Player Matchup

Tyr
Tyr
AndreyFNV
Tyr
Level 133
God Stats
7W - 6L
1,525 SR
Queue Stats
65W - 58L
1,472 Elo+
Party 1
Sol
Sol
Campeao
Sol
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 46L
1,530 Elo+
Party 3
Bastet
Bastet
FOCAAA
Bastet
Level 135
God Stats
13W - 5L
1,664 SR
Queue Stats
43W - 26L
1,676 Elo+
Party 3
Izanami
Izanami
V4H4B1T
Izanami
Level 29
God Stats
3W - 3L
1,308 SR
Queue Stats
89W - 94L
1,449 Elo+
Party 1
Vamana
Vamana
ΣπιριτΦρακταλ
Vamana
Level 154
God Stats
6W - 2L
1,397 SR
Queue Stats
112W - 82L
1,584 Elo+
Party 3
Team Averages
Level 99
1,479 SR
1,542 Elo+

VS

Team Averages
Level 78
1,452 SR
1,481 Elo+
Xing Tian
Xing Tian
Cutlerycorn
Xing Tian
Level 94
God Stats
2W - 5L
1,411 SR
Queue Stats
40W - 44L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
Lerfald
Hou Yi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,304 Elo+
Solo
Ullr
Ullr
MythicDirewolf
Ullr
Level 109
God Stats
5W - 7L
1,471 SR
Queue Stats
256W - 237L
1,556 Elo+
Party 2
Loki
Loki
TGOALID
Loki
Level 49
God Stats
1W - 4L
1,380 SR
Queue Stats
57W - 50L
1,534 Elo+
Party 2
Merlin
Merlin
Zenophorm
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 149L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,476
498
5,578
13,645
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
13
0 / 0 / 5
8,067
538
2,840
8,587
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
FOCAAA
Bastet
14
8 / 0 / 4
8,875
592
10,234
12,297
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
V4H4B1T
Izanami
13
2 / 1 / 5
7,824
522
6,830
9,308
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 4
9,070
605
9,184
13,642
13,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cutlerycorn
Xing Tian
11
2 / 1 / 0
7,526
502
5,919
13,574
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Lerfald
Hou Yi
11
0 / 4 / 0
6,520
435
5,646
9,619
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,436
562
7,214
11,148
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
TGOALID
Loki
11
0 / 3 / 0
6,759
451
3,531
10,493
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Zenophorm
Merlin
13
0 / 3 / 2
7,929
529
5,972
7,200
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Sol
0
0
5
2.5
L
Xing Tian
Cutlerycorn
Xing Tian
2
1
0
2
W
Bastet
FOCAAA
Bastet
8
0
4
10
L
Hou Yi
Lerfald
Hou Yi
0
4
0
0
L
0
2
0
0
L
Loki
TGOALID
Loki
0
3
0
0
W
Izanami
V4H4B1T
Izanami
2
1
5
4.5
L
Merlin
Zenophorm
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
28,282
57,479
Taken
52,034
37,392
Mitigated
25,041
23,277
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,578
675
0
3,853
13,645
11,479
198
3,668
9,212
0
32,938
W
Sol
2,840
1,184
0
4,631
8,587
3,197
722
2,337
6,250
68,518
0
L
Xing Tian
Cutlerycorn
Xing Tian
5,919
492
0
1,794
13,574
10,765
0
1,349
12,225
25,237
0
W
Bastet
FOCAAA
Bastet
10,234
1,935
0
6,599
12,297
4,920
0
1,255
11,042
0
65,912
L
Hou Yi
Lerfald
Hou Yi
5,646
3,773
0
1,923
9,619
3,182
0
0
9,619
0
46,017
L
7,214
3,186
0
2,650
11,148
4,800
1,410
162
10,986
0
75,695
L
Loki
TGOALID
Loki
3,531
830
0
4,330
10,493
3,576
0
761
9,732
0
42,729
W
Izanami
V4H4B1T
Izanami
6,830
4,174
0
4,345
9,308
4,203
1,122
3,136
6,172
0
68,464
L
Merlin
Zenophorm
Merlin
5,972
357
40
1,563
7,200
2,718
0
1,205
5,995
58,377
0
W
9,184
3,724
0
3,849
13,642
13,593
187
1,661
11,981
0
71,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
37,170
523
Minions Killed
414
0
Camps Cleared
0
1,459,353
Distance Traveled
1,415,270
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,476
498
43
3
0
313,130
1
W
Sol
8,067
538
128
9
0
260,122
6
L
Xing Tian
7,526
502
27
2
0
295,862
1
W
Bastet
8,875
592
83
6
0
325,828
4
L
Hou Yi
6,520
435
69
5
0
265,514
3
L
Ullr
8,436
562
139
9
0
264,057
3
L
Loki
6,759
451
75
5
0
323,647
2
W
Izanami
7,824
522
130
9
0
254,607
0
L
Merlin
7,929
529
104
7
0
266,190
4
W
Vamana
9,070
605
139
9
0
305,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role