Player Matchup

Morgan Le Fay
Morgan Le Fay
FelipeM2004
Morgan Le Fay
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 112L
1,191 Elo+
Party 2
Sylvanus
Sylvanus
Hippie Simba
Sylvanus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,326 Elo+
Solo
Thor
Thor
pedrito6308
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,339 Elo+

VS

Team Averages
Level 50
1,446 SR
1,324 Elo+
Chaac
Chaac
Benjacrbln
Chaac
Level 44
God Stats
8W - 8L
1,069 SR
Queue Stats
19W - 21L
1,146 Elo+
Solo
Xing Tian
Xing Tian
CaptainStafa
Xing Tian
Level 101
God Stats
3W - 3L
1,557 SR
Queue Stats
182W - 202L
1,404 Elo+
Party 1
Discordia
Discordia
Tsukani06
Discordia
Level 6
God Stats
7W - 4L
1,712 SR
Queue Stats
152W - 141L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FelipeM2004
Morgan Le Fay
18
4 / 4 / 0
11,838
623
19,593
23,197
11,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Hippie Simba
Sylvanus
14
0 / 9 / 3
10,802
569
8,873
28,400
32,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 11 / 3
9,993
526
5,103
19,603
9,674
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
2 / 1 / 16
12,769
672
18,641
17,593
18,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
CaptainStafa
Xing Tian
18
4 / 3 / 14
13,791
726
13,380
26,632
34,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Tsukani06
Discordia
20
18 / 0 / 6
14,935
786
32,556
10,688
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
24
24
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
16
10
W
Xing Tian
CaptainStafa
Xing Tian
4
3
14
3.67
L
Morgan Le Fay
FelipeM2004
Morgan Le Fay
4
4
0
1
L
Sylvanus
Hippie Simba
Sylvanus
0
9
3
0.17
W
Discordia
Tsukani06
Discordia
18
0
6
21
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
64,577
71,200
Taken
54,913
54,359
Mitigated
58,572
12,648
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,641
2,503
0
7,738
17,593
18,698
240
10,710
6,883
219
55,478
W
Xing Tian
CaptainStafa
Xing Tian
13,380
1,457
0
5,500
26,632
34,419
625
12,193
14,439
40,988
0
L
Morgan Le Fay
FelipeM2004
Morgan Le Fay
19,593
3,546
0
1,395
23,197
11,729
0
17,269
5,638
64,373
0
L
Sylvanus
Hippie Simba
Sylvanus
8,873
2,959
3,496
7,337
28,400
32,956
0
16,077
11,177
20,087
0
W
Discordia
Tsukani06
Discordia
32,556
1,197
0
4,130
10,688
5,455
1,076
6,488
4,200
72,862
0
L
5,103
1,158
0
420
19,603
9,674
0
12,574
6,709
42
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
41,495
124
Minions Killed
218
2
Camps Cleared
13
811,648
Distance Traveled
981,199
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,769
672
76
4
2
332,365
0
W
Xing Tian
13,791
726
50
3
5
312,319
1
L
Morgan Le Fay
11,838
623
87
5
1
305,427
1
L
Sylvanus
10,802
569
22
1
1
253,467
2
W
Discordia
14,935
786
92
5
6
336,515
2
L
Thor
9,993
526
15
1
0
252,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role