Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CapitanNuggetz
Baron Samedi
Level 64
God Stats
22W - 14L
1,600 SR
Queue Stats
165W - 160L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
Lerfald
Amaterasu
Level 33
God Stats
3W - 1L
1,772 SR
Queue Stats
33W - 47L
1,297 Elo+
Solo
Xbalanque
Xbalanque
Matlantic
Xbalanque
Level 57
God Stats
13W - 8L
1,485 SR
Queue Stats
56W - 50L
1,418 Elo+
Party 2
Nemesis
Nemesis
Nemise
Nemesis
Level 63
God Stats
19W - 22L
1,317 SR
Queue Stats
137W - 137L
1,389 Elo+
Party 2
Team Averages
Level 56
1,535 SR
1,400 Elo+

VS

Team Averages
Level 66
1,562 SR
1,440 Elo+
Medusa
Medusa
BrokenPick
Medusa
Level 69
God Stats
7W - 6L
1,550 SR
Queue Stats
97W - 86L
1,505 Elo+
Party 1
Thanatos
Thanatos
DavkeTW
Thanatos
Level 46
God Stats
18W - 19L
1,382 SR
Queue Stats
105W - 85L
1,436 Elo+
Party 1
Atlas
Atlas
Tormentor23
Atlas
Level 60
God Stats
3W - 2L
1,727 SR
Queue Stats
64W - 78L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
UNDAlexdes
Gilgamesh
Level 43
God Stats
7W - 5L
1,651 SR
Queue Stats
73W - 74L
1,346 Elo+
Solo
Zeus
Zeus
alltimelow2001
Zeus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 2 / 13
12,116
505
8,211
22,202
31,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
CapitanNuggetz
Baron Samedi
20
7 / 3 / 13
13,599
567
21,782
19,902
13,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lerfald
Amaterasu
20
5 / 2 / 10
14,175
591
15,168
30,356
26,796
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Matlantic
Xbalanque
18
5 / 4 / 13
11,962
498
24,902
18,940
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Nemise
Nemesis
20
14 / 3 / 3
13,843
577
21,156
27,340
14,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrokenPick
Medusa
14
2 / 8 / 4
9,224
384
16,051
21,712
9,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
DavkeTW
Thanatos
18
5 / 6 / 3
11,675
486
15,412
25,372
15,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 5
10,362
432
13,218
24,142
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
UNDAlexdes
Gilgamesh
19
5 / 6 / 1
12,592
525
19,383
25,481
22,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 2
10,022
418
12,843
17,093
7,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
33
Kills
14
14
Deaths
33
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
13
4.25
L
Medusa
BrokenPick
Medusa
2
8
4
0.5
W
Baron Samedi
CapitanNuggetz
Baron Samedi
7
3
13
4.5
L
Thanatos
DavkeTW
Thanatos
5
6
3
1.08
W
Amaterasu
Lerfald
Amaterasu
5
2
10
5
W
Xbalanque
Matlantic
Xbalanque
5
4
13
2.88
W
Nemesis
Nemise
Nemesis
14
3
3
5.17
L
1
3
5
1.17
L
Gilgamesh
UNDAlexdes
Gilgamesh
5
6
1
0.92
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,219
Damage
76,907
118,740
Taken
113,800
95,815
Mitigated
81,176
38,028
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,211
960
0
3,880
22,202
31,476
96
6,572
15,630
34,667
0
L
Medusa
BrokenPick
Medusa
16,051
7,470
0
3,138
21,712
9,910
1,080
5,954
15,758
63
63,053
W
Baron Samedi
CapitanNuggetz
Baron Samedi
21,782
1,782
1,290
5,882
19,902
13,048
1,810
6,367
13,535
126,393
0
L
Thanatos
DavkeTW
Thanatos
15,412
2,975
0
16,012
25,372
15,373
23
4,086
21,286
0
91,082
W
Amaterasu
Lerfald
Amaterasu
15,168
8,212
0
16,664
30,356
26,796
1,718
2,718
27,638
0
127,857
W
Xbalanque
Matlantic
Xbalanque
24,902
11,529
0
6,056
18,940
10,092
4,372
5,240
13,700
0
97,251
W
Nemesis
Nemise
Nemesis
21,156
12,543
0
4,256
27,340
14,403
587
5,801
21,539
0
133,263
L
13,218
4,312
0
5,609
24,142
26,185
336
5,005
19,137
50,405
0
L
Gilgamesh
UNDAlexdes
Gilgamesh
19,383
4,854
0
2,253
25,481
22,272
0
5,829
19,652
0
91,355
L
12,843
1,039
0
1,296
17,093
7,436
290
9,283
7,810
68,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,695
Gold Earned
53,875
639
Minions Killed
530
0
Camps Cleared
0
2,470,845
Distance Traveled
2,057,566
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,116
505
30
1
0
499,331
8
L
Medusa
9,224
384
77
3
0
385,798
6
W
Baron Samedi
13,599
567
159
7
0
429,638
3
L
Thanatos
11,675
486
106
4
0
504,894
2
W
Amaterasu
14,175
591
195
8
0
502,534
2
W
Xbalanque
11,962
498
116
5
0
470,885
3
W
Nemesis
13,843
577
139
6
0
568,457
0
L
Atlas
10,362
432
71
3
0
449,442
12
L
Gilgamesh
12,592
525
156
7
0
406,895
0
L
Zeus
10,022
418
120
5
0
310,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role