Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Empereur-Namann
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,341 Elo+
Solo
Chernobog
Chernobog
galeron-astral3
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Bakasura
Bakasura
sFm x GotM1nk
Bakasura
Level 92
God Stats
0W - 2L
1,299 SR
Queue Stats
316W - 319L
1,534 Elo+
Solo
Bacchus
Bacchus
магнус574309
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Solo
Team Averages
Level 55
1,460 SR
1,444 Elo+

VS

Team Averages
Level 66
1,606 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RS_CRisTopher
Cernunnos
Level 102
God Stats
3W - 0L
1,827 SR
Queue Stats
70W - 67L
1,528 Elo+
Solo
Horus
Horus
yanny5
Horus
Level 133
God Stats
1W - 0L
1,705 SR
Queue Stats
95W - 67L
1,621 Elo+
Solo
Cerberus
Cerberus
zeplayername
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 4 / 5
8,559
856
13,736
11,717
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 5
7,498
750
5,297
15,714
12,958
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
galeron-astral3
Chernobog
13
2 / 9 / 4
8,208
821
5,067
13,901
6,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
sFm x GotM1nk
Bakasura
16
3 / 5 / 11
8,822
882
8,253
12,342
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 12 / 4
6,364
636
3,767
23,269
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
21 / 1 / 14
11,580
1,158
30,751
8,754
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
 
Hun Batz
13
3 / 5 / 20
8,232
823
6,663
10,749
6,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
RS_CRisTopher
Cernunnos
17
8 / 3 / 23
9,974
997
18,759
11,742
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
yanny5
Horus
14
2 / 2 / 23
8,210
821
6,138
13,489
15,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
zeplayername
Cerberus
14
2 / 3 / 24
8,610
861
6,646
14,315
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
140
13
Kills
36
36
Deaths
14
29
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
5
2.13
W
Zeus
 
Zeus
21
1
14
28
W
Hun Batz
 
Hun Batz
3
5
20
2.6
L
2
6
5
0.75
W
Cernunnos
RS_CRisTopher
Cernunnos
8
3
23
6.5
L
Chernobog
galeron-astral3
Chernobog
2
9
4
0.44
L
Bakasura
sFm x GotM1nk
Bakasura
3
5
11
1.7
W
Horus
yanny5
Horus
2
2
23
6.75
W
Cerberus
zeplayername
Cerberus
2
3
24
4.67
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
68,957
76,943
Taken
59,049
51,945
Mitigated
48,934
12,079
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,736
472
2,391
3,969
11,717
5,011
74
4,997
6,720
27,390
0
W
Zeus
 
Zeus
30,751
9,530
1,746
2,951
8,754
5,326
958
4,043
4,447
50,495
0
W
Hun Batz
 
Hun Batz
6,663
920
1,705
1,556
10,749
6,037
1,880
4,357
5,989
0
14,470
L
5,297
63
0
1,453
15,714
12,958
0
6,231
9,483
9,706
0
W
Cernunnos
RS_CRisTopher
Cernunnos
18,759
7,784
471
3,294
11,742
7,022
1,123
5,309
6,359
0
35,003
L
Chernobog
galeron-astral3
Chernobog
5,067
2,931
0
293
13,901
6,050
0
7,828
6,073
0
10,494
L
Bakasura
sFm x GotM1nk
Bakasura
8,253
5,715
839
3,049
12,342
6,699
0
6,029
6,313
0
13,300
W
Horus
yanny5
Horus
6,138
3,290
5,859
4,450
13,489
15,537
551
4,506
8,545
0
10,491
W
Cerberus
zeplayername
Cerberus
6,646
740
2,066
4,059
14,315
15,012
461
4,585
9,093
10,667
0
L
3,767
692
0
85
23,269
21,227
0
12,312
10,957
7,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
46,606
84
Minions Killed
118
0
Camps Cleared
0
811,698
Distance Traveled
900,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,559
856
28
3
0
168,290
0
W
Zeus
11,580
1,158
48
5
0
178,030
0
W
Hun Batz
8,232
823
20
2
0
168,164
1
L
Geb
7,498
750
2
0
0
158,774
0
W
Cernunnos
9,974
997
29
3
0
175,215
0
L
Chernobog
8,208
821
23
2
0
155,377
0
L
Bakasura
8,822
882
28
3
0
192,862
0
W
Horus
8,210
821
11
1
0
205,505
2
W
Cerberus
8,610
861
10
1
0
173,781
0
L
Bacchus
6,364
636
3
0
0
136,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role