Player Matchup

Gilgamesh
Gilgamesh
Gold V
BangBadaBoomPow
Gilgamesh
Gold V
Level 115
God Stats
3W - 3L
1,613 SR
Queue Stats
87W - 89L
1,400 MMR
Solo
Neith
Neith
Gold III
Hoptiimus
Neith
Gold III
Level 134
God Stats
1W - 8L
1,438 SR
Queue Stats
131W - 154L
1,435 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
KareemLloyd13
Kumbhakarna
Gold I
Level 139
God Stats
12W - 12L
1,595 SR
Queue Stats
757W - 769L
1,410 MMR
Solo
Eset
Eset
Gold II
PupsToDust6999
Eset
Gold II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,442 MMR
Solo
Da Ji
Da Ji
Gold IV
ganboa01
Da Ji
Gold IV
Level 149
God Stats
0W - 1L
1,156 SR
Queue Stats
170W - 163L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,460 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,477 SR
1,428 MMR
King Arthur
King Arthur
Gold I
Deiidalos_44
King Arthur
Gold I
Level 122
God Stats
3W - 3L
1,336 SR
Queue Stats
217W - 221L
1,703 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
Juan_Jero11
Baba Yaga
Silver I
Level 130
God Stats
2W - 1L
1,484 SR
Queue Stats
209W - 221L
1,208 MMR
Party 1
Mercury
Mercury
Gold IV
XoTHEPUNISHERoX
Mercury
Gold IV
Level 160
God Stats
2W - 4L
1,449 SR
Queue Stats
178W - 180L
1,394 MMR
Solo
Ares
Ares
Bronze III
Zaros113
Ares
Bronze III
Level 102
God Stats
2W - 0L
1,614 SR
Queue Stats
3W - 4L
1,408 MMR
Solo
Artemis
Artemis
Gold V
shadowalex22
Artemis
Gold V
Level 128
God Stats
7W - 8L
1,501 SR
Queue Stats
357W - 371L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BangBadaBoomPow
Gilgamesh
15
2 / 12 / 5
10,181
424
14,128
34,745
20,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Hoptiimus
Neith
18
3 / 7 / 5
11,690
487
14,188
21,057
8,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
KareemLloyd13
Kumbhakarna
13
1 / 5 / 9
9,669
403
5,759
29,605
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 3 / 1
11,173
466
19,868
13,931
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ganboa01
Da Ji
16
3 / 3 / 3
10,621
443
10,957
22,123
10,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAtlasLokiCharybdis

VS

Bans
MulanAchillesBastetJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deiidalos_44
King Arthur
20
8 / 3 / 8
13,349
556
27,885
27,797
35,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Juan_Jero11
Baba Yaga
19
6 / 0 / 10
12,468
520
23,829
17,094
9,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 6
13,040
543
13,912
16,883
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
17
2 / 4 / 16
11,685
487
10,365
20,858
27,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
shadowalex22
Artemis
19
6 / 4 / 6
12,596
525
20,523
20,898
10,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
13
Kills
30
30
Deaths
14
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BangBadaBoomPow
Gilgamesh
2
12
5
0.38
W
King Arthur
Deiidalos_44
King Arthur
8
3
8
4
L
Neith
Hoptiimus
Neith
3
7
5
0.79
W
Baba Yaga
Juan_Jero11
Baba Yaga
6
0
10
11
L
Kumbhakarna
KareemLloyd13
Kumbhakarna
1
5
9
1.1
L
4
3
1
1.5
W
8
3
6
3.67
W
Ares
2
4
16
2.5
L
Da Ji
ganboa01
Da Ji
3
3
3
1.5
W
Artemis
shadowalex22
Artemis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,900
Damage
96,514
121,461
Taken
103,530
72,283
Mitigated
89,777
28,345
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BangBadaBoomPow
Gilgamesh
14,128
5,253
0
6,273
34,745
20,413
430
5,043
29,702
0
66,592
W
King Arthur
Deiidalos_44
King Arthur
27,885
3,707
0
4,522
27,797
35,423
117
3,425
24,372
0
118,554
L
Neith
Hoptiimus
Neith
14,188
5,400
0
3,165
21,057
8,886
1,442
5,854
15,203
0
81,882
W
Baba Yaga
Juan_Jero11
Baba Yaga
23,829
1,652
408
5,986
17,094
9,267
2,441
9,160
7,934
106,760
0
L
Kumbhakarna
KareemLloyd13
Kumbhakarna
5,759
489
741
8,310
29,605
25,433
0
13,658
15,947
15,125
0
L
19,868
553
1,256
3,343
13,931
6,573
0
4,887
9,044
104,182
0
W
13,912
7,288
0
750
16,883
7,874
0
4,568
12,315
0
131,369
W
Ares
10,365
310
0
2,005
20,858
27,160
530
5,636
15,222
30,931
0
L
Da Ji
ganboa01
Da Ji
10,957
1,100
0
5,257
22,123
10,978
896
4,752
17,371
0
76,051
W
Artemis
shadowalex22
Artemis
20,523
10,279
0
6,476
20,898
10,053
6,376
3,438
17,460
0
122,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
63,138
523
Minions Killed
685
0
Camps Cleared
0
2,014,048
Distance Traveled
2,313,375
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,181
424
99
4
0
384,011
2
W
King Arthur
13,349
556
171
7
0
446,560
3
L
Neith
11,690
487
120
5
0
376,797
1
W
Baba Yaga
12,468
520
152
6
0
488,470
2
L
Kumbhakarna
9,669
403
11
0
0
378,937
4
L
Eset
11,173
466
165
7
0
445,718
10
W
Mercury
13,040
543
165
7
0
531,190
6
W
Ares
11,685
487
27
1
0
451,558
1
L
Da Ji
10,621
443
128
5
0
428,585
4
W
Artemis
12,596
525
170
7
0
395,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role