Player Matchup

Nox
Nox
DiddleMeElmo
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,476 Elo+
Party 1
Hel
Hel
Gandhithatruth
Hel
Level 148
God Stats
6W - 3L
1,491 SR
Queue Stats
523W - 569L
1,465 Elo+
Solo
Artio
Artio
Kolladder
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rob3rtzz
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,216 SR
Queue Stats
7W - 5L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
heyatomicwolf
Tsukuyomi
Level 129
God Stats
9W - 6L
1,545 SR
Queue Stats
239W - 273L
1,357 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,461 Elo+

VS

Team Averages
Level 121
1,444 SR
1,416 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JDswagga
Gilgamesh
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,500 Elo+
Solo
Nox
Nox
bsr1903
Nox
Level 129
God Stats
3W - 5L
1,346 SR
Queue Stats
313W - 318L
1,463 Elo+
Solo
Hel
Hel
gore187
Hel
Level 147
God Stats
7W - 7L
1,374 SR
Queue Stats
363W - 486L
1,362 Elo+
Solo
Anhur
Anhur
jpmo
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,042
640
6,900
9,671
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 3
7,408
673
5,144
9,135
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
Kolladder
Artio
12
0 / 5 / 1
7,008
637
5,102
18,350
19,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Rob3rtzz
Morgan Le Fay
16
4 / 2 / 1
8,270
752
22,648
12,725
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
heyatomicwolf
Tsukuyomi
11
0 / 7 / 3
6,652
605
12,897
13,583
7,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 17
9,336
849
15,304
15,397
16,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
JDswagga
Gilgamesh
15
6 / 1 / 13
9,672
879
8,875
19,994
17,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
18
8 / 0 / 12
9,772
888
13,092
9,703
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
14
2 / 2 / 12
8,188
744
9,385
11,234
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
jpmo
Anhur
15
1 / 1 / 17
8,384
762
11,285
13,541
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
5
Kills
21
21
Deaths
6
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
17
6.25
L
1
4
2
0.5
L
0
3
3
0.5
W
Gilgamesh
JDswagga
Gilgamesh
6
1
13
12.5
L
Artio
Kolladder
Artio
0
5
1
0.1
L
Morgan Le Fay
Rob3rtzz
Morgan Le Fay
4
2
1
2.25
W
Nox
8
0
12
14
W
Hel
2
2
12
4
L
Tsukuyomi
heyatomicwolf
Tsukuyomi
0
7
3
0.21
W
Anhur
jpmo
Anhur
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
57,941
63,464
Taken
69,869
45,985
Mitigated
51,438
20,916
Healing
38,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,304
281
3,730
3,242
15,397
16,780
372
6,377
9,020
26,382
0
L
6,900
1,223
1,527
748
9,671
5,600
0
6,215
3,456
13,728
0
L
5,144
492
4,418
2,786
9,135
6,287
0
7,320
1,815
13,648
0
W
Gilgamesh
JDswagga
Gilgamesh
8,875
2,084
2,920
3,436
19,994
17,006
580
13,202
6,792
0
11,451
L
Artio
Kolladder
Artio
5,102
983
3,016
3,326
18,350
19,514
0
9,107
9,243
11,245
0
L
Morgan Le Fay
Rob3rtzz
Morgan Le Fay
22,648
1,762
568
3,351
12,725
7,507
0
8,193
4,532
38,153
0
W
Nox
13,092
1,040
1,120
1,259
9,703
5,348
1,303
6,191
3,512
32,321
0
W
Hel
9,385
913
13,722
5,319
11,234
5,536
1,488
7,060
4,174
15,181
0
L
Tsukuyomi
heyatomicwolf
Tsukuyomi
12,897
2,321
159
1,017
13,583
7,077
0
6,946
6,637
0
20,312
W
Anhur
jpmo
Anhur
11,285
4,980
496
2,905
13,541
6,768
2,053
6,964
6,577
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
45,352
89
Minions Killed
107
0
Camps Cleared
0
939,300
Distance Traveled
1,072,920
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,336
849
8
1
0
215,564
0
L
Nox
7,042
640
13
1
0
189,909
0
L
Hel
7,408
673
20
2
0
174,014
0
W
Gilgamesh
9,672
879
6
1
0
212,941
0
L
Artio
7,008
637
10
1
0
179,938
0
L
Morgan Le Fay
8,270
752
34
3
0
204,983
0
W
Nox
9,772
888
54
5
0
222,748
1
W
Hel
8,188
744
14
1
0
207,207
3
L
Tsukuyomi
6,652
605
12
1
0
190,456
0
W
Anhur
8,384
762
25
2
0
214,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role