Player Matchup

Fenrir
Fenrir
Criticules
Fenrir
Level 29
God Stats
88W - 52L
1,751 SR
Queue Stats
460W - 274L
1,682 Elo+
Party 1
Ra
Ra
HardPL
Ra
Level 105
God Stats
3W - 4L
1,790 SR
Queue Stats
107W - 122L
1,360 Elo+
Party 1
Ymir
Ymir
TheTempestooTwo
Ymir
Level 66
God Stats
35W - 26L
1,685 SR
Queue Stats
544W - 346L
1,661 Elo+
Party 1
Team Averages
Level 67
1,742 SR
1,568 Elo+

VS

Team Averages
Level 73
1,675 SR
1,604 Elo+
Horus
Horus
HarringtonEstate
Horus
Level 29
God Stats
3W - 3L
1,936 SR
Queue Stats
15W - 15L
1,555 Elo+
Party 2
Nox
Nox
notmykar
Nox
Level 68
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 3L
1,712 Elo+
Solo
Yemoja
Yemoja
xBeautyAngel
Yemoja
Level 121
God Stats
0W - 2L
1,355 SR
Queue Stats
17W - 12L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Criticules
Fenrir
12
3 / 0 / 6
7,920
792
5,578
9,340
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ra
13
4 / 0 / 5
7,545
755
5,832
1,946
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 5
7,241
724
4,781
9,172
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,476
648
3,531
7,230
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 8 / 0
6,277
628
2,542
8,596
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 0 / 0
6,046
605
6,317
3,558
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Criticules
Fenrir
3
0
6
6
W
Ra
4
0
5
6.5
L
0
1
0
0
W
2
1
5
4.5
L
1
8
0
0.13
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
12,390
20,458
Taken
19,384
15,527
Mitigated
10,904
7,182
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Criticules
Fenrir
5,578
1,997
0
2,599
9,340
8,293
118
3,971
5,369
129
14,035
W
Ra
5,832
727
1,794
855
1,946
827
99
924
1,022
36,981
0
L
3,531
1,879
427
3,033
7,230
4,991
0
4,424
2,806
0
12,218
W
4,781
1,320
0
1,934
9,172
6,407
271
4,427
4,745
11,294
0
L
2,542
223
0
195
8,596
4,090
0
5,134
3,462
14,117
0
L
Yemoja
6,317
954
615
621
3,558
1,823
0
1,374
2,184
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,706
Gold Earned
18,799
115
Minions Killed
78
7
Camps Cleared
2
561,327
Distance Traveled
491,848
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,920
792
15
2
2
188,912
3
W
Ra
7,545
755
74
7
2
193,997
1
L
Horus
6,476
648
19
2
1
186,602
6
W
Ymir
7,241
724
26
3
3
178,418
4
L
Nox
6,277
628
28
3
0
156,382
1
L
Yemoja
6,046
605
31
3
1
148,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role