Player Matchup

King Arthur
King Arthur
BackyardDev
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
ItzBrock3
Hou Yi
Level 69
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 8L
1,565 Elo+
Party 2
Fenrir
Fenrir
Lorcody1100
Fenrir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,604 Elo+
Party 1
Thoth
Thoth
brownie342
Thoth
Level 121
God Stats
6W - 6L
1,267 SR
Queue Stats
314W - 320L
1,393 Elo+
Solo
Mulan
Mulan
jacob6643
Mulan
Level 81
God Stats
1W - 3L
1,371 SR
Queue Stats
6W - 9L
1,608 Elo+
Party 2
Team Averages
Level 85
1,364 SR
1,557 Elo+

VS

Team Averages
Level 68
1,436 SR
1,418 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JOEYWHARFF
Athena
Level 28
God Stats
4W - 5L
1,239 SR
Queue Stats
53W - 53L
1,295 Elo+
Party 4
Artemis
Artemis
Nateboss100
Artemis
Level 39
God Stats
2W - 2L
1,442 SR
Queue Stats
79W - 84L
1,363 Elo+
Party 4
Zhong Kui
Zhong Kui
RSchmiddy
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,416 Elo+
Party 3
Kali
Kali
unicronbro1
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BackyardDev
King Arthur
19
1 / 0 / 6
11,892
541
8,922
12,279
13,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ItzBrock3
Hou Yi
17
9 / 2 / 7
11,474
522
9,903
16,097
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
13 / 1 / 5
13,473
612
19,779
18,008
10,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
17
4 / 1 / 10
11,116
505
13,780
13,638
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
jacob6643
Mulan
16
0 / 7 / 11
10,315
469
7,784
23,652
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 3 / 0
10,409
473
6,007
15,660
13,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
JOEYWHARFF
Athena
13
1 / 7 / 6
9,479
431
6,646
25,515
30,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Nateboss100
Artemis
15
4 / 8 / 2
10,568
480
13,269
16,916
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RSchmiddy
Zhong Kui
16
4 / 5 / 1
10,318
469
16,432
20,543
12,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 4
9,993
454
6,841
22,253
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
10
11
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
King Arthur
BackyardDev
King Arthur
1
0
6
4
W
Hou Yi
ItzBrock3
Hou Yi
9
2
7
6.25
L
Athena
JOEYWHARFF
Athena
1
7
6
0.57
W
Fenrir
13
1
5
15.5
L
Artemis
Nateboss100
Artemis
4
8
2
0.63
L
Zhong Kui
RSchmiddy
Zhong Kui
4
5
1
0.9
W
Thoth
4
1
10
9
W
Mulan
jacob6643
Mulan
0
7
11
0.79
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,168
Damage
49,195
83,674
Taken
100,887
55,630
Mitigated
73,825
23,184
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,007
1,561
0
5,151
15,660
13,613
432
425
15,235
0
79,364
W
King Arthur
BackyardDev
King Arthur
8,922
1,030
0
750
12,279
13,223
0
1,413
10,866
0
92,555
W
Hou Yi
ItzBrock3
Hou Yi
9,903
3,631
0
5,826
16,097
7,300
2,260
4,005
12,092
0
72,981
L
Athena
JOEYWHARFF
Athena
6,646
2,268
0
2,203
25,515
30,960
291
2,769
22,746
39,674
0
W
Fenrir
19,779
5,590
0
8,734
18,008
10,771
0
5,265
12,743
0
140,399
L
Artemis
Nateboss100
Artemis
13,269
6,691
0
3,773
16,916
7,233
2,047
644
16,272
0
74,478
L
Zhong Kui
RSchmiddy
Zhong Kui
16,432
1,783
302
8,131
20,543
12,992
907
6,428
14,115
69,144
0
W
Thoth
13,780
1,086
0
1,300
13,638
6,518
0
8,246
5,392
77,004
0
W
Mulan
jacob6643
Mulan
7,784
1,488
534
6,040
23,652
17,818
1,184
5,021
18,631
2,698
65,617
L
6,841
3,291
0
3,214
22,253
9,027
761
3,894
18,279
0
81,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
50,767
644
Minions Killed
526
0
Camps Cleared
0
2,204,469
Distance Traveled
2,086,172
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,409
473
147
7
0
413,075
6
W
King Arthur
11,892
541
158
7
0
440,686
1
W
Hou Yi
11,474
522
95
4
0
424,426
2
L
Athena
9,479
431
58
3
0
446,187
8
W
Fenrir
13,473
612
189
9
0
507,410
1
L
Artemis
10,568
480
112
5
0
363,003
4
L
Zhong Kui
10,318
469
103
5
0
381,704
0
W
Thoth
11,116
505
106
5
0
454,414
1
W
Mulan
10,315
469
96
4
0
377,533
7
L
Kali
9,993
454
106
5
0
482,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role