Player Matchup

Amaterasu
Amaterasu
Autmmn
Amaterasu
Level 98
God Stats
9W - 3L
1,693 SR
Queue Stats
85W - 70L
1,476 Elo+
Solo
Bakasura
Bakasura
ElPorto666
Bakasura
Level 52
God Stats
83W - 60L
1,523 SR
Queue Stats
237W - 206L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
ReflectForgetQC
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 172L
1,431 Elo+
Party 1
Merlin
Merlin
Tht1Guy0VrTh3r
Merlin
Level 98
God Stats
4W - 6L
1,524 SR
Queue Stats
291W - 294L
1,458 Elo+
Solo
Ares
Ares
lauty2712
Ares
Level 129
God Stats
3W - 3L
1,446 SR
Queue Stats
84W - 93L
1,477 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,451 Elo+

VS

Team Averages
Level 95
1,478 SR
1,423 Elo+
Zhong Kui
Zhong Kui
ChiefMikah
Zhong Kui
Level 89
God Stats
10W - 3L
1,480 SR
Queue Stats
434W - 481L
1,421 Elo+
Solo
Thanatos
Thanatos
GamerFreak4613
Thanatos
Level 128
God Stats
17W - 20L
1,481 SR
Queue Stats
506W - 587L
1,398 Elo+
Solo
Loki
Loki
GunslingerLock
Loki
Level 88
God Stats
4W - 1L
1,768 SR
Queue Stats
25W - 24L
1,453 Elo+
Solo
King Arthur
King Arthur
Lao
King Arthur
Level 69
God Stats
1W - 6L
1,145 SR
Queue Stats
378W - 456L
1,424 Elo+
Solo
Sylvanus
Sylvanus
MedicalGradeTaco
Sylvanus
Level 101
God Stats
173W - 153L
1,516 SR
Queue Stats
261W - 279L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Autmmn
Amaterasu
19
4 / 2 / 6
12,735
554
11,463
21,468
20,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
ElPorto666
Bakasura
20
9 / 1 / 3
13,850
602
20,722
21,505
12,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ReflectForgetQC
Danzaburou
15
1 / 3 / 7
10,104
439
7,497
17,051
6,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 7
11,368
494
14,404
12,382
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
2
0 / 0 / 0
6,085
265
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChiefMikah
Zhong Kui
18
4 / 4 / 0
11,534
501
12,956
16,352
12,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
16
1 / 3 / 3
10,015
435
9,422
15,533
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 3
10,292
447
9,711
16,700
14,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Lao
King Arthur
15
2 / 3 / 2
10,375
451
11,678
21,550
24,219
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 6
9,741
424
9,974
18,536
14,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
9
9
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Autmmn
Amaterasu
4
2
6
3.5
L
Zhong Kui
ChiefMikah
Zhong Kui
4
4
0
1
W
Bakasura
ElPorto666
Bakasura
9
1
3
10.5
L
Thanatos
1
3
3
0.83
L
1
5
3
0.5
L
King Arthur
Lao
King Arthur
2
3
2
1
L
1
3
6
1.33
W
Danzaburou
ReflectForgetQC
Danzaburou
1
3
7
1.5
W
4
3
7
2.5
W
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
53,741
72,406
Taken
88,671
45,328
Mitigated
73,533
22,292
Healing
42,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Autmmn
Amaterasu
11,463
5,000
0
8,778
21,468
20,223
0
5,376
16,092
0
104,899
L
Zhong Kui
ChiefMikah
Zhong Kui
12,956
1,538
0
6,067
16,352
12,565
649
6,259
9,487
87,345
0
W
Bakasura
ElPorto666
Bakasura
20,722
12,654
0
6,191
21,505
12,179
3,438
5,334
16,171
0
133,091
L
Thanatos
9,422
1,821
469
18,486
15,533
7,351
1,717
1,955
13,174
0
82,119
L
9,711
1,679
0
5,018
16,700
14,561
1,262
979
14,244
0
76,293
L
King Arthur
Lao
King Arthur
11,678
1,791
0
2,352
21,550
24,219
472
1,801
18,349
0
58,930
L
9,974
1,746
2,501
7,456
18,536
14,837
0
3,686
12,034
44,069
14,640
W
Danzaburou
ReflectForgetQC
Danzaburou
7,497
4,251
0
4,886
17,051
6,754
0
5,317
11,540
0
50,469
W
14,404
366
189
2,248
12,382
6,172
0
6,029
6,353
82,752
0
W
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,142
Gold Earned
51,957
638
Minions Killed
546
0
Camps Cleared
0
1,753,041
Distance Traveled
2,199,254
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,735
554
209
9
0
426,659
5
L
Zhong Kui
11,534
501
138
6
0
389,670
3
W
Bakasura
13,850
602
219
10
0
560,252
4
L
Thanatos
10,015
435
128
6
0
501,858
5
L
Loki
10,292
447
98
4
0
458,705
7
L
King Arthur
10,375
451
91
4
0
429,835
0
L
Sylvanus
9,741
424
91
4
0
419,186
0
W
Danzaburou
10,104
439
90
4
0
359,770
4
W
Merlin
11,368
494
120
5
0
406,360
9
W
Ares
6,085
265
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role