Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BigChungusTTV__
Nemesis
Level 61
God Stats
7W - 4L
1,644 SR
Queue Stats
192W - 206L
1,362 Elo+
Party 3
Ares
Ares
TSL_Dester302
Ares
Level 65
God Stats
1W - 1L
1,712 SR
Queue Stats
131W - 161L
1,411 Elo+
Party 3
Hachiman
Hachiman
flechaverde44578
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,363 Elo+
Party 3
Horus
Horus
tobitino720
Horus
Level 84
God Stats
4W - 2L
1,309 SR
Queue Stats
347W - 382L
1,331 Elo+
Party 3
Team Averages
Level 69
1,533 SR
1,393 Elo+

VS

Team Averages
Level 51
1,502 SR
1,319 Elo+
Hades
Hades
GotDiarrhea
Hades
Level 59
God Stats
26W - 13L
1,674 SR
Queue Stats
162W - 153L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
LuckyMoth69
Xing Tian
Level 32
God Stats
1W - 1L
1,209 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
Rikayushi
Kukulkan
Level 104
God Stats
17W - 10L
1,698 SR
Queue Stats
198W - 193L
1,425 Elo+
Party 2
King Arthur
King Arthur
Rikayushi
King Arthur
Level 49
God Stats
17W - 18L
1,429 SR
Queue Stats
208W - 212L
1,380 Elo+
Party 2
Artemis
Artemis
Rookie Loop
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 0
5,876
490
1,263
3,076
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
6,048
504
4,348
9,261
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 2
5,283
440
2,652
7,213
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 1
4,845
404
5,412
7,233
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,638
553
5,020
9,747
10,135
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,490
541
5,084
4,799
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
LuckyMoth69
Xing Tian
9
2 / 1 / 0
5,922
494
3,246
8,757
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Rikayushi
Kukulkan
11
1 / 1 / 0
6,102
509
2,364
6,735
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rikayushi
King Arthur
12
1 / 0 / 0
6,399
533
8,114
9,513
7,469
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Rookie Loop
Artemis
9
1 / 3 / 2
5,552
463
6,474
6,403
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
2
1
1
2.5
W
1
0
1
1.5
W
Xing Tian
LuckyMoth69
Xing Tian
2
1
0
2
W
Kukulkan
Rikayushi
Kukulkan
1
1
0
1
W
King Arthur
Rikayushi
King Arthur
1
0
0
1
W
Artemis
Rookie Loop
Artemis
1
3
2
0.67
L
0
0
2
1
L
1
3
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
25,282
36,530
Taken
36,207
21,734
Mitigated
20,265
8,701
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,263
0
66
840
3,076
1,288
0
2,586
490
36,667
0
L
4,348
1,874
0
924
9,261
3,666
0
4,326
4,935
0
44,079
W
5,084
639
182
3,907
4,799
2,329
667
792
4,007
46,918
0
W
Xing Tian
LuckyMoth69
Xing Tian
3,246
249
0
1,380
8,757
6,125
48
1,566
7,191
20,337
0
W
Kukulkan
Rikayushi
Kukulkan
2,364
433
0
1,000
6,735
2,345
0
377
6,358
37,380
0
W
King Arthur
Rikayushi
King Arthur
8,114
793
0
2,000
9,513
7,469
0
0
9,513
0
48,427
W
Artemis
Rookie Loop
Artemis
6,474
4,142
0
1,368
6,403
1,997
948
1,180
5,223
0
31,823
L
2,652
290
177
2,728
7,213
4,381
0
2,501
4,712
13,332
0
L
5,412
2,828
0
1,169
7,233
2,264
0
1,239
5,994
0
23,869
L
5,020
2,278
72
2,725
9,747
10,135
388
42
9,705
0
45,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
30,465
262
Minions Killed
299
0
Camps Cleared
0
1,044,925
Distance Traveled
1,140,746
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,876
490
73
6
0
161,943
0
L
Nemesis
6,048
504
72
6
0
308,814
1
W
Hades
6,490
541
85
7
0
238,507
3
W
Xing Tian
5,922
494
17
1
0
244,370
1
W
Kukulkan
6,102
509
68
6
0
239,721
1
W
King Arthur
6,399
533
75
6
0
220,684
5
W
Artemis
5,552
463
54
5
0
197,464
0
L
Ares
5,283
440
16
1
0
172,764
0
L
Hachiman
4,845
404
29
2
0
202,976
0
L
Horus
6,638
553
72
6
0
198,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role