,171
253
Minions Killed
309
0
Camps Cleared
0
1,303,980
Distance Traveled
1,581,751
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,026
802
106
7
0
288,631
3
L
Neith
9,860
657
71
5
0
243,149
0
L
Medusa
10,328
689
46
3
0
212,762
0
L
Thor
9,599
640
12
1
0
271,327
1
W
Rama
12,935
862
67
4
0
290,100
0
L
Ymir
9,463
631
34
2
0
279,375
1
W
Vamana
11,084
739
27
2
0
325,533
1
L
Aphrodite
10,269
685
90
6
0
297,367
2
W
Khepri
11,205
747
42
3
0
325,115
4
W
Chang'e
11,921
795
67
4
0
352,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role