Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Quimblites
Bellona
Level 109
God Stats
3W - 3L
1,429 SR
Queue Stats
110W - 111L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
Yxngmil
Sylvanus
Level 64
God Stats
23W - 17L
1,558 SR
Queue Stats
198W - 187L
1,422 Elo+
Solo
Loki
Loki
threefirstnamez
Loki
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 225L
1,467 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,452 Elo+

VS

Team Averages
Level 77
1,579 SR
1,352 Elo+
Aphrodite
Aphrodite
Dj oikawa
Aphrodite
Level 24
God Stats
26W - 35L
1,400 SR
Queue Stats
37W - 50L
1,316 Elo+
Party 2
Thanatos
Thanatos
II RELATED II
Thanatos
Level 43
God Stats
4W - 4L
1,449 SR
Queue Stats
271W - 286L
1,339 Elo+
Party 2
Janus
Janus
Knalidge_El
Janus
Level 160
God Stats
6W - 6L
1,525 SR
Queue Stats
358W - 380L
1,369 Elo+
Solo
Athena
Athena
NotPiano1209
Athena
Level 48
God Stats
6W - 4L
1,925 SR
Queue Stats
140W - 156L
1,304 Elo+
Party 2
Loki
Loki
Toacli
Loki
Level 108
God Stats
2W - 7L
1,595 SR
Queue Stats
136W - 140L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 0 / 6
9,635
567
17,526
9,890
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
15
0 / 0 / 1
9,355
550
2,017
4,934
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Quimblites
Bellona
14
0 / 1 / 1
8,725
513
3,662
10,714
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Yxngmil
Sylvanus
14
4 / 1 / 9
9,594
564
9,757
14,393
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 1 / 1
9,209
542
4,595
11,034
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dj oikawa
Aphrodite
13
0 / 1 / 1
7,029
413
3,743
7,383
2,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
II RELATED II
Thanatos
10
1 / 8 / 0
6,216
366
5,711
15,321
4,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 0 / 0
9,730
572
3,822
5,930
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 4 / 1
6,714
395
7,484
19,474
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
Toacli
Loki
12
0 / 1 / 0
7,252
427
1,940
11,020
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
6
10
W
Sol
 
Sol
0
0
1
0.5
L
Aphrodite
Dj oikawa
Aphrodite
0
1
1
0.5
L
Thanatos
II RELATED II
Thanatos
1
8
0
0.13
L
1
0
0
1
L
Athena
0
4
1
0.13
W
Bellona
Quimblites
Bellona
0
1
1
0.5
L
Loki
Toacli
Loki
0
1
0
0
W
Sylvanus
Yxngmil
Sylvanus
4
1
9
8.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
22,700
50,965
Taken
59,128
32,263
Mitigated
27,791
24,787
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,526
8,628
316
3,806
9,890
4,705
3,836
3,354
6,488
0
76,067
W
Sol
 
Sol
2,017
687
0
3,257
4,934
1,937
1,090
846
3,982
73,583
0
L
Aphrodite
Dj oikawa
Aphrodite
3,743
575
253
3,437
7,383
2,756
506
191
7,192
43,453
0
L
Thanatos
II RELATED II
Thanatos
5,711
1,458
453
7,250
15,321
4,760
0
3,713
11,608
0
31,309
L
3,822
113
0
2,184
5,930
2,486
0
1,994
3,936
93,894
0
L
Athena
7,484
2,051
0
3,607
19,474
13,766
0
5,195
14,279
28,307
0
W
Bellona
Quimblites
Bellona
3,662
626
140
4,000
10,714
9,137
2,082
2,948
7,714
0
50,237
L
Loki
Toacli
Loki
1,940
533
0
5,622
11,020
4,023
0
681
10,339
0
69,279
W
Sylvanus
Yxngmil
Sylvanus
9,757
3,650
1,788
5,848
14,393
12,328
1,092
6,111
8,234
32,091
0
W
4,595
1,446
0
5,632
11,034
4,156
2,975
1,468
8,907
0
63,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
36,941
471
Minions Killed
432
0
Camps Cleared
0
1,504,437
Distance Traveled
1,620,551
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,635
567
97
6
0
286,943
1
W
Sol
9,355
550
139
8
0
281,343
0
L
Aphrodite
7,029
413
58
3
0
283,324
0
L
Thanatos
6,216
366
51
3
0
291,431
1
L
Janus
9,730
572
175
10
0
342,447
2
L
Athena
6,714
395
37
2
0
315,548
6
W
Bellona
8,725
513
71
4
0
347,178
1
L
Loki
7,252
427
111
7
0
387,801
2
W
Sylvanus
9,594
564
35
2
0
280,443
3
W
Loki
9,209
542
129
8
0
308,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role