Player Matchup

Danzaburou
Danzaburou
Brohamski1515
Danzaburou
Level 68
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Fenrir
Fenrir
FritzTheWolf14
Fenrir
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Baron Samedi
Baron Samedi
Myosuke20
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 2
Ra
Ra
Sieradactl
Ra
Level 20
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
TX 53nt1n3l
Sun Wukong
Level 138
God Stats
0W - 2L
1,269 SR
Queue Stats
952W - 1,032L
1,394 Elo+
Solo
Team Averages
Level 65
1,421 SR
1,322 Elo+

VS

Team Averages
Level 96
1,440 SR
1,392 Elo+
Danzaburou
Danzaburou
BOGEYMAN NL
Danzaburou
Level 129
God Stats
32W - 38L
1,481 SR
Queue Stats
533W - 564L
1,480 Elo+
Solo
Thanatos
Thanatos
IMMINENT DEATH
Thanatos
Level 126
God Stats
33W - 37L
1,518 SR
Queue Stats
428W - 448L
1,426 Elo+
Solo
Mulan
Mulan
SpartanXElite44
Mulan
Level 102
God Stats
21W - 16L
1,392 SR
Queue Stats
300W - 348L
1,369 Elo+
Party 1
Anubis
Anubis
stifmisterX
Anubis
Level 87
God Stats
11W - 8L
1,373 SR
Queue Stats
261W - 324L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
xxt157br
Kukulkan
Level 37
God Stats
12W - 14L
1,436 SR
Queue Stats
316W - 356L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brohamski1515
Danzaburou
18
3 / 7 / 2
13,147
1,011
18,046
33,014
13,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 12 / 4
12,662
974
14,655
36,576
16,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Myosuke20
Baron Samedi
18
1 / 7 / 6
12,565
967
14,233
20,877
9,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 3
12,807
985
11,715
12,746
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TX 53nt1n3l
Sun Wukong
18
0 / 6 / 3
11,643
896
4,413
22,522
32,590
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOGEYMAN NL
Danzaburou
20
9 / 6 / 17
15,132
1,164
28,646
17,347
9,667
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
14 / 0 / 10
15,411
1,185
23,063
5,776
2,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 27
14,239
1,095
23,837
25,412
33,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
2 / 0 / 16
14,188
1,091
14,103
12,945
9,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xxt157br
Kukulkan
20
9 / 0 / 16
14,839
1,141
31,077
7,924
4,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
123
8
Kills
37
37
Deaths
8
18
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOGEYMAN NL
Danzaburou
9
6
17
2.92
L
Danzaburou
Brohamski1515
Danzaburou
3
7
2
0.57
L
2
12
4
0.33
W
Thanatos
14
0
10
19
L
Baron Samedi
Myosuke20
Baron Samedi
1
7
6
0.57
L
2
5
3
0.7
W
3
2
27
8.25
L
Sun Wukong
TX 53nt1n3l
Sun Wukong
0
6
3
0.25
W
Anubis
2
0
16
10
W
Kukulkan
xxt157br
Kukulkan
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,062
Damage
120,726
125,735
Taken
69,404
78,255
Mitigated
59,682
16,390
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOGEYMAN NL
Danzaburou
28,646
20,562
0
1,667
17,347
9,667
0
7,097
10,250
0
44,127
L
Danzaburou
Brohamski1515
Danzaburou
18,046
7,691
0
6,394
33,014
13,891
0
12,573
20,441
0
65,208
L
14,655
2,801
0
411
36,576
16,780
0
11,757
24,819
0
24,279
W
Thanatos
23,063
4,410
0
10,960
5,776
2,943
0
2,516
3,260
0
42,622
L
Baron Samedi
Myosuke20
Baron Samedi
14,233
1,569
4,388
1,997
20,877
9,922
0
4,395
16,482
25,474
0
L
11,715
110
1,992
1,010
12,746
5,072
0
4,632
8,114
40,732
0
W
23,837
4,290
0
5,582
25,412
33,414
0
8,074
17,338
0
37,748
L
Sun Wukong
TX 53nt1n3l
Sun Wukong
4,413
966
0
198
22,522
32,590
0
11,823
10,699
0
18,818
W
Anubis
14,103
218
271
6,422
12,945
9,164
0
4,638
8,307
53,275
0
W
Kukulkan
xxt157br
Kukulkan
31,077
1,401
0
647
7,924
4,494
0
3,623
4,301
61,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,824
Gold Earned
73,809
248
Minions Killed
279
5
Camps Cleared
11
1,236,306
Distance Traveled
1,338,598
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,132
1,164
30
2
4
212,498
1
L
Danzaburou
13,147
1,011
89
7
0
234,021
0
L
Fenrir
12,662
974
19
1
2
281,660
0
W
Thanatos
15,411
1,185
43
3
3
307,806
1
L
Baron Samedi
12,565
967
31
2
1
226,189
0
L
Ra
12,807
985
92
7
0
253,344
2
W
Mulan
14,239
1,095
28
2
2
266,145
1
L
Sun Wukong
11,643
896
17
1
2
241,092
0
W
Anubis
14,188
1,091
104
8
0
251,599
1
W
Kukulkan
14,839
1,141
74
6
2
300,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role