Player Matchup

Izanami
Izanami
EolAyxee
Izanami
Level 82
God Stats
7W - 3L
1,648 SR
Queue Stats
46W - 44L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
Harukyo
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,563 Elo+
Party 3
Hel
Hel
Katnipeur
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,578 Elo+
Party 3
Olorun
Olorun
Yatagarokuu
Olorun
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 76L
1,568 Elo+
Party 3
Loki
Loki
babours
Loki
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
73W - 63L
1,582 Elo+
Party 3
Team Averages
Level 105
1,574 SR
1,562 Elo+

VS

Team Averages
Level 83
1,603 SR
1,456 Elo+
Hades
Hades
Alex15214
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,480 Elo+
Party 2
Cupid
Cupid
EEEnnnooottt
Cupid
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 23L
1,328 Elo+
Party 2
Fafnir
Fafnir
Guess vvhat
Fafnir
Level 117
God Stats
1W - 1L
1,685 SR
Queue Stats
33W - 45L
1,460 Elo+
Party 1
Nox
Nox
Ms maeve
Nox
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,463 Elo+
Party 1
Serqet
Serqet
bartez17
Serqet
Level 24
God Stats
3W - 2L
1,606 SR
Queue Stats
22W - 23L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EolAyxee
Izanami
19
2 / 3 / 15
11,701
731
15,532
14,422
6,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Harukyo
Cthulhu
20
11 / 5 / 11
13,075
817
20,257
24,644
31,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 18
11,934
746
10,737
17,132
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
5 / 4 / 21
12,964
810
24,004
16,641
7,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
babours
Loki
20
8 / 4 / 6
12,946
809
13,724
15,638
6,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alex15214
Hades
19
6 / 7 / 9
11,756
735
19,727
22,847
16,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 7 / 8
11,032
690
14,383
18,763
8,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
18
1 / 3 / 17
11,338
709
9,714
23,118
34,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
2 / 8 / 12
10,431
652
5,898
15,962
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
bartez17
Serqet
20
10 / 4 / 7
12,856
804
20,760
18,782
10,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
29
Kills
22
22
Deaths
29
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hades
Alex15214
Hades
6
7
9
1.5
L
3
7
8
1
W
Izanami
EolAyxee
Izanami
2
3
15
3.17
L
Fafnir
1
3
17
3.17
W
Cthulhu
Harukyo
Cthulhu
11
5
11
3.3
W
3
6
18
2
L
2
8
12
1
W
Olorun
5
4
21
3.88
W
Loki
babours
Loki
8
4
6
2.75
L
Serqet
bartez17
Serqet
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,254
Damage
70,482
88,477
Taken
99,472
59,175
Mitigated
77,469
29,755
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Alex15214
Hades
19,727
1,462
1,696
4,577
22,847
16,576
89
14,554
8,005
33,500
0
L
14,383
6,948
1,767
5,035
18,763
8,785
994
11,299
7,187
0
44,109
W
Izanami
EolAyxee
Izanami
15,532
10,698
0
3,381
14,422
6,239
3,295
5,604
8,491
0
50,068
L
Fafnir
9,714
1,159
1,558
6,331
23,118
34,153
99
12,389
10,380
26,447
0
W
Cthulhu
Harukyo
Cthulhu
20,257
928
0
3,339
24,644
31,215
136
8,284
15,221
32,024
0
W
10,737
524
7,515
5,849
17,132
6,879
0
9,055
7,582
33,379
0
L
5,898
288
0
214
15,962
7,527
86
6,618
9,301
19,348
0
W
Olorun
24,004
13,326
2,912
5,748
16,641
7,904
4,448
5,245
10,852
63,257
0
W
Loki
babours
Loki
13,724
2,627
0
1,011
15,638
6,938
1,054
6,726
7,934
0
46,862
L
Serqet
bartez17
Serqet
20,760
2,829
0
266
18,782
10,428
0
8,917
9,601
0
50,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,620
Gold Earned
57,413
298
Minions Killed
220
0
Camps Cleared
0
1,650,621
Distance Traveled
1,513,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,756
735
36
2
0
285,378
1
L
Cupid
11,032
690
64
4
0
294,791
3
W
Izanami
11,701
731
79
5
0
335,539
1
L
Fafnir
11,338
709
29
2
0
322,306
0
W
Cthulhu
13,075
817
28
2
0
330,630
0
W
Hel
11,934
746
56
4
0
345,347
3
L
Nox
10,431
652
25
2
0
275,105
0
W
Olorun
12,964
810
75
5
0
302,519
0
W
Loki
12,946
809
60
4
0
336,586
2
L
Serqet
12,856
804
66
4
0
336,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role