Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ByMaGnuuss
Cthulhu
Level 123
God Stats
4W - 0L
1,873 SR
Queue Stats
213W - 50L
1,927 Elo+
Party 2
Arachne
Arachne
KakiiSevilla
Arachne
Level 159
God Stats
4W - 0L
1,965 SR
Queue Stats
265W - 54L
1,803 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
juanP1toRic0
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,727 Elo+
Party 2
Vamana
Vamana
rafa_rabbit22
Vamana
Level 118
God Stats
2W - 0L
1,700 SR
Queue Stats
158W - 30L
1,835 Elo+
Party 2
Team Averages
Level 94
1,707 SR
1,759 Elo+

VS

Team Averages
Level 80
1,670 SR
1,540 Elo+
Anubis
Anubis
HammezBrown
Anubis
Level 29
God Stats
6W - 3L
1,539 SR
Queue Stats
203W - 179L
1,567 Elo+
Party 3
Anhur
Anhur
King Flemboy
Anhur
Level 157
God Stats
6W - 2L
1,994 SR
Queue Stats
218W - 155L
1,652 Elo+
Party 3
Ravana
Ravana
RandomParty69
Ravana
Level 29
God Stats
4W - 1L
1,817 SR
Queue Stats
70W - 70L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Saggy l1ps
Gilgamesh
Level 127
God Stats
11W - 10L
1,500 SR
Queue Stats
127W - 92L
1,646 Elo+
Party 3
Khepri
Khepri
dello_dp
Khepri
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 266L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 3
6,606
551
6,674
7,215
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ByMaGnuuss
Cthulhu
10
4 / 1 / 4
6,543
545
7,027
8,348
6,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
KakiiSevilla
Arachne
13
7 / 0 / 4
7,639
637
9,247
10,658
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
juanP1toRic0
Morgan Le Fay
11
4 / 2 / 4
6,679
557
6,897
5,373
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 3
6,868
572
7,175
10,403
7,528
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 6 / 0
5,048
421
3,146
8,564
4,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,067
506
5,965
9,045
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 2
6,118
510
4,113
9,510
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Saggy l1ps
Gilgamesh
12
1 / 2 / 0
6,590
549
6,925
12,733
7,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
dello_dp
Khepri
9
0 / 2 / 4
5,717
476
2,989
9,245
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
3
2.5
W
Cthulhu
ByMaGnuuss
Cthulhu
4
1
4
6
L
Anubis
1
6
0
0.17
W
Arachne
KakiiSevilla
Arachne
7
0
4
9
L
2
2
1
1.25
L
1
4
2
0.5
L
Gilgamesh
Saggy l1ps
Gilgamesh
1
2
0
0.5
L
Khepri
dello_dp
Khepri
0
2
4
1
W
Morgan Le Fay
juanP1toRic0
Morgan Le Fay
4
2
4
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,020
Damage
23,138
41,997
Taken
49,097
22,436
Mitigated
25,065
15,871
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,674
3,518
0
2,902
7,215
2,243
750
473
6,742
0
47,583
W
Cthulhu
ByMaGnuuss
Cthulhu
7,027
1,397
320
2,345
8,348
6,209
0
2,399
5,949
22,565
0
L
Anubis
3,146
419
0
1,151
8,564
4,732
0
4,911
3,653
25,306
0
W
Arachne
KakiiSevilla
Arachne
9,247
5,555
0
5,107
10,658
4,525
533
1,072
9,586
0
50,513
L
5,965
3,517
0
2,650
9,045
3,100
0
2,299
6,746
0
40,951
L
4,113
1,236
0
3,568
9,510
3,795
0
1,663
7,847
0
39,740
L
Gilgamesh
Saggy l1ps
Gilgamesh
6,925
2,187
0
2,463
12,733
7,671
0
0
12,733
0
49,858
L
Khepri
dello_dp
Khepri
2,989
379
0
1,424
9,245
5,767
0
5,051
4,194
15,184
0
W
Morgan Le Fay
juanP1toRic0
Morgan Le Fay
6,897
1,081
0
221
5,373
1,931
0
2,191
3,182
47,811
0
W
7,175
2,553
0
4,976
10,403
7,528
404
0
10,403
0
53,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
29,540
369
Minions Killed
310
0
Camps Cleared
0
1,214,683
Distance Traveled
1,171,334
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,606
551
87
7
0
232,692
1
W
Cthulhu
6,543
545
30
3
0
238,428
4
L
Anubis
5,048
421
46
4
0
189,271
1
W
Arachne
7,639
637
87
7
0
277,051
1
L
Anhur
6,067
506
67
6
0
248,929
2
L
Ravana
6,118
510
76
6
0
230,744
2
L
Gilgamesh
6,590
549
95
8
0
244,332
3
L
Khepri
5,717
476
26
2
0
258,058
1
W
Morgan Le Fay
6,679
557
77
6
0
222,723
1
W
Vamana
6,868
572
88
7
0
243,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role