Player Matchup

Discordia
Discordia
Gib5627
Discordia
Level 117
God Stats
11W - 9L
1,602 SR
Queue Stats
200W - 201L
1,534 Elo+
Party 1
Khepri
Khepri
GrottyLK
Khepri
Level 116
God Stats
44W - 27L
1,615 SR
Queue Stats
258W - 254L
1,507 Elo+
Party 1
Nemesis
Nemesis
IIITheWolfIII
Nemesis
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 60L
1,650 Elo+
Party 1
Artemis
Artemis
JP09
Artemis
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
52W - 63L
1,500 Elo+
Party 1
Chronos
Chronos
lilshack99
Chronos
Level 68
God Stats
6W - 4L
1,587 SR
Queue Stats
17W - 18L
1,441 Elo+
Solo
Team Averages
Level 80
1,561 SR
1,526 Elo+

VS

Team Averages
Level 60
1,572 SR
1,544 Elo+
Xbalanque
Xbalanque
Bugsby21
Xbalanque
Level 42
God Stats
8W - 14L
1,366 SR
Queue Stats
355W - 361L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Earbuddz
Baron Samedi
Level 71
God Stats
11W - 8L
1,536 SR
Queue Stats
316W - 244L
1,550 Elo+
Party 2
Kali
Kali
GetThatHitter
Kali
Level 146
God Stats
4W - 0L
1,958 SR
Queue Stats
109W - 74L
1,750 Elo+
Party 3
Sylvanus
Sylvanus
JKidding
Sylvanus
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 54L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
Kindertransport
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gib5627
Discordia
8
0 / 2 / 2
4,918
492
4,504
4,508
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
GrottyLK
Khepri
7
0 / 3 / 1
4,628
463
1,202
5,656
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
8
3 / 4 / 1
5,224
522
3,984
8,023
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JP09
Artemis
9
1 / 3 / 1
5,102
510
4,840
6,659
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
lilshack99
Chronos
11
2 / 1 / 0
5,949
595
3,599
5,204
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bugsby21
Xbalanque
9
4 / 3 / 2
5,746
575
5,031
7,404
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Earbuddz
Baron Samedi
10
0 / 1 / 0
5,937
594
1,182
4,994
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
8 / 0 / 0
7,046
705
6,315
11,602
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JKidding
Sylvanus
8
1 / 1 / 7
5,262
526
2,456
6,950
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
8
0 / 2 / 5
4,886
489
2,543
6,168
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bugsby21
Xbalanque
4
3
2
1.67
W
Baron Samedi
Earbuddz
Baron Samedi
0
1
0
0
W
8
0
0
8
L
Discordia
Gib5627
Discordia
0
2
2
0.5
L
Khepri
GrottyLK
Khepri
0
3
1
0.17
L
Nemesis
3
4
1
0.88
W
Sylvanus
JKidding
Sylvanus
1
1
7
4.5
L
Artemis
JP09
Artemis
1
3
1
0.5
W
Ao Kuang
0
2
5
1.25
L
Chronos
lilshack99
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
17,527
30,050
Taken
37,118
11,197
Mitigated
13,777
5,865
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bugsby21
Xbalanque
5,031
2,776
0
1,936
7,404
2,064
93
736
6,668
0
30,809
W
Baron Samedi
Earbuddz
Baron Samedi
1,182
139
0
1,925
4,994
2,069
0
2,940
2,054
43,358
0
W
6,315
2,807
0
6,195
11,602
4,260
0
1,675
9,927
0
39,727
L
Discordia
Gib5627
Discordia
4,504
352
0
750
4,508
1,309
0
481
4,027
34,526
0
L
Khepri
GrottyLK
Khepri
1,202
0
0
838
5,656
3,264
0
1,645
4,011
10,713
0
L
Nemesis
3,984
1,730
0
652
8,023
2,563
0
1,122
6,901
0
30,932
W
Sylvanus
JKidding
Sylvanus
2,456
1,052
447
1,588
6,950
3,369
0
1,704
4,416
13,487
4,473
L
Artemis
JP09
Artemis
4,840
1,705
0
1,662
6,659
2,209
0
1,195
5,464
0
32,570
W
Ao Kuang
2,543
983
0
1,320
6,168
2,015
0
2,250
3,918
18,465
0
L
Chronos
lilshack99
Chronos
3,599
1,305
0
1,963
5,204
1,852
0
1,182
4,022
35,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
28,877
268
Minions Killed
274
0
Camps Cleared
0
918,303
Distance Traveled
997,227
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,746
575
50
5
0
176,903
1
W
Baron Samedi
5,937
594
85
9
0
174,080
2
W
Kali
7,046
705
69
7
0
256,507
0
L
Discordia
4,918
492
53
5
0
181,694
4
L
Khepri
4,628
463
24
2
0
179,762
0
L
Nemesis
5,224
522
58
6
0
221,379
0
W
Sylvanus
5,262
526
33
3
0
181,530
5
L
Artemis
5,102
510
57
6
0
173,354
2
W
Ao Kuang
4,886
489
37
4
0
208,207
0
L
Chronos
5,949
595
76
8
0
162,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role