Player Matchup

Ares
Ares
BenjaminOE
Ares
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
64W - 57L
1,483 Elo+
Party 4
Hou Yi
Hou Yi
Ninouschka
Hou Yi
Level 147
God Stats
46W - 56L
1,588 SR
Queue Stats
553W - 550L
1,508 Elo+
Party 3
Fenrir
Fenrir
XibaZotz
Fenrir
Level 27
God Stats
3W - 4L
1,265 SR
Queue Stats
34W - 44L
1,478 Elo+
Party 3
Hades
Hades
jakoblaczek
Hades
Level 141
God Stats
5W - 6L
1,422 SR
Queue Stats
82W - 83L
1,477 Elo+
Party 4
Discordia
Discordia
x_Arrakis_x
Discordia
Level 9
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 41L
1,310 Elo+
Party 3
Team Averages
Level 73
1,407 SR
1,451 Elo+

VS

Team Averages
Level 68
1,462 SR
1,456 Elo+
Discordia
Discordia
Anan584
Discordia
Level 28
God Stats
0W - 1L
1,494 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 1
Mercury
Mercury
AshourHD
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
Lookav
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dingsssss
Ah Muzen Cab
Level 49
God Stats
1W - 3L
1,287 SR
Queue Stats
199W - 223L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
lookavityo
Erlang Shen
Level 91
God Stats
4W - 5L
1,526 SR
Queue Stats
183W - 196L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,765
514
7,970
16,308
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Ninouschka
Hou Yi
16
4 / 1 / 6
9,966
525
10,002
11,714
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
XibaZotz
Fenrir
17
11 / 0 / 5
10,809
569
16,197
16,501
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 2 / 4
10,268
540
10,276
15,056
13,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
x_Arrakis_x
Discordia
15
0 / 1 / 3
9,107
479
3,879
8,375
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anan584
Discordia
14
1 / 4 / 0
8,618
454
6,483
10,105
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AshourHD
Mercury
15
0 / 5 / 3
8,764
461
11,728
17,175
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Lookav
Xing Tian
13
0 / 3 / 1
8,201
432
4,960
14,434
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
dingsssss
Ah Muzen Cab
13
0 / 7 / 0
7,755
408
7,754
15,001
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Erlang Shen
lookavityo
Erlang Shen
16
3 / 2 / 0
9,621
506
8,980
18,628
19,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
4
4
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anan584
Discordia
1
4
0
0.25
L
Mercury
AshourHD
Mercury
0
5
3
0.3
W
5
0
4
7
L
Xing Tian
Lookav
Xing Tian
0
3
1
0.17
W
Hou Yi
Ninouschka
Hou Yi
4
1
6
7
W
Fenrir
XibaZotz
Fenrir
11
0
5
13.5
L
Ah Muzen Cab
dingsssss
Ah Muzen Cab
0
7
0
0
W
1
2
4
1.5
L
Erlang Shen
lookavityo
Erlang Shen
3
2
0
1.5
W
Discordia
x_Arrakis_x
Discordia
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,324
Damage
39,905
67,954
Taken
75,343
53,185
Mitigated
47,320
26,209
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anan584
Discordia
6,483
148
70
2,648
10,105
3,928
0
2,730
7,375
77,102
0
L
Mercury
AshourHD
Mercury
11,728
6,310
0
2,401
17,175
6,720
0
2,567
14,608
0
93,845
W
7,970
633
150
4,381
16,308
19,904
300
5,128
11,180
28,846
0
L
Xing Tian
Lookav
Xing Tian
4,960
1,013
0
1,150
14,434
12,566
26
4,604
9,830
29,026
0
W
Hou Yi
Ninouschka
Hou Yi
10,002
4,252
0
5,639
11,714
6,524
1,326
1,275
10,439
0
85,979
W
Fenrir
XibaZotz
Fenrir
16,197
4,707
0
5,586
16,501
9,611
114
2,064
14,437
0
84,200
L
Ah Muzen Cab
dingsssss
Ah Muzen Cab
7,754
3,327
0
3,404
15,001
4,662
307
2,914
12,087
0
64,509
W
10,276
1,734
514
7,981
15,056
13,496
795
0
15,056
76,351
0
L
Erlang Shen
lookavityo
Erlang Shen
8,980
4,987
0
7,315
18,628
19,444
725
9,310
9,318
0
70,312
W
Discordia
x_Arrakis_x
Discordia
3,879
116
28
1,930
8,375
3,650
63
3,542
4,833
65,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
42,959
526
Minions Killed
473
0
Camps Cleared
0
1,852,191
Distance Traveled
1,784,362
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,618
454
109
6
0
336,062
2
L
Mercury
8,764
461
122
6
0
452,870
4
W
Ares
9,765
514
42
2
0
403,189
4
L
Xing Tian
8,201
432
41
2
0
346,149
4
W
Hou Yi
9,966
525
135
7
0
348,110
6
W
Fenrir
10,809
569
106
6
0
436,440
3
L
Ah Muzen Cab
7,755
408
97
5
0
302,310
4
W
Hades
10,268
540
135
7
0
314,197
1
L
Erlang Shen
9,621
506
104
5
0
346,971
1
W
Discordia
9,107
479
108
6
0
350,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role