Player Matchup

Ne Zha
Ne Zha
Gold III
DragonSin_94
Ne Zha
Gold III
Level 157
God Stats
0W - 1L
1,707 SR
Queue Stats
43W - 45L
1,602 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Gensho8711
Cernunnos
Gold II
Level 126
God Stats
3W - 5L
1,609 SR
Queue Stats
73W - 69L
1,710 MMR
Solo
Geb
Geb
Platinum V
Hayeseyyyy
Geb
Platinum V
Level 155
God Stats
2W - 3L
1,733 SR
Queue Stats
179W - 173L
1,756 MMR
Solo
Scylla
Scylla
Platinum V
Nerolights
Scylla
Platinum V
Level 141
God Stats
8W - 2L
1,752 SR
Queue Stats
15W - 10L
1,948 MMR
Party 1
Hercules
Hercules
Platinum I
i-eXampL-i
Hercules
Platinum I
Level 125
God Stats
4W - 6L
1,720 SR
Queue Stats
187W - 181L
1,829 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,704 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,542 SR
1,728 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
HARVEY SKULL
Baron Samedi
Platinum III
Level 127
God Stats
14W - 12L
1,654 SR
Queue Stats
157W - 168L
1,772 MMR
Solo
Medusa
Medusa
Platinum IV
Ptit_Gateau_choc
Medusa
Platinum IV
Level 147
God Stats
10W - 12L
1,524 SR
Queue Stats
277W - 278L
1,737 MMR
Solo
Nemesis
Nemesis
Platinum IV
R1k369
Nemesis
Platinum IV
Level 147
God Stats
1W - 1L
1,470 SR
Queue Stats
167W - 155L
1,824 MMR
Solo
Hades
Hades
Platinum III
ixiGPPixi
Hades
Platinum III
Level 156
God Stats
28W - 23L
1,562 SR
Queue Stats
358W - 364L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 4 / 3
10,445
475
12,539
22,254
11,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Gensho8711
Cernunnos
10
0 / 3 / 2
8,155
371
6,881
9,591
2,856
13
3 / 5 / 4
9,097
414
6,694
18,725
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Nerolights
Scylla
15
2 / 2 / 4
9,931
451
11,989
10,332
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
i-eXampL-i
Hercules
19
6 / 1 / 1
12,564
571
14,034
23,001
22,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
PoseidonBakasuraLokiKali

VS

Bans
King ArthurBastetMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 3 / 5
9,668
439
7,422
20,466
20,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
HARVEY SKULL
Baron Samedi
17
4 / 2 / 4
11,276
513
11,169
12,363
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 2
13,133
597
13,369
15,513
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
R1k369
Nemesis
18
3 / 1 / 3
11,742
534
11,232
19,627
10,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
ixiGPPixi
Hades
20
3 / 4 / 1
12,763
580
12,997
22,480
13,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
12
Kills
15
15
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
5
0.83
L
Ne Zha
1
4
3
0.63
L
Cernunnos
Gensho8711
Cernunnos
0
3
2
0.33
W
Baron Samedi
HARVEY SKULL
Baron Samedi
4
2
4
3
L
3
5
4
1
L
Scylla
Nerolights
Scylla
2
2
4
2
W
5
2
2
3
W
Nemesis
R1k369
Nemesis
3
1
3
4.5
L
Hercules
i-eXampL-i
Hercules
6
1
1
6.5
W
Hades
ixiGPPixi
Hades
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,137
Damage
56,189
83,903
Taken
90,449
62,156
Mitigated
56,980
18,302
Healing
32,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,422
168
574
5,594
20,466
20,247
255
6,790
13,676
52,936
0
L
Ne Zha
12,539
3,403
0
2,448
22,254
11,119
0
5,003
17,251
0
107,130
L
Cernunnos
Gensho8711
Cernunnos
6,881
3,450
0
3,081
9,591
2,856
0
1,589
8,002
0
47,922
W
Baron Samedi
HARVEY SKULL
Baron Samedi
11,169
651
2,681
3,617
12,363
6,448
1,259
4,548
7,815
63,972
0
L
6,694
631
0
1,778
18,725
21,406
0
10,140
8,585
27,042
0
L
Scylla
Nerolights
Scylla
11,989
796
0
1,015
10,332
4,696
0
5,227
5,105
80,098
0
W
13,369
4,597
0
3,226
15,513
6,611
11,103
1,821
13,692
0
130,327
W
Nemesis
R1k369
Nemesis
11,232
4,707
0
4,489
19,627
10,047
0
4,599
15,028
0
128,311
L
Hercules
i-eXampL-i
Hercules
14,034
5,729
0
9,980
23,001
22,079
0
9,629
13,372
0
104,250
W
Hades
ixiGPPixi
Hades
12,997
1,025
397
11,989
22,480
13,627
0
1,320
21,160
107,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
58,582
550
Minions Killed
699
0
Camps Cleared
0
1,860,762
Distance Traveled
2,099,065
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,668
439
61
3
0
431,841
6
L
Ne Zha
10,445
475
159
7
0
442,445
5
L
Cernunnos
8,155
371
72
3
0
199,916
1
W
Baron Samedi
11,276
513
100
5
0
393,441
5
L
Geb
9,097
414
30
1
0
376,648
1
L
Scylla
9,931
451
110
5
0
406,700
9
W
Medusa
13,133
597
203
9
0
388,282
1
W
Nemesis
11,742
534
165
8
0
520,975
8
L
Hercules
12,564
571
179
8
0
435,053
0
W
Hades
12,763
580
170
8
0
364,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role