Player Matchup

Ah Puch
Ah Puch
Arizonist
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
DeaconIII
Kuzenbo
Level 40
God Stats
2W - 1L
1,317 SR
Queue Stats
7W - 1L
1,656 Elo+
Party 2
Hachiman
Hachiman
Nicholas50Mg
Hachiman
Level 116
God Stats
1W - 0L
1,396 SR
Queue Stats
14W - 5L
1,501 Elo+
Party 2
Team Averages
Level 61
1,404 SR
1,605 Elo+

VS

Team Averages
Level 54
1,442 SR
1,211 Elo+
Set
Set
AQ_MEATY_BOI
Set
Level 56
God Stats
2W - 3L
1,411 SR
Queue Stats
12W - 41L
1,129 Elo+
Party 1
King Arthur
King Arthur
Death Dan7e28
King Arthur
Level 79
God Stats
2W - 5L
1,637 SR
Queue Stats
108W - 129L
1,439 Elo+
Solo
Janus
Janus
big_boi_09876
Janus
Level 27
God Stats
1W - 5L
1,278 SR
Queue Stats
10W - 46L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arizonist
Ah Puch
12
3 / 1 / 9
7,848
785
8,090
6,869
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DeaconIII
Kuzenbo
13
7 / 0 / 6
8,577
858
8,962
7,451
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Nicholas50Mg
Hachiman
12
3 / 3 / 6
7,511
751
7,451
8,493
3,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,178
618
3,866
8,100
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Death Dan7e28
King Arthur
12
4 / 4 / 0
7,262
726
9,537
12,801
8,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
6,118
612
3,615
8,597
3,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ah Puch
Arizonist
Ah Puch
3
1
9
7.5
W
Kuzenbo
DeaconIII
Kuzenbo
7
0
6
10
L
King Arthur
Death Dan7e28
King Arthur
4
4
0
1
W
Hachiman
Nicholas50Mg
Hachiman
3
3
6
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
17,018
22,813
Taken
29,498
14,373
Mitigated
14,471
4,560
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
1,635
0
809
8,100
3,200
0
4,874
3,226
0
13,836
W
Ah Puch
Arizonist
Ah Puch
8,090
1,187
0
2,751
6,869
2,850
185
1,704
5,165
23,368
0
W
Kuzenbo
DeaconIII
Kuzenbo
8,962
4,222
0
250
7,451
8,219
130
1,500
5,951
15,155
0
L
King Arthur
Death Dan7e28
King Arthur
9,537
966
0
500
12,801
8,076
0
7,577
5,224
4,181
21,913
W
Hachiman
Nicholas50Mg
Hachiman
7,451
4,466
0
1,559
8,493
3,304
1,041
2,569
5,924
0
25,133
L
3,615
195
182
259
8,597
3,195
0
4,934
3,663
18,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
19,558
93
Minions Killed
119
5
Camps Cleared
3
520,829
Distance Traveled
457,521
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,178
618
17
2
0
120,865
0
W
Ah Puch
7,848
785
29
3
1
173,315
1
W
Kuzenbo
8,577
858
10
1
0
188,944
2
L
King Arthur
7,262
726
56
6
1
179,500
1
W
Hachiman
7,511
751
54
5
4
158,570
2
L
Janus
6,118
612
46
5
2
157,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role