Player Matchup

Apollo
Apollo
Gold I
Bagxl
Apollo
Gold I
Level 147
God Stats
1W - 0L
1,287 SR
Queue Stats
29W - 17L
1,905 MMR
Party 1
Vamana
Vamana
Platinum II
Daynno
Vamana
Platinum II
Level 125
God Stats
2W - 1L
1,550 SR
Queue Stats
138W - 124L
1,829 MMR
Party 2
Fenrir
Fenrir
Gold V
Spagotty
Fenrir
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,675 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Thugtistics
Nu Wa
Platinum I
Level 160
God Stats
8W - 2L
1,908 SR
Queue Stats
302W - 300L
1,866 MMR
Party 2
King Arthur
King Arthur
Gold III
iiWaRRiioR
King Arthur
Gold III
Level 157
God Stats
1W - 0L
1,356 SR
Queue Stats
23W - 16L
1,773 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,520 SR
1,810 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,470 SR
1,606 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Platinum IV
GucciLatex
Cupid
Platinum IV
Level 42
God Stats
4W - 5L
1,520 SR
Queue Stats
32W - 35L
1,757 MMR
Solo
Ravana
Ravana
Platinum V
SoulGamer10400
Ravana
Platinum V
Level 158
God Stats
3W - 12L
1,332 SR
Queue Stats
89W - 80L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bagxl
Apollo
6
2 / 0 / 0
3,888
778
2,587
2,497
562
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Daynno
Vamana
7
0 / 0 / 1
3,805
761
653
2,472
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
Spagotty
Fenrir
6
0 / 1 / 2
3,763
753
2,391
4,857
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,122
824
1,229
2,191
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iiWaRRiioR
King Arthur
6
0 / 0 / 0
3,811
762
1,349
2,973
1,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArachneUllrDa JiAtlas

VS

Bans
KaliJing WeiBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,446
689
1,345
2,724
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
 
Thoth
6
0 / 2 / 1
3,415
683
1,541
2,813
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
4
0 / 0 / 0
3,233
647
938
1,631
427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
6
1 / 0 / 0
3,579
716
2,999
3,766
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
3,357
671
1,245
3,702
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
1
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Thoth
 
Thoth
0
2
1
0.25
L
Artemis
 
Artemis
0
0
0
0
W
Apollo
Bagxl
Apollo
2
0
0
2
W
Vamana
Daynno
Vamana
0
0
1
0.5
L
Cupid
1
0
0
1
L
0
2
1
0.25
W
Fenrir
Spagotty
Fenrir
0
1
2
1
W
2
0
0
2
W
King Arthur
iiWaRRiioR
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,209
Damage
8,068
14,990
Taken
14,636
5,528
Mitigated
4,028
4,745
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,345
498
0
1,186
2,724
985
0
119
2,595
16,374
0
L
Thoth
 
Thoth
1,541
186
0
750
2,813
701
0
489
2,246
19,807
0
L
Artemis
 
Artemis
938
299
0
828
1,631
427
0
113
1,508
0
4,565
W
Apollo
Bagxl
Apollo
2,587
2,031
0
1,215
2,497
562
120
151
2,346
0
18,974
W
Vamana
Daynno
Vamana
653
268
0
203
2,472
901
0
129
2,343
0
19,649
L
Cupid
2,999
1,669
114
2,379
3,766
886
0
119
3,637
0
20,926
L
1,245
429
0
1,358
3,702
1,029
0
233
3,421
0
9,525
W
Fenrir
Spagotty
Fenrir
2,391
906
0
1,632
4,857
1,952
0
329
4,528
0
7,271
W
1,229
115
0
945
2,191
723
0
932
1,259
20,285
0
W
King Arthur
iiWaRRiioR
King Arthur
1,349
169
0
750
2,973
1,390
0
1,345
1,628
0
18,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,389
Gold Earned
17,030
164
Minions Killed
124
0
Camps Cleared
0
588,946
Distance Traveled
495,400
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,446
689
24
5
0
103,344
1
L
Thoth
3,415
683
32
6
0
112,222
3
L
Artemis
3,233
647
5
1
0
66,692
1
W
Apollo
3,888
778
35
7
0
106,999
2
W
Vamana
3,805
761
45
9
0
133,910
1
L
Cupid
3,579
716
38
8
0
94,015
1
L
Ravana
3,357
671
25
5
0
119,127
1
W
Fenrir
3,763
753
7
1
0
110,670
0
W
Nu Wa
4,122
824
43
9
0
118,638
0
W
King Arthur
3,811
762
34
7
0
118,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role