Player Matchup

Fafnir
Fafnir
Beardo91
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
Halga
Cthulhu
Level 53
God Stats
14W - 12L
1,362 SR
Queue Stats
262W - 294L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
I Mr Milky I
Gilgamesh
Level 62
God Stats
8W - 5L
1,541 SR
Queue Stats
165W - 189L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeako420
Zhong Kui
Level 86
God Stats
4W - 1L
1,647 SR
Queue Stats
60W - 62L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
SwissChrønøs
Sylvanus
Level 109
God Stats
5W - 2L
1,714 SR
Queue Stats
327W - 356L
1,447 Elo+
Party 3
Team Averages
Level 79
1,553 SR
1,466 Elo+

VS

Team Averages
Level 129
1,489 SR
1,412 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Kamenoglu
Ah Puch
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
MelihAslan
Hun Batz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,410 Elo+
Party 1
Bacchus
Bacchus
Tematounnob404
Bacchus
Level 66
God Stats
8W - 10L
1,443 SR
Queue Stats
794W - 824L
1,359 Elo+
Solo
Terra
Terra
ıIıMeToXiıIı
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beardo91
Fafnir
20
1 / 5 / 17
13,022
620
8,423
34,838
54,687
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Halga
Cthulhu
20
7 / 5 / 11
14,979
713
29,569
28,906
29,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
I Mr Milky I
Gilgamesh
20
5 / 3 / 11
12,803
610
17,445
32,126
25,118
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Jeako420
Zhong Kui
20
7 / 6 / 10
14,080
670
26,416
27,041
21,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
6 / 5 / 14
14,241
678
17,250
37,557
40,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 5 / 13
12,924
615
27,086
24,418
14,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Kamenoglu
Ah Puch
20
10 / 5 / 9
15,197
724
43,332
20,726
12,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
MelihAslan
Hun Batz
20
6 / 6 / 14
13,364
636
26,788
21,387
12,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
0 / 8 / 18
11,293
538
21,083
26,465
39,408
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
1 / 2 / 16
11,660
555
11,788
27,024
25,387
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
94
26
Kills
24
24
Deaths
26
63
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
5
13
2.7
W
Fafnir
Beardo91
Fafnir
1
5
17
1.9
W
Cthulhu
Halga
Cthulhu
7
5
11
2.5
W
Gilgamesh
I Mr Milky I
Gilgamesh
5
3
11
3.5
W
Zhong Kui
Jeako420
Zhong Kui
7
6
10
2
L
Ah Puch
Kamenoglu
Ah Puch
10
5
9
2.9
L
Hun Batz
MelihAslan
Hun Batz
6
6
14
2.17
W
Sylvanus
6
5
14
2.6
L
0
8
18
1.13
L
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,103
Damage
130,077
160,468
Taken
120,020
170,925
Mitigated
104,185
65,800
Healing
54,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
27,086
12,762
3,437
7,627
24,418
14,526
1,438
18,710
5,708
0
50,508
W
Fafnir
Beardo91
Fafnir
8,423
2,352
4,612
5,278
34,838
54,687
1,276
14,976
19,862
23,914
0
W
Cthulhu
Halga
Cthulhu
29,569
1,094
5,782
2,263
28,906
29,471
738
15,405
13,501
71,685
0
W
Gilgamesh
I Mr Milky I
Gilgamesh
17,445
4,163
3,661
2,755
32,126
25,118
2,112
15,568
16,558
0
28,395
W
Zhong Kui
Jeako420
Zhong Kui
26,416
2,200
4,696
6,276
27,041
21,475
2,115
11,937
15,104
51,940
0
L
Ah Puch
Kamenoglu
Ah Puch
43,332
740
2,853
4,546
20,726
12,130
492
15,612
5,114
81,819
0
L
Hun Batz
MelihAslan
Hun Batz
26,788
7,316
3,181
2,486
21,387
12,734
346
14,068
7,319
0
43,029
W
Sylvanus
17,250
3,496
17,608
12,869
37,557
40,174
1,660
18,317
19,240
29,475
0
L
21,083
3,107
1,667
3,277
26,465
39,408
460
16,898
9,567
31,779
0
L
11,788
1,313
12,739
12,386
27,024
25,387
285
16,370
10,654
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,125
Gold Earned
64,438
240
Minions Killed
211
0
Camps Cleared
0
1,845,151
Distance Traveled
1,778,491
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,924
615
66
3
0
292,102
0
W
Fafnir
13,022
620
28
1
0
376,121
0
W
Cthulhu
14,979
713
86
4
0
387,244
0
W
Gilgamesh
12,803
610
32
2
0
386,382
0
W
Zhong Kui
14,080
670
62
3
0
339,585
0
L
Ah Puch
15,197
724
81
4
0
355,791
1
L
Hun Batz
13,364
636
33
2
0
358,230
0
W
Sylvanus
14,241
678
32
2
0
355,819
1
L
Bacchus
11,293
538
13
1
0
344,530
0
L
Terra
11,660
555
18
1
0
427,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role