Player Matchup

Agni
Agni
EpicPandaPunch4
Agni
Level 28
God Stats
12W - 6L
1,844 SR
Queue Stats
112W - 44L
1,715 Elo+
Party 1
Anhur
Anhur
ICarpae
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,685 Elo+
Party 1
Shiva
Shiva
Synteri
Shiva
Level 69
God Stats
52W - 26L
1,583 SR
Queue Stats
262W - 175L
1,615 Elo+
Party 1
Mercury
Mercury
ThEndlesMilkyWy
Mercury
Level 159
God Stats
15W - 4L
1,799 SR
Queue Stats
453W - 314L
1,612 Elo+
Party 1
Bacchus
Bacchus
iPROBLEMATIK
Bacchus
Level 92
God Stats
6W - 2L
1,904 SR
Queue Stats
266W - 164L
1,680 Elo+
Party 1
Team Averages
Level 83
1,726 SR
1,661 Elo+

VS

Team Averages
Level 104
1,652 SR
1,485 Elo+
Ah Puch
Ah Puch
DiscoZero
Ah Puch
Level 129
God Stats
2W - 3L
1,677 SR
Queue Stats
202W - 205L
1,515 Elo+
Party 2
Shiva
Shiva
NFA Samoan
Shiva
Level 118
God Stats
5W - 2L
1,793 SR
Queue Stats
196W - 175L
1,516 Elo+
Solo
Neith
Neith
Xironne
Neith
Level 42
God Stats
2W - 1L
1,735 SR
Queue Stats
59W - 58L
1,517 Elo+
Party 3
Fafnir
Fafnir
ck_solid_13
Fafnir
Level 128
God Stats
3W - 4L
1,556 SR
Queue Stats
69W - 55L
1,563 Elo+
Party 3
Tsukuyomi
Tsukuyomi
minimonster07
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,316
548
5,357
6,915
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ICarpae
Anhur
14
2 / 1 / 5
8,384
493
5,384
8,621
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Synteri
Shiva
13
1 / 4 / 4
7,907
465
8,172
16,951
10,284
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 1 / 4
10,059
592
9,373
13,064
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iPROBLEMATIK
Bacchus
12
1 / 0 / 11
7,892
464
3,688
10,880
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DiscoZero
Ah Puch
13
0 / 4 / 2
8,289
488
9,764
9,581
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
14
3 / 4 / 0
9,343
550
13,883
16,361
13,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Xironne
Neith
11
0 / 2 / 2
7,404
436
3,727
5,430
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
12
1 / 1 / 1
8,427
496
3,438
10,251
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
minimonster07
Tsukuyomi
12
2 / 6 / 1
7,871
463
5,145
14,172
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DiscoZero
Ah Puch
0
4
2
0.25
W
4
0
4
6
W
Anhur
ICarpae
Anhur
2
1
5
4.5
L
Shiva
3
4
0
0.75
W
Shiva
Synteri
Shiva
1
4
4
0.75
W
9
1
4
11
L
Neith
Xironne
Neith
0
2
2
0.5
L
Fafnir
1
1
1
1.5
W
Bacchus
iPROBLEMATIK
Bacchus
1
0
11
6.5
L
Tsukuyomi
minimonster07
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
35,957
56,431
Taken
55,795
31,475
Mitigated
38,385
13,672
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DiscoZero
Ah Puch
9,764
545
0
1,911
9,581
4,190
0
4,048
5,247
73,309
0
W
5,357
617
0
746
6,915
2,790
0
3,385
3,530
78,695
0
W
Anhur
ICarpae
Anhur
5,384
3,283
0
3,743
8,621
3,211
0
3,726
4,895
0
53,535
L
Shiva
13,883
4,013
0
3,458
16,361
13,376
369
467
15,894
0
71,994
W
Shiva
Synteri
Shiva
8,172
2,334
0
5,317
16,951
10,284
0
469
16,482
0
43,865
W
9,373
5,762
0
1,096
13,064
5,809
0
1,709
11,355
0
98,051
L
Neith
Xironne
Neith
3,727
980
0
1,315
5,430
2,728
1,509
630
4,800
0
42,675
L
Fafnir
3,438
424
0
2,518
10,251
11,330
447
1,788
8,375
32,911
0
W
Bacchus
iPROBLEMATIK
Bacchus
3,688
566
0
2,770
10,880
9,381
0
4,537
6,343
18,244
0
L
Tsukuyomi
minimonster07
Tsukuyomi
5,145
1,036
0
2,839
14,172
6,761
0
1,628
12,434
0
54,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
41,334
505
Minions Killed
464
0
Camps Cleared
0
1,705,057
Distance Traveled
1,533,504
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,289
488
126
7
0
290,313
5
W
Agni
9,316
548
154
9
0
363,135
6
W
Anhur
8,384
493
106
6
0
291,110
3
L
Shiva
9,343
550
126
7
0
303,196
2
W
Shiva
7,907
465
81
5
0
323,682
7
W
Mercury
10,059
592
140
8
0
399,064
4
L
Neith
7,404
436
89
5
0
286,954
1
L
Fafnir
8,427
496
46
3
0
339,627
4
W
Bacchus
7,892
464
24
1
0
328,066
5
L
Tsukuyomi
7,871
463
77
5
0
313,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role