Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CrocketteQc
Mulan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 92L
1,242 Elo+
Party 2
Cernunnos
Cernunnos
Vunzv
Cernunnos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,414 Elo+

VS

Team Averages
Level 105
1,501 SR
1,203 Elo+
Sun Wukong
Sun Wukong
MedicinalLion
Sun Wukong
Level 69
God Stats
1W - 1L
1,690 SR
Queue Stats
94W - 177L
1,209 Elo+
Party 1
Sol
Sol
RockinJoker
Sol
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
110W - 203L
1,226 Elo+
Party 1
Susano
Susano
cumminsPWR1989
Susano
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 187L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 0 / 8
8,814
735
8,975
11,191
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 10
8,989
749
8,401
8,255
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Vunzv
Cernunnos
13
5 / 3 / 10
9,050
754
10,696
10,070
4,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MedicinalLion
Sun Wukong
11
1 / 5 / 2
7,079
590
6,183
13,769
12,226
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 2
7,634
636
10,579
8,844
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 7 / 2
7,400
617
3,979
11,159
4,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
8
9
W
5
0
10
10
L
Sun Wukong
MedicinalLion
Sun Wukong
1
5
2
0.4
L
1
3
2
0.67
W
Cernunnos
Vunzv
Cernunnos
5
3
10
3.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
20,741
29,516
Taken
33,772
21,959
Mitigated
19,998
15,669
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,975
3,010
6,530
6,392
11,191
6,980
208
4,303
6,888
26,052
5,082
W
8,401
702
0
1,283
8,255
10,479
64
1,784
6,471
0
14,786
L
Sun Wukong
MedicinalLion
Sun Wukong
6,183
886
0
851
13,769
12,226
0
3,249
10,216
55
21,217
L
10,579
2,309
0
2,473
8,844
3,663
0
2,319
6,389
29,409
3,420
W
Cernunnos
Vunzv
Cernunnos
10,696
7,621
0
1,464
10,070
4,500
952
4,196
5,874
0
36,588
L
3,979
837
0
286
11,159
4,109
0
3,392
7,536
0
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
22,113
130
Minions Killed
120
3
Camps Cleared
7
586,202
Distance Traveled
583,792
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,814
735
53
4
2
179,223
1
W
Mulan
8,989
749
16
1
0
228,027
1
L
Sun Wukong
7,079
590
20
2
0
216,499
3
L
Sol
7,634
636
67
6
4
192,341
4
W
Cernunnos
9,050
754
61
5
1
178,952
1
L
Susano
7,400
617
33
3
3
174,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role