Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
FSBroker
Bacchus
Diamond III
Level 148
God Stats
22W - 30L
1,626 SR
Queue Stats
200W - 259L
2,049 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Scoobz0813
Baron Samedi
Gold III
Level 149
God Stats
3W - 5L
1,426 SR
Queue Stats
58W - 65L
1,506 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,517 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,462 SR
1,718 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
HhxSpeedBoat
Ganesha
Diamond IV
Level 117
God Stats
2W - 4L
1,446 SR
Queue Stats
242W - 275L
2,200 MMR
Solo
Neith
Neith
Silver I
ty_cali805
Neith
Silver I
Level 108
God Stats
21W - 25L
1,441 SR
Queue Stats
48W - 54L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 1 / 9
11,570
826
20,546
14,167
7,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FSBroker
Bacchus
15
4 / 0 / 12
11,023
787
7,412
14,677
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Scoobz0813
Baron Samedi
16
7 / 2 / 10
10,794
771
11,430
14,018
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AtlasThothGilgameshAh Muzen CabPersephone

VS

Bans
BastetSolAchillesZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 7 / 0
10,366
740
11,042
12,581
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
HhxSpeedBoat
Ganesha
14
0 / 4 / 3
9,499
679
7,088
18,074
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
10
0 / 10 / 2
7,959
569
3,361
14,038
5,865
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
3
3
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
9
14.5
L
Merlin
 
Merlin
3
7
0
0.43
W
Bacchus
FSBroker
Bacchus
4
0
12
10
L
Ganesha
HhxSpeedBoat
Ganesha
0
4
3
0.38
W
Baron Samedi
Scoobz0813
Baron Samedi
7
2
10
6
L
Neith
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
21,491
42,862
Taken
44,693
36,361
Mitigated
37,154
12,904
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,546
9,433
1,146
4,156
14,167
7,606
1,464
8,483
5,684
0
59,258
L
Merlin
 
Merlin
11,042
412
0
1,133
12,581
5,917
0
7,449
5,132
42,035
0
W
Bacchus
FSBroker
Bacchus
7,412
1,496
0
1,254
14,677
20,649
0
2,810
11,867
24,551
0
L
Ganesha
HhxSpeedBoat
Ganesha
7,088
889
0
2,538
18,074
25,372
0
5,695
12,379
25,098
0
W
Baron Samedi
Scoobz0813
Baron Samedi
11,430
1,275
2,037
4,311
14,018
8,106
706
7,490
6,528
38,704
0
L
Neith
3,361
1,142
0
461
14,038
5,865
0
5,953
8,085
0
12,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
27,824
155
Minions Killed
114
9
Camps Cleared
3
764,602
Distance Traveled
628,581
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,570
826
75
5
3
232,908
0
L
Merlin
10,366
740
87
6
3
222,945
4
W
Bacchus
11,023
787
24
2
3
284,051
4
L
Ganesha
9,499
679
5
0
0
234,031
2
W
Baron Samedi
10,794
771
56
4
3
247,643
1
L
Neith
7,959
569
22
2
0
171,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role